Player Matchup

Ares
Ares
Masters
ABigBeanBag
Ares
Masters
Level 160
God Stats
7W - 8L
1,983 SR
Queue Stats
540W - 481L
2,579 MMR
Party 3
Ao Kuang
Ao Kuang
Masters
Abracadabrra
Ao Kuang
Masters
Level 159
God Stats
5W - 14L
1,337 SR
Queue Stats
716W - 695L
2,639 MMR
Solo
Rama
Rama
Masters
BigShotBobby
Rama
Masters
Level 99
God Stats
32W - 30L
1,557 SR
Queue Stats
300W - 211L
2,798 MMR
Party 3
Anhur
Anhur
Diamond I
JoshGoggles
Anhur
Diamond I
Level 158
God Stats
13W - 5L
1,791 SR
Queue Stats
161W - 104L
2,570 MMR
Party 1
Aphrodite
Aphrodite
Diamond I
LoneWolfFTW
Aphrodite
Diamond I
Level 160
God Stats
2W - 1L
1,727 SR
Queue Stats
217W - 189L
2,623 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,679 SR
2,642 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,699 SR
2,404 MMR
Eset
Eset
Masters
Ambеr
Eset
Masters
Level 143
God Stats
9W - 5L
1,857 SR
Queue Stats
186W - 211L
2,836 MMR
Party 2
Tyr
Tyr
Masters
Cdoт
Tyr
Masters
Level 158
God Stats
89W - 52L
1,753 SR
Queue Stats
395W - 335L
2,610 MMR
Party 2
Cerberus
Cerberus
Masters
Leftsyndrome
Cerberus
Masters
Level 160
God Stats
13W - 11L
1,883 SR
Queue Stats
332W - 255L
2,568 MMR
Solo
Fenrir
Fenrir
Masters
Metyankey
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond I
shiregio
Izanami
Diamond I
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 22L
2,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
9,569
456
8,108
21,961
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Abracadabrra
Ao Kuang
16
5 / 6 / 3
10,612
505
13,231
20,945
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 4
12,117
577
14,953
16,075
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 5
11,090
528
14,054
18,825
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
LoneWolfFTW
Aphrodite
17
1 / 5 / 5
10,573
503
6,552
16,906
16,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SetApolloGuan YuDanzaburou

VS

Bans
NemesisScyllaCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ambеr
Eset
19
4 / 4 / 9
12,256
584
12,540
10,807
5,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Cdoт
Tyr
20
5 / 2 / 10
13,486
642
17,123
23,590
20,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Leftsyndrome
Cerberus
18
3 / 2 / 19
12,235
583
11,967
22,269
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Metyankey
Fenrir
18
5 / 5 / 6
11,591
552
10,555
15,663
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
shiregio
Izanami
20
10 / 4 / 7
13,766
656
21,941
20,072
7,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
16
Kills
27
27
Deaths
17
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Ao Kuang
Abracadabrra
Ao Kuang
5
6
3
1.08
W
Eset
Ambеr
Eset
4
4
9
2.13
L
6
5
4
1.6
W
Tyr
Cdoт
Tyr
5
2
10
5
L
3
5
5
1.1
W
Cerberus
Leftsyndrome
Cerberus
3
2
19
6.25
L
Aphrodite
LoneWolfFTW
Aphrodite
1
5
5
0.7
W
Fenrir
Metyankey
Fenrir
5
5
6
1.6
W
Izanami
shiregio
Izanami
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
74,126
94,712
Taken
92,401
64,479
Mitigated
64,954
28,087
Healing
37,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,108
492
0
4,529
21,961
23,985
0
5,041
16,920
31,258
0
L
Ao Kuang
Abracadabrra
Ao Kuang
13,231
3,580
0
4,391
20,945
8,606
154
5,371
15,574
67,891
0
W
Eset
Ambеr
Eset
12,540
627
1,956
1,757
10,807
5,762
754
2,916
7,891
93,209
0
L
14,953
11,756
0
4,136
16,075
7,766
389
3,178
12,897
0
85,435
W
Tyr
Cdoт
Tyr
17,123
2,390
0
10,954
23,590
20,437
702
8,617
13,053
0
95,704
L
14,054
5,936
0
4,138
18,825
8,012
399
6,885
11,940
0
86,158
W
Cerberus
Leftsyndrome
Cerberus
11,967
854
0
6,938
22,269
23,417
515
6,182
16,087
35,330
0
L
Aphrodite
LoneWolfFTW
Aphrodite
6,552
1,190
2,813
8,080
16,906
16,110
90
4,032
12,874
65,484
0
W
Fenrir
Metyankey
Fenrir
10,555
5,129
0
5,903
15,663
7,389
3,070
4,663
11,000
0
74,348
W
Izanami
shiregio
Izanami
21,941
15,968
0
10,395
20,072
7,949
3,621
6,360
13,712
0
137,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,961
Gold Earned
63,334
561
Minions Killed
722
0
Camps Cleared
0
1,882,975
Distance Traveled
2,152,115
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,569
456
36
2
0
396,128
8
L
Ao Kuang
10,612
505
96
5
0
422,959
5
W
Eset
12,256
584
172
8
0
387,810
4
L
Rama
12,117
577
143
7
0
355,093
4
W
Tyr
13,486
642
172
8
0
479,829
1
L
Anhur
11,090
528
139
7
0
362,291
9
W
Cerberus
12,235
583
61
3
0
455,277
9
L
Aphrodite
10,573
503
147
7
0
346,504
5
W
Fenrir
11,591
552
116
6
0
456,628
0
W
Izanami
13,766
656
201
10
0
372,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role