Player Matchup

Raijin
Raijin
Armyleader21
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,006 Elo+
Party 1
Guan Yu
Guan Yu
Black_Snot54
Guan Yu
Level 8
God Stats
9W - 16L
1,360 SR
Queue Stats
96W - 108L
1,191 Elo+
Party 2
Bakasura
Bakasura
Clonnejo
Bakasura
Level 24
God Stats
1W - 4L
1,142 SR
Queue Stats
88W - 97L
1,371 Elo+
Solo
Yemoja
Yemoja
Mlevi013
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,006 Elo+
Party 1
Osiris
Osiris
WeGoBurrBurr
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 167L
1,500 Elo+
Party 2
Team Averages
Level 9
1,400 SR
1,215 Elo+

VS

Team Averages
Level 20
1,383 SR
1,392 Elo+
Cupid
Cupid
BehindYouBROOO
Cupid
Level 23
God Stats
1W - 2L
1,165 SR
Queue Stats
2W - 5L
1,200 Elo+
Solo
Ymir
Ymir
FrameDropConnor
Ymir
Level 14
God Stats
4W - 5L
1,473 SR
Queue Stats
70W - 66L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
SopitaDripp
Baron Samedi
Level 28
God Stats
8W - 8L
1,504 SR
Queue Stats
127W - 172L
1,433 Elo+
Solo
Osiris
Osiris
Willaaay
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,486 Elo+
Solo
Nemesis
Nemesis
sheluvpajo
Nemesis
Level 7
God Stats
2W - 5L
1,274 SR
Queue Stats
13W - 18L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 10 / 4
7,374
410
4,886
10,897
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Black_Snot54
Guan Yu
16
3 / 3 / 1
9,268
515
4,612
12,376
7,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Clonnejo
Bakasura
14
6 / 6 / 2
9,687
538
7,426
17,544
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Mlevi013
Yemoja
11
0 / 9 / 4
6,747
375
3,210
12,721
10,905
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
13
1 / 5 / 3
7,979
443
6,337
11,776
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 5 / 5
11,123
618
21,435
18,560
7,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 1
8,803
489
1,370
8,843
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SopitaDripp
Baron Samedi
14
4 / 2 / 9
9,011
501
7,515
6,611
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Osiris
Willaaay
Osiris
17
1 / 3 / 1
10,248
569
6,570
10,724
7,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
sheluvpajo
Nemesis
16
11 / 3 / 2
10,620
590
12,406
14,714
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
11
Kills
33
33
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
10
4
0.3
W
17
5
5
3.9
L
Guan Yu
Black_Snot54
Guan Yu
3
3
1
1.17
L
Bakasura
Clonnejo
Bakasura
6
6
2
1.17
W
0
1
1
0.5
L
Yemoja
Mlevi013
Yemoja
0
9
4
0.22
W
Baron Samedi
SopitaDripp
Baron Samedi
4
2
9
4.25
L
Osiris
1
5
3
0.5
W
Osiris
Willaaay
Osiris
1
3
1
0.5
W
Nemesis
sheluvpajo
Nemesis
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
49,296
65,314
Taken
59,452
36,018
Mitigated
32,257
9,068
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,886
727
0
610
10,897
3,130
152
1,261
9,636
27,860
0
W
21,435
12,278
110
7,621
18,560
7,366
3,635
5,238
13,075
0
67,924
L
Guan Yu
Black_Snot54
Guan Yu
4,612
2,478
0
4,907
12,376
7,775
0
992
11,384
0
39,165
L
Bakasura
Clonnejo
Bakasura
7,426
5,569
0
2,279
17,544
6,114
228
2,549
14,925
0
33,983
W
1,370
317
0
766
8,843
7,933
657
0
8,637
37,672
0
L
Yemoja
Mlevi013
Yemoja
3,210
508
738
107
12,721
10,905
340
1,222
11,499
13,602
0
W
Baron Samedi
SopitaDripp
Baron Samedi
7,515
355
760
1,517
6,611
3,099
854
1,530
5,031
28,034
0
L
Osiris
6,337
1,752
0
427
11,776
8,094
0
2,541
8,985
0
29,207
W
Osiris
Willaaay
Osiris
6,570
1,605
0
2,723
10,724
7,767
1,778
0
10,287
782
61,144
W
Nemesis
sheluvpajo
Nemesis
12,406
6,675
0
2,539
14,714
6,092
2,738
1,328
13,056
0
60,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
49,805
283
Minions Killed
442
0
Camps Cleared
0
1,323,185
Distance Traveled
1,484,195
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,374
410
39
2
0
210,760
0
W
Cupid
11,123
618
117
7
0
293,491
0
L
Guan Yu
9,268
515
97
5
0
314,308
0
L
Bakasura
9,687
538
70
4
0
300,247
2
W
Ymir
8,803
489
68
4
0
321,339
3
L
Yemoja
6,747
375
20
1
0
173,858
2
W
Baron Samedi
9,011
501
25
1
0
192,167
1
L
Osiris
7,979
443
57
3
0
324,012
0
W
Osiris
10,248
569
136
8
0
293,152
0
W
Nemesis
10,620
590
96
5
0
384,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role