Player Matchup

Hades
Hades
Badluck XX
Hades
Level 68
God Stats
28W - 34L
1,633 SR
Queue Stats
388W - 544L
1,500 Elo+
Solo
Awilix
Awilix
ixOLuv
Awilix
Level 43
God Stats
18W - 17L
1,515 SR
Queue Stats
281W - 366L
1,311 Elo+
Solo
Fenrir
Fenrir
tableflower101
Fenrir
Level 18
God Stats
11W - 5L
1,456 SR
Queue Stats
15W - 19L
1,184 Elo+
Solo
Team Averages
Level 43
1,535 SR
1,332 Elo+

VS

Team Averages
Level 46
1,450 SR
1,267 Elo+
Cupid
Cupid
IrishKidChaos
Cupid
Level 88
God Stats
1W - 2L
1,326 SR
Queue Stats
34W - 76L
1,261 Elo+
Solo
He Bo
He Bo
JanubisYT
He Bo
Level 28
God Stats
10W - 14L
1,314 SR
Queue Stats
132W - 142L
1,253 Elo+
Solo
Chaac
Chaac
TheRealSwazzay
Chaac
Level 22
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 3L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 5 / 9
11,881
699
13,570
16,489
8,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
ixOLuv
Awilix
17
12 / 5 / 5
13,465
792
12,546
13,555
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 4 / 10
13,106
771
10,878
14,578
9,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
12,177
716
11,537
15,446
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
JanubisYT
He Bo
16
7 / 9 / 7
13,002
765
12,277
14,342
4,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 8 / 5
11,059
651
9,243
15,508
8,373
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
24
Kills
14
14
Deaths
24
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
3
5
9
1.5
L
4
7
6
1
L
He Bo
JanubisYT
He Bo
7
9
7
1.17
L
3
8
5
0.69
W
Awilix
ixOLuv
Awilix
12
5
5
2.9
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
33,057
44,622
Taken
45,296
26,055
Mitigated
18,959
7,670
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,570
610
113
5,581
16,489
8,837
541
4,548
11,941
46,543
0
L
11,537
6,762
247
2,794
15,446
6,204
0
4,341
11,105
0
60,222
L
He Bo
JanubisYT
He Bo
12,277
1,463
285
1,339
14,342
4,382
851
4,291
10,051
49,871
0
L
9,243
2,185
246
3,591
15,508
8,373
0
4,958
10,550
1,517
28,557
W
Awilix
ixOLuv
Awilix
12,546
5,481
0
0
13,555
7,935
2,195
4,290
9,265
0
57,255
W
10,878
1,122
390
1,586
14,578
9,283
841
3,497
11,081
0
30,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
36,238
157
Minions Killed
191
0
Camps Cleared
0
895,397
Distance Traveled
709,368
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,881
699
59
3
0
287,836
4
L
Cupid
12,177
716
74
4
0
264,799
6
L
He Bo
13,002
765
81
5
0
249,000
0
L
Chaac
11,059
651
36
2
0
195,569
2
W
Awilix
13,465
792
67
4
0
301,190
1
W
Fenrir
13,106
771
31
2
0
306,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role