Player Matchup

Sol
Sol
CrackerSmacker
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 3
Hercules
Hercules
Gartbezz
Hercules
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 3
Serqet
Serqet
Kumurashi
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 3
Anhur
Anhur
SoyBoyTroy
Anhur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Persephone
Persephone
timeknight4
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,569 Elo+
Solo
Team Averages
Level 62
1,500 SR
1,514 Elo+

VS

Team Averages
Level 82
1,543 SR
1,515 Elo+
Cthulhu
Cthulhu
Altair816
Cthulhu
Level 73
God Stats
2W - 5L
1,626 SR
Queue Stats
40W - 38L
1,547 Elo+
Party 2
Chaac
Chaac
HusbandoGoddess
Chaac
Level 108
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sagemaster15
Tiamat
Level 125
God Stats
1W - 2L
1,702 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 1
Thor
Thor
TonyKush
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,503 Elo+
Party 1
Izanami
Izanami
Warnienty
Izanami
Level 89
God Stats
1W - 2L
1,556 SR
Queue Stats
79W - 89L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 15
10,292
936
19,110
13,392
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Gartbezz
Hercules
14
6 / 2 / 13
9,682
880
10,693
10,417
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Kumurashi
Serqet
16
7 / 1 / 12
9,867
897
10,157
8,373
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
15
3 / 1 / 11
8,967
815
9,858
6,633
2,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
timeknight4
Persephone
16
4 / 0 / 8
9,432
857
8,875
2,112
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Altair816
Cthulhu
13
1 / 6 / 5
7,995
727
10,951
17,923
12,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 6 / 4
7,791
708
6,110
13,377
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
16
4 / 2 / 2
9,904
900
6,916
8,794
6,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
0 / 8 / 2
6,819
620
1,812
11,763
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Warnienty
Izanami
14
1 / 6 / 3
7,605
691
6,975
13,682
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
28
Kills
7
7
Deaths
28
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Altair816
Cthulhu
1
6
5
0.58
W
8
3
15
5.17
W
Hercules
Gartbezz
Hercules
6
2
13
6.25
L
1
6
4
0.5
W
Serqet
Kumurashi
Serqet
7
1
12
13
L
Tiamat
4
2
2
2.5
W
Anhur
3
1
11
8.5
L
Thor
0
8
2
0.13
L
Izanami
Warnienty
Izanami
1
6
3
0.42
W
Persephone
timeknight4
Persephone
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,693
Damage
32,764
40,927
Taken
65,539
21,420
Mitigated
37,903
13,170
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Altair816
Cthulhu
10,951
681
1,238
3,897
17,923
12,979
1
7,778
9,149
29,903
0
W
19,110
6,686
0
7,706
13,392
5,240
2,572
5,610
7,632
47,289
0
W
Hercules
Gartbezz
Hercules
10,693
2,895
0
2,215
10,417
8,729
0
4,028
6,314
0
12,118
L
6,110
718
0
1,818
13,377
9,881
1
6,192
6,371
0
17,409
W
Serqet
Kumurashi
Serqet
10,157
2,973
0
392
8,373
4,345
0
4,861
3,490
0
21,827
L
Tiamat
6,916
707
0
2,339
8,794
6,198
0
3,695
4,888
19,732
0
W
Anhur
9,858
4,549
0
1,478
6,633
2,425
863
2,847
3,711
0
25,793
L
Thor
1,812
450
0
1,160
11,763
3,936
0
4,671
6,744
0
13,078
L
Izanami
Warnienty
Izanami
6,975
4,626
0
1,584
13,682
4,909
0
5,276
8,135
0
27,139
W
Persephone
timeknight4
Persephone
8,875
1,407
0
1,379
2,112
681
770
670
1,367
35,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
40,114
235
Minions Killed
188
8
Camps Cleared
6
1,023,483
Distance Traveled
925,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,995
727
35
3
0
176,053
2
W
Sol
10,292
936
77
7
0
167,496
0
W
Hercules
9,682
880
3
0
0
227,436
2
L
Chaac
7,791
708
26
2
0
181,339
3
W
Serqet
9,867
897
28
3
4
227,749
0
L
Tiamat
9,904
900
39
4
2
212,662
1
W
Anhur
8,967
815
45
4
3
191,181
1
L
Thor
6,819
620
30
3
1
176,293
0
L
Izanami
7,605
691
58
5
3
179,322
1
W
Persephone
9,432
857
82
7
1
209,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role