Player Matchup

Nemesis
Nemesis
Adxms
Nemesis
Level 7
God Stats
8W - 8L
1,500 SR
Queue Stats
240W - 208L
1,579 Elo+
Party 1
Izanami
Izanami
AterDeus
Izanami
Level 28
God Stats
2W - 0L
1,750 SR
Queue Stats
69W - 71L
1,480 Elo+
Solo
Raijin
Raijin
Hairyman619
Raijin
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
336W - 269L
1,585 Elo+
Party 1
Artio
Artio
KiwiBuzzsaw
Artio
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
TH3MAC
Zhong Kui
Level 85
God Stats
3W - 4L
1,743 SR
Queue Stats
170W - 149L
1,576 Elo+
Party 1
Team Averages
Level 31
1,599 SR
1,514 Elo+

VS

Team Averages
Level 24
1,332 SR
1,420 Elo+
Aphrodite
Aphrodite
FilipSamobojca
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Valarym
Set
Level 27
God Stats
4W - 5L
1,202 SR
Queue Stats
125W - 154L
1,416 Elo+
Solo
Artemis
Artemis
havis111
Artemis
Level 18
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Nu Wa
Nu Wa
zenox12g2y
Nu Wa
Level 27
God Stats
0W - 4L
1,295 SR
Queue Stats
23W - 24L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Крошечкина
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adxms
Nemesis
15
5 / 1 / 3
8,933
638
6,185
7,524
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
AterDeus
Izanami
11
1 / 4 / 0
7,211
515
5,725
9,109
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
14
5 / 3 / 4
8,691
621
7,096
8,815
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 2 / 6
7,194
514
2,586
9,525
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TH3MAC
Zhong Kui
13
11 / 1 / 4
8,604
615
9,440
13,234
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FilipSamobojca
Aphrodite
8
0 / 6 / 1
5,047
361
3,071
6,736
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
13
7 / 4 / 2
8,207
586
8,102
10,171
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
havis111
Artemis
9
0 / 7 / 0
5,571
398
3,509
9,438
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
11
2 / 6 / 3
6,890
492
6,414
8,794
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 4
7,830
559
5,248
7,735
5,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
24
Kills
11
11
Deaths
24
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adxms
Nemesis
5
1
3
6.5
W
Izanami
AterDeus
Izanami
1
4
0
0.25
L
Aphrodite
FilipSamobojca
Aphrodite
0
6
1
0.08
W
Raijin
5
3
4
2.33
W
2
2
6
2.5
W
Zhong Kui
TH3MAC
Zhong Kui
11
1
4
13
L
Set
7
4
2
2
L
Artemis
havis111
Artemis
0
7
0
0
L
Nu Wa
2
6
3
0.58
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
26,344
48,207
Taken
42,874
21,115
Mitigated
16,643
20,776
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adxms
Nemesis
6,185
3,070
0
3,868
7,524
2,500
0
1,734
5,646
0
57,995
W
Izanami
AterDeus
Izanami
5,725
3,896
0
3,385
9,109
2,681
1,332
4,332
4,713
0
39,054
L
Aphrodite
FilipSamobojca
Aphrodite
3,071
1,326
0
2,036
6,736
2,583
0
5,141
1,593
14,284
0
W
Raijin
7,096
917
0
2,415
8,815
2,650
310
3,742
4,779
54,064
0
W
2,586
321
200
1,308
9,525
5,793
0
2,258
7,213
14,446
0
W
Zhong Kui
TH3MAC
Zhong Kui
9,440
2,934
0
9,600
13,234
7,491
112
2,025
11,123
51,548
0
L
Set
8,102
4,139
0
2,841
10,171
3,622
22
2,603
7,498
0
40,003
L
Artemis
havis111
Artemis
3,509
1,608
0
2,284
9,438
2,639
0
6,082
3,318
0
25,495
L
Nu Wa
6,414
1,304
0
1,400
8,794
2,258
124
4,081
4,347
28,683
0
L
5,248
1,169
0
1,644
7,735
5,541
346
731
6,996
44,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
33,545
393
Minions Killed
269
0
Camps Cleared
0
1,225,300
Distance Traveled
1,199,426
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,933
638
106
8
0
288,115
3
W
Izanami
7,211
515
79
6
0
200,182
2
L
Aphrodite
5,047
361
20
1
0
212,214
0
W
Raijin
8,691
621
109
8
0
245,356
3
W
Artio
7,194
514
26
2
0
256,718
0
W
Zhong Kui
8,604
615
73
5
0
234,929
0
L
Set
8,207
586
70
5
0
292,094
0
L
Artemis
5,571
398
39
3
0
229,884
2
L
Nu Wa
6,890
492
58
4
0
186,340
1
L
Jormungandr
7,830
559
82
6
0
278,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role