Player Matchup

Serqet
Serqet
DieHardDavis15
Serqet
Level 106
God Stats
1W - 1L
1,542 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 1
Cerberus
Cerberus
NotTryingToFeed
Cerberus
Level 6
God Stats
10W - 4L
1,591 SR
Queue Stats
46W - 23L
1,406 Elo+
Party 1
Hera
Hera
Reformed_Lock
Hera
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 10L
1,406 Elo+
Party 1
Team Averages
Level 39
1,544 SR
1,436 Elo+

VS

Team Averages
Level 17
1,478 SR
1,301 Elo+
Osiris
Osiris
JagVarHar27
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Matteoi27
Cthulhu
Level 8
God Stats
12W - 9L
1,433 SR
Queue Stats
93W - 114L
1,136 Elo+
Solo
Izanami
Izanami
Ramen4Ninjas
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 12
9,088
826
4,809
6,761
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
10 / 2 / 8
9,670
879
9,499
9,555
8,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 1 / 10
9,270
843
9,978
6,161
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 8 / 1
6,736
612
1,436
10,914
4,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Matteoi27
Cthulhu
10
2 / 5 / 1
7,835
712
6,513
10,203
5,949
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Ramen4Ninjas
Izanami
10
1 / 6 / 2
7,433
676
4,651
10,152
2,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Osiris
0
8
1
0.06
L
Cthulhu
Matteoi27
Cthulhu
2
5
1
0.5
W
Cerberus
10
2
8
7
L
Izanami
Ramen4Ninjas
Izanami
1
6
2
0.33
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
12,600
22,477
Taken
31,269
15,234
Mitigated
12,862
8,470
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,809
1,423
0
2,350
6,761
4,052
823
2,005
4,756
0
24,857
L
Osiris
1,436
412
0
356
10,914
4,238
0
7,078
3,295
0
8,336
L
Cthulhu
Matteoi27
Cthulhu
6,513
34
0
250
10,203
5,949
0
6,284
3,538
27,386
0
W
Cerberus
9,499
717
1,205
2,538
9,555
8,908
484
2,064
7,491
29,936
0
L
Izanami
Ramen4Ninjas
Izanami
4,651
2,391
135
1,275
10,152
2,675
24
5,597
4,233
0
25,449
W
9,978
1,883
390
1,987
6,161
2,274
1,295
2,512
3,649
38,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
22,004
154
Minions Killed
103
0
Camps Cleared
0
677,746
Distance Traveled
590,057
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,088
826
35
3
0
242,899
2
L
Osiris
6,736
612
17
2
0
197,867
0
L
Cthulhu
7,835
712
37
3
0
192,382
0
W
Cerberus
9,670
879
46
4
0
221,831
2
L
Izanami
7,433
676
49
4
0
199,808
2
W
Hera
9,270
843
73
7
0
213,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role