Player Matchup

Ymir
Ymir
BASICALLYaPJ
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
JakobCasper
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MrMiministr
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
X8_Marney
Osiris
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 44L
1,299 Elo+
Solo
Susano
Susano
markamikazevk
Susano
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 54L
1,270 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,414 Elo+

VS

Team Averages
Level 25
1,449 SR
1,371 Elo+
Erlang Shen
Erlang Shen
AndersDR
Erlang Shen
Level 47
God Stats
20W - 17L
1,516 SR
Queue Stats
186W - 189L
1,383 Elo+
Party 1
Chang'e
Chang'e
DanlJ60
Chang'e
Level 29
God Stats
10W - 13L
1,059 SR
Queue Stats
86W - 106L
1,333 Elo+
Solo
Hel
Hel
Wiskross
Hel
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 13L
1,208 Elo+
Solo
Sol
Sol
mathiasbahn
Sol
Level 6
God Stats
18W - 10L
1,668 SR
Queue Stats
31W - 40L
1,340 Elo+
Party 1
Sobek
Sobek
mrdanenoob
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,783
361
2,452
7,742
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
9
0 / 7 / 2
6,266
392
3,475
11,819
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
9
1 / 6 / 1
6,137
384
2,025
7,370
2,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
X8_Marney
Osiris
7
1 / 4 / 0
5,730
358
3,379
7,213
3,031
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 10 / 1
6,774
423
4,303
13,143
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AndersDR
Erlang Shen
14
15 / 0 / 7
9,653
603
10,544
7,199
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
DanlJ60
Chang'e
12
4 / 1 / 8
7,887
493
4,938
7,537
2,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 3 / 9
7,873
492
4,254
6,518
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 11
9,947
622
6,663
10,469
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
12
2 / 2 / 8
8,093
506
6,218
10,789
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
29
30
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AndersDR
Erlang Shen
15
0
7
18.5
L
0
3
1
0.17
W
Chang'e
DanlJ60
Chang'e
4
1
8
8
L
Medusa
0
7
2
0.14
L
Tiamat
1
6
1
0.25
W
0
3
9
1.5
L
Osiris
X8_Marney
Osiris
1
4
0
0.25
L
2
10
1
0.25
W
8
0
11
13.5
W
Sobek
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
32,617
47,287
Taken
42,512
15,659
Mitigated
19,084
8,148
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AndersDR
Erlang Shen
10,544
6,676
0
227
7,199
4,491
0
637
6,562
0
31,244
L
2,452
412
0
1,347
7,742
3,295
0
4,567
3,175
14,519
0
W
Chang'e
DanlJ60
Chang'e
4,938
1,377
2,064
3,414
7,537
2,450
1,690
823
6,714
33,839
0
L
Medusa
3,475
1,568
0
3,232
11,819
3,070
0
3,644
8,175
0
27,931
L
Tiamat
2,025
595
0
1,008
7,370
2,450
0
4,252
3,118
7,963
0
W
4,254
419
262
1,276
6,518
1,750
1,676
0
6,518
30,032
0
L
Osiris
X8_Marney
Osiris
3,379
953
0
1,490
7,213
3,031
0
3,909
3,304
0
16,499
L
4,303
615
0
1,071
13,143
3,813
0
5,701
7,442
0
28,665
W
6,663
2,057
0
6,322
10,469
3,287
5,806
564
9,905
56,197
0
W
Sobek
6,218
837
0
3,031
10,789
7,106
988
2,453
7,279
20,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
43,453
167
Minions Killed
285
0
Camps Cleared
0
984,420
Distance Traveled
1,442,732
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,653
603
48
3
0
364,189
1
L
Ymir
5,783
361
18
1
0
204,479
0
W
Chang'e
7,887
493
58
4
0
234,890
2
L
Medusa
6,266
392
54
3
0
183,277
0
L
Tiamat
6,137
384
12
1
0
161,876
0
W
Hel
7,873
492
51
3
0
222,014
0
L
Osiris
5,730
358
42
3
0
168,883
0
L
Susano
6,774
423
41
3
0
265,905
0
W
Sol
9,947
622
104
7
0
304,864
3
W
Sobek
8,093
506
24
2
0
316,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role