Player Matchup

Medusa
Medusa
BDL_Nova6
Medusa
Level 16
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
Skib_the_cabby
Ares
Level 16
God Stats
0W - 1L
1,838 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
pKz I SnIpEz
Izanami
Level 17
God Stats
0W - 3L
1,400 SR
Queue Stats
2W - 4L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
pKz I lIfTz
Zhong Kui
Level 127
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 4L
1,550 Elo+
Party 1
Team Averages
Level 44
1,593 SR
1,525 Elo+

VS

Team Averages
Level 98
1,566 SR
1,481 Elo+
Aphrodite
Aphrodite
Ibeterr
Aphrodite
Level 29
God Stats
15W - 9L
1,766 SR
Queue Stats
97W - 70L
1,603 Elo+
Party 3
Khepri
Khepri
MissBowmanxx
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Oaulu
Kali
Level 160
God Stats
1W - 1L
1,793 SR
Queue Stats
99W - 68L
1,578 Elo+
Party 3
Chiron
Chiron
Supernovaaxx
Chiron
Level 46
God Stats
2W - 11L
1,206 SR
Queue Stats
6W - 15L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BDL_Nova6
Medusa
11
1 / 7 / 0
6,887
689
4,184
8,337
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
6,875
688
3,915
11,096
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
pKz I SnIpEz
Izanami
12
0 / 3 / 0
7,099
710
934
5,158
1,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
pKz I lIfTz
Zhong Kui
12
0 / 6 / 0
6,918
692
5,084
9,038
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ibeterr
Aphrodite
15
3 / 1 / 16
9,353
935
5,690
6,285
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
0 / 0 / 7
7,943
794
3,057
2,805
2,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Oaulu
Kali
17
17 / 0 / 4
11,328
1,133
17,873
12,656
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
13
2 / 0 / 1
7,771
777
2,644
4,076
1,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
22
22
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
BDL_Nova6
Medusa
1
7
0
0.14
W
Aphrodite
Ibeterr
Aphrodite
3
1
16
11
W
Khepri
0
0
7
3.5
W
Kali
Oaulu
Kali
17
0
4
19
L
0
6
0
0
W
Chiron
2
0
1
2.5
L
Izanami
pKz I SnIpEz
Izanami
0
3
0
0
L
Zhong Kui
pKz I lIfTz
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
29,264
33,629
Taken
25,822
18,151
Mitigated
13,433
3,086
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BDL_Nova6
Medusa
4,184
1,656
159
159
8,337
2,677
657
1,606
6,587
0
15,472
W
Aphrodite
Ibeterr
Aphrodite
5,690
1,026
3,231
3,169
6,285
2,781
79
1,529
4,756
25,843
0
W
Khepri
3,057
0
0
318
2,805
2,170
353
1,036
1,769
23,950
0
W
Kali
Oaulu
Kali
17,873
11,642
0
6,449
12,656
6,653
976
4,519
8,137
0
33,533
L
3,915
111
0
973
11,096
8,942
27
3,699
7,099
15,043
0
W
Chiron
2,644
632
345
821
4,076
1,829
1,421
2,508
1,568
0
16,207
L
Izanami
pKz I SnIpEz
Izanami
934
228
0
655
5,158
1,779
898
1,309
3,809
0
15,979
L
Zhong Kui
pKz I lIfTz
Zhong Kui
5,084
219
0
1,140
9,038
4,753
342
1,835
7,123
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
36,395
132
Minions Killed
178
6
Camps Cleared
6
604,029
Distance Traveled
825,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,887
689
27
3
1
138,127
0
W
Aphrodite
9,353
935
61
6
1
199,560
0
W
Khepri
7,943
794
49
5
1
195,268
0
W
Kali
11,328
1,133
40
4
3
236,214
0
L
Ares
6,875
688
17
2
1
162,140
1
W
Chiron
7,771
777
28
3
1
194,146
0
L
Izanami
7,099
710
44
4
3
163,355
0
L
Zhong Kui
6,918
692
44
4
1
140,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role