Player Matchup

Amaterasu
Amaterasu
Bojack_Unbound99
Amaterasu
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 56L
1,395 Elo+
Party 1
Fenrir
Fenrir
DoctorDocker512
Fenrir
Level 64
God Stats
3W - 1L
1,880 SR
Queue Stats
41W - 32L
1,496 Elo+
Party 1
Tiamat
Tiamat
OlBarkeye
Tiamat
Level 116
God Stats
2W - 2L
1,619 SR
Queue Stats
54W - 54L
1,449 Elo+
Party 1
Team Averages
Level 88
1,666 SR
1,447 Elo+

VS

Team Averages
Level 70
1,465 SR
1,471 Elo+
Sol
Sol
Holly s Box
Sol
Level 62
God Stats
2W - 4L
1,353 SR
Queue Stats
22W - 29L
1,466 Elo+
Solo
Yemoja
Yemoja
R U Buckin Me
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,452 Elo+
Solo
Cupid
Cupid
Raikiris96
Cupid
Level 46
God Stats
11W - 8L
1,541 SR
Queue Stats
44W - 43L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
3 / 1 / 8
10,763
718
6,041
11,115
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 3 / 5
10,221
681
10,604
9,087
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
OlBarkeye
Tiamat
15
4 / 2 / 6
10,418
695
15,815
9,703
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
9,352
623
10,725
12,180
3,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
8,879
592
5,146
12,908
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
12
2 / 6 / 1
9,252
617
4,514
14,561
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
6
6
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
3
1
8
7
W
5
3
5
2.5
L
4
4
1
1.13
W
Tiamat
OlBarkeye
Tiamat
4
2
6
3.5
L
0
2
6
1.5
L
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
20,385
29,905
Taken
39,649
18,915
Mitigated
13,069
11,362
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
6,041
2,193
0
4,677
11,115
8,095
0
5,905
5,210
0
25,125
W
10,604
855
0
1,505
9,087
3,754
0
4,283
4,804
0
42,337
L
10,725
2,672
0
4,891
12,180
3,393
98
5,091
6,761
39,171
0
W
Tiamat
OlBarkeye
Tiamat
15,815
740
368
4,812
9,703
7,066
166
5,787
3,916
55,786
0
L
5,146
1,880
1,733
6,499
12,908
5,246
369
5,087
7,466
23,734
0
L
Cupid
4,514
2,186
598
4,360
14,561
4,430
0
4,752
9,471
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
27,483
182
Minions Killed
166
0
Camps Cleared
0
884,309
Distance Traveled
729,582
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,763
718
35
2
0
338,609
1
W
Fenrir
10,221
681
45
3
0
300,437
5
L
Sol
9,352
623
68
5
0
234,766
1
W
Tiamat
10,418
695
102
7
0
245,263
4
L
Yemoja
8,879
592
40
3
0
261,806
1
L
Cupid
9,252
617
58
4
0
233,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role