Player Matchup

Izanami
Izanami
OnlyFans4Laif
Izanami
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 20L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
OnlyFans4Layf
Sun Wukong
Level 17
God Stats
2W - 1L
1,422 SR
Queue Stats
24W - 21L
1,434 Elo+
Party 1
Athena
Athena
OnlyFenz4Life
Athena
Level 15
God Stats
4W - 3L
1,552 SR
Queue Stats
19W - 13L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
Polo_MarkY_
Guan Yu
Level 15
God Stats
9W - 4L
1,954 SR
Queue Stats
577W - 597L
1,482 Elo+
Solo
Olorun
Olorun
Teh Pindalord
Olorun
Level 22
God Stats
15W - 16L
1,518 SR
Queue Stats
31W - 60L
1,404 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,446 Elo+

VS

Team Averages
Level 23
1,523 SR
1,485 Elo+
Fenrir
Fenrir
BADASSvBADGER
Fenrir
Level 27
God Stats
3W - 1L
1,465 SR
Queue Stats
216W - 207L
1,569 Elo+
Solo
Bellona
Bellona
Marco13092003
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Hera
Hera
Mimidp
Hera
Level 20
God Stats
19W - 23L
1,532 SR
Queue Stats
63W - 86L
1,530 Elo+
Solo
Sobek
Sobek
mudbloodHarry
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,498 Elo+
Solo
Sol
Sol
urTrashBaby
Sol
Level 28
God Stats
43W - 28L
1,617 SR
Queue Stats
127W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 7 / 1
6,435
402
5,746
11,275
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
OnlyFans4Layf
Sun Wukong
13
1 / 3 / 0
7,593
475
5,168
11,998
5,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,770
423
3,462
13,916
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Polo_MarkY_
Guan Yu
12
3 / 4 / 1
7,484
468
6,409
11,877
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 9 / 1
6,701
419
6,813
14,017
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,219
639
8,467
11,950
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
2 / 1 / 3
8,620
539
7,127
10,752
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Mimidp
Hera
16
6 / 2 / 11
9,543
596
7,068
6,691
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 13
9,770
611
9,689
14,548
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 8
9,964
623
13,922
15,628
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
27
28
Deaths
5
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Bellona
2
1
3
3.5
W
Hera
Mimidp
Hera
6
2
11
5.75
L
Izanami
0
7
1
0.07
L
Sun Wukong
OnlyFans4Layf
Sun Wukong
1
3
0
0.33
L
1
5
0
0.2
L
Guan Yu
Polo_MarkY_
Guan Yu
3
4
1
0.88
L
0
9
1
0.06
W
5
0
13
11.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
46,273
63,083
Taken
59,569
24,456
Mitigated
36,844
13,247
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,467
2,311
0
5,213
11,950
5,086
0
1,723
10,227
0
68,711
W
Bellona
7,127
2,356
0
3,492
10,752
9,721
1,296
0
10,752
0
43,940
W
Hera
Mimidp
Hera
7,068
1,141
0
1,843
6,691
2,433
1,071
4,267
2,424
49,844
0
L
Izanami
5,746
4,125
0
1,933
11,275
2,944
0
6,460
4,815
0
31,645
L
Sun Wukong
OnlyFans4Layf
Sun Wukong
5,168
848
0
2,856
11,998
5,453
534
1,422
10,026
0
41,073
L
3,462
1,318
0
1,272
13,916
6,058
0
8,053
5,838
11,715
0
L
Guan Yu
Polo_MarkY_
Guan Yu
6,409
639
110
3,362
11,877
5,131
0
6,155
5,697
0
36,104
L
6,813
3,814
36
3,678
14,017
4,870
156
8,589
5,428
44,630
0
W
9,689
652
0
6,734
14,548
14,847
515
3,562
10,986
37,509
0
W
13,922
4,461
0
10,915
15,628
4,757
4,345
723
14,905
78,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
48,116
307
Minions Killed
461
0
Camps Cleared
0
1,421,076
Distance Traveled
1,487,383
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,219
639
128
8
0
319,363
1
W
Bellona
8,620
539
75
5
0
258,379
1
W
Hera
9,543
596
86
5
0
311,890
0
L
Izanami
6,435
402
54
3
0
253,437
0
L
Sun Wukong
7,593
475
82
5
0
321,441
0
L
Athena
6,770
423
19
1
0
286,720
4
L
Guan Yu
7,484
468
79
5
0
324,365
2
L
Olorun
6,701
419
73
5
0
235,113
0
W
Sobek
9,770
611
46
3
0
314,537
3
W
Sol
9,964
623
126
8
0
283,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role