Player Matchup

Thoth
Thoth
ArnieFunkel
Thoth
Level 15
God Stats
7W - 8L
1,514 SR
Queue Stats
7W - 10L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
OooKGuy
Danzaburou
Level 41
God Stats
6W - 28L
1,319 SR
Queue Stats
7W - 31L
1,125 Elo+
Party 1
Fenrir
Fenrir
Slayer JAY 71
Fenrir
Level 39
God Stats
11W - 24L
1,361 SR
Queue Stats
15W - 44L
1,196 Elo+
Party 1
Bellona
Bellona
dawild0ne
Bellona
Level 28
God Stats
9W - 17L
1,427 SR
Queue Stats
20W - 49L
1,204 Elo+
Party 1
Chaac
Chaac
iguanaman12
Chaac
Level 54
God Stats
1W - 11L
1,248 SR
Queue Stats
9W - 43L
1,119 Elo+
Party 1
Team Averages
Level 35
1,374 SR
1,195 Elo+

VS

Team Averages
Level 49
1,442 SR
1,335 Elo+
Anubis
Anubis
DylanLV420
Anubis
Level 43
God Stats
46W - 48L
1,454 SR
Queue Stats
131W - 157L
1,354 Elo+
Solo
Fenrir
Fenrir
LS-Deadshot
Fenrir
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
311W - 352L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
iiLeViTaTeii
Sun Wukong
Level 69
God Stats
13W - 11L
1,475 SR
Queue Stats
833W - 874L
1,390 Elo+
Party 2
Jormungandr
Jormungandr
redeyeking2000
Jormungandr
Level 49
God Stats
2W - 3L
1,426 SR
Queue Stats
10W - 26L
1,304 Elo+
Solo
Heimdallr
Heimdallr
yeetus_Urfetus
Heimdallr
Level 41
God Stats
10W - 15L
1,356 SR
Queue Stats
229W - 238L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 9
13,429
448
13,752
16,571
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
OooKGuy
Danzaburou
20
11 / 9 / 8
14,796
493
24,366
28,860
11,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 9 / 6
12,825
428
9,413
25,944
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dawild0ne
Bellona
18
4 / 10 / 11
12,629
421
14,920
27,250
24,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 8 / 11
13,050
435
20,018
27,785
23,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DylanLV420
Anubis
20
11 / 4 / 9
16,184
539
25,273
18,374
12,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
20
7 / 4 / 11
15,478
516
16,557
26,344
16,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
iiLeViTaTeii
Sun Wukong
20
19 / 7 / 11
16,488
550
22,781
33,841
37,526
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
redeyeking2000
Jormungandr
20
4 / 4 / 16
14,854
495
16,352
23,631
34,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
yeetus_Urfetus
Heimdallr
19
5 / 9 / 9
13,528
451
23,017
28,713
14,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
102
28
Kills
46
46
Deaths
28
45
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
10
9
0.85
W
Anubis
DylanLV420
Anubis
11
4
9
3.88
W
Fenrir
7
4
11
3.13
L
Danzaburou
OooKGuy
Danzaburou
11
9
8
1.67
L
3
9
6
0.67
L
Bellona
dawild0ne
Bellona
4
10
11
0.95
L
6
8
11
1.44
W
Sun Wukong
iiLeViTaTeii
Sun Wukong
19
7
11
3.5
W
Jormungandr
redeyeking2000
Jormungandr
4
4
16
3
W
Heimdallr
yeetus_Urfetus
Heimdallr
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,469
Damage
103,980
126,410
Taken
130,903
75,990
Mitigated
114,606
21,842
Healing
49,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,752
848
0
0
16,571
5,807
386
2,125
14,015
80,445
0
W
Anubis
DylanLV420
Anubis
25,273
442
0
7,680
18,374
12,206
5,594
4,247
14,077
111,117
0
W
Fenrir
16,557
6,918
0
12,423
26,344
16,597
1,674
2,605
23,639
0
102,422
L
Danzaburou
OooKGuy
Danzaburou
24,366
15,608
0
7,082
28,860
11,075
0
6,996
21,412
0
73,307
L
9,413
2,210
0
3,959
25,944
10,710
2,260
8,755
16,956
0
57,183
L
Bellona
dawild0ne
Bellona
14,920
3,654
0
788
27,250
24,902
882
9,723
17,011
15,709
35,571
L
20,018
5,770
1,545
8,468
27,785
23,496
984
14,026
13,709
0
69,494
W
Sun Wukong
iiLeViTaTeii
Sun Wukong
22,781
4,898
0
14,632
33,841
37,526
1,625
5,580
28,186
0
100,454
W
Jormungandr
redeyeking2000
Jormungandr
16,352
2,857
1,021
7,190
23,631
34,113
769
2,433
20,798
60,149
0
W
Heimdallr
yeetus_Urfetus
Heimdallr
23,017
13,415
0
6,498
28,713
14,164
428
2,782
25,681
0
88,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,729
Gold Earned
76,532
491
Minions Killed
634
0
Camps Cleared
0
2,549,332
Distance Traveled
2,504,249
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,429
448
130
4
0
446,433
0
W
Anubis
16,184
539
179
6
0
487,245
3
W
Fenrir
15,478
516
155
5
0
538,080
0
L
Danzaburou
14,796
493
123
4
0
560,184
0
L
Fenrir
12,825
428
88
3
0
502,985
0
L
Bellona
12,629
421
71
2
0
506,818
2
L
Chaac
13,050
435
79
3
0
532,912
2
W
Sun Wukong
16,488
550
114
4
0
518,655
0
W
Jormungandr
14,854
495
72
2
0
478,731
1
W
Heimdallr
13,528
451
114
4
0
481,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role