Player Matchup

Chaac
Chaac
Dursur
Chaac
Level 18
God Stats
21W - 16L
1,657 SR
Queue Stats
81W - 84L
1,494 Elo+
Party 3
Hachiman
Hachiman
Scarecrow93616
Hachiman
Level 25
God Stats
35W - 37L
1,597 SR
Queue Stats
364W - 349L
1,490 Elo+
Party 3
Mulan
Mulan
roquejmm
Mulan
Level 26
God Stats
2W - 3L
1,165 SR
Queue Stats
4W - 12L
1,174 Elo+
Party 1
Kukulkan
Kukulkan
roquejmmeua
Kukulkan
Level 16
God Stats
1W - 0L
1,204 SR
Queue Stats
5W - 13L
1,258 Elo+
Party 1
Bakasura
Bakasura
tigritoinaki
Bakasura
Level 29
God Stats
9W - 6L
1,547 SR
Queue Stats
10W - 9L
1,493 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,382 Elo+

VS

Team Averages
Level 26
1,392 SR
1,472 Elo+
Ra
Ra
JonathanSinson
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,274 Elo+
Party 4
Apollo
Apollo
Keys101
Apollo
Level 105
God Stats
0W - 3L
960 SR
Queue Stats
42W - 39L
1,490 Elo+
Party 2
Nemesis
Nemesis
Kropog360
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,274 Elo+
Party 4
Izanami
Izanami
grassbound
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,825 Elo+
Party 2
Neith
Neith
mc21506
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dursur
Chaac
16
14 / 4 / 11
11,489
500
22,130
21,965
25,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
16
4 / 4 / 9
10,180
443
8,646
16,749
5,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
roquejmm
Mulan
15
3 / 5 / 9
9,386
408
8,904
13,358
15,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
roquejmmeua
Kukulkan
17
5 / 6 / 4
10,906
474
8,596
8,130
3,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
tigritoinaki
Bakasura
20
6 / 2 / 4
12,554
546
6,383
13,461
6,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,183
399
6,362
12,320
4,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Keys101
Apollo
18
7 / 1 / 5
11,807
513
7,526
13,008
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Kropog360
Nemesis
14
1 / 10 / 1
8,985
391
4,072
18,809
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
grassbound
Izanami
20
10 / 1 / 5
14,442
628
18,447
19,492
8,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
mc21506
Neith
11
1 / 13 / 4
8,239
358
7,273
15,642
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
32
Kills
20
21
Deaths
32
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dursur
Chaac
14
4
11
4.88
L
1
7
2
0.29
L
Apollo
Keys101
Apollo
7
1
5
9.5
L
Nemesis
Kropog360
Nemesis
1
10
1
0.15
W
Hachiman
4
4
9
2.13
L
Izanami
grassbound
Izanami
10
1
5
12.5
L
Neith
mc21506
Neith
1
13
4
0.23
W
Mulan
roquejmm
Mulan
3
5
9
1.5
W
Kukulkan
roquejmmeua
Kukulkan
5
6
4
1.17
W
Bakasura
tigritoinaki
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,659
Damage
43,680
73,663
Taken
79,271
57,058
Mitigated
30,450
23,878
Healing
25,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dursur
Chaac
22,130
4,388
0
9,206
21,965
25,854
2,228
2,745
18,984
209
52,290
L
6,362
375
673
1,514
12,320
4,237
419
2,559
8,966
40,670
0
L
Apollo
Keys101
Apollo
7,526
3,244
0
4,939
13,008
5,793
352
556
12,232
0
70,813
L
Nemesis
Kropog360
Nemesis
4,072
1,637
0
6,096
18,809
6,326
319
1,839
16,440
0
43,506
W
Hachiman
8,646
5,696
0
6,577
16,749
5,784
216
585
16,138
0
56,303
L
Izanami
grassbound
Izanami
18,447
12,319
0
10,737
19,492
8,933
4,587
2,207
17,085
0
117,052
L
Neith
mc21506
Neith
7,273
5,119
0
2,012
15,642
5,161
80
1,644
13,703
0
19,699
W
Mulan
roquejmm
Mulan
8,904
1,079
0
1,608
13,358
15,345
0
1,382
11,870
0
42,238
W
Kukulkan
roquejmmeua
Kukulkan
8,596
83
0
0
8,130
3,179
0
1,015
7,009
60,739
0
W
Bakasura
tigritoinaki
Bakasura
6,383
4,614
0
6,487
13,461
6,896
2,399
141
13,300
0
78,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
52,656
559
Minions Killed
504
0
Camps Cleared
0
2,054,743
Distance Traveled
1,907,759
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,489
500
65
3
0
426,156
2
L
Ra
9,183
399
79
3
0
309,411
1
L
Apollo
11,807
513
138
6
0
401,009
5
L
Nemesis
8,985
391
57
2
0
439,782
0
W
Hachiman
10,180
443
90
4
0
376,003
2
L
Izanami
14,442
628
208
9
0
389,952
4
L
Neith
8,239
358
22
1
0
367,605
1
W
Mulan
9,386
408
72
3
0
408,246
1
W
Kukulkan
10,906
474
137
6
0
349,402
0
W
Bakasura
12,554
546
195
8
0
494,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role