Player Matchup

Raijin
Raijin
Djokman
Raijin
Level 12
God Stats
3W - 2L
1,560 SR
Queue Stats
72W - 63L
1,567 Elo+
Party 1
Bastet
Bastet
Lluishit
Bastet
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnderDarkTiest
Tsukuyomi
Level 18
God Stats
12W - 8L
1,617 SR
Queue Stats
99W - 90L
1,485 Elo+
Party 1
Yemoja
Yemoja
bles151
Yemoja
Level 29
God Stats
14W - 18L
1,574 SR
Queue Stats
37W - 43L
1,532 Elo+
Solo
Izanami
Izanami
taskopruwildwolf
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,272 Elo+
Solo
Team Averages
Level 14
1,550 SR
1,479 Elo+

VS

Team Averages
Level 22
1,457 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
Level 18
God Stats
15W - 7L
1,607 SR
Queue Stats
127W - 108L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Prince-Espio
Kukulkan
Level 10
God Stats
17W - 18L
1,340 SR
Queue Stats
19W - 24L
1,254 Elo+
Solo
Nemesis
Nemesis
SasyaDragi
Nemesis
Level 26
God Stats
10W - 19L
1,527 SR
Queue Stats
37W - 55L
1,362 Elo+
Solo
Janus
Janus
i__Q_Q
Janus
Level 26
God Stats
6W - 9L
1,384 SR
Queue Stats
142W - 141L
1,596 Elo+
Solo
Set
Set
jacob_2382
Set
Level 29
God Stats
8W - 5L
1,428 SR
Queue Stats
43W - 55L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Djokman
Raijin
12
0 / 4 / 1
7,026
502
2,014
6,635
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Lluishit
Bastet
10
1 / 3 / 0
6,021
430
3,792
6,966
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
UnderDarkTiest
Tsukuyomi
12
0 / 6 / 0
6,871
491
5,140
10,701
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
bles151
Yemoja
11
1 / 0 / 0
7,214
515
1,721
8,599
3,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,942
424
2,213
9,040
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
14
3 / 0 / 3
8,070
576
8,004
7,175
2,627
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Prince-Espio
Kukulkan
11
2 / 1 / 4
6,690
478
2,128
3,977
2,319
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SasyaDragi
Nemesis
10
1 / 0 / 3
6,261
447
2,273
6,116
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
i__Q_Q
Janus
15
6 / 0 / 3
8,719
623
4,596
3,270
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 1 / 3
8,192
585
6,342
9,289
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
3
0
3
4.5
L
Raijin
Djokman
Raijin
0
4
1
0.13
L
Bastet
Lluishit
Bastet
1
3
0
0.33
W
Kukulkan
Prince-Espio
Kukulkan
2
1
4
4
W
Nemesis
SasyaDragi
Nemesis
1
0
3
2.5
L
Tsukuyomi
UnderDarkTiest
Tsukuyomi
0
6
0
0
L
Yemoja
bles151
Yemoja
1
0
0
1
W
Janus
i__Q_Q
Janus
6
0
3
7.5
W
5
1
3
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,880
Damage
23,343
41,941
Taken
29,827
14,474
Mitigated
11,650
10,375
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AcidOcore
Ah Muzen Cab
8,004
2,944
0
4,546
7,175
2,627
406
684
6,491
0
50,704
L
Raijin
Djokman
Raijin
2,014
246
0
1,460
6,635
2,051
0
1,908
4,635
37,780
0
L
Bastet
Lluishit
Bastet
3,792
946
183
1,603
6,966
2,084
250
1,921
5,041
0
19,944
W
Kukulkan
Prince-Espio
Kukulkan
2,128
362
135
329
3,977
2,319
833
537
3,392
26,433
0
W
Nemesis
SasyaDragi
Nemesis
2,273
699
0
806
6,116
1,677
1,218
728
5,304
0
13,654
L
Tsukuyomi
UnderDarkTiest
Tsukuyomi
5,140
1,121
0
2,674
10,701
3,953
95
1,735
8,922
0
41,586
L
Yemoja
bles151
Yemoja
1,721
605
603
1,951
8,599
3,956
401
126
8,473
21,693
0
W
Janus
i__Q_Q
Janus
4,596
287
0
621
3,270
1,101
571
287
2,979
56,521
0
W
6,342
3,610
0
3,967
9,289
3,926
0
1,281
7,926
0
47,067
L
2,213
969
0
1,901
9,040
2,430
495
882
8,146
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
37,932
343
Minions Killed
389
0
Camps Cleared
0
1,302,199
Distance Traveled
1,506,024
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,070
576
90
6
0
288,285
3
L
Raijin
7,026
502
86
6
0
245,239
0
L
Bastet
6,021
430
38
3
0
265,451
4
W
Kukulkan
6,690
478
55
4
0
257,931
0
W
Nemesis
6,261
447
29
2
0
338,059
0
L
Tsukuyomi
6,871
491
90
6
0
278,584
3
L
Yemoja
7,214
515
41
3
0
255,395
0
W
Janus
8,719
623
120
9
0
313,108
4
W
Set
8,192
585
95
7
0
308,641
0
L
Izanami
5,942
424
88
6
0
257,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role