Player Matchup

Hun Batz
Hun Batz
Calahan
Hun Batz
Level 119
God Stats
13W - 11L
1,870 SR
Queue Stats
278W - 264L
1,589 Elo+
Party 3
Izanami
Izanami
Jinxier0x
Izanami
Level 41
God Stats
40W - 29L
1,480 SR
Queue Stats
64W - 53L
1,528 Elo+
Party 3
Bacchus
Bacchus
Langlam
Bacchus
Level 145
God Stats
5W - 7L
1,707 SR
Queue Stats
739W - 677L
1,632 Elo+
Party 3
Hercules
Hercules
Rahkoi
Hercules
Level 141
God Stats
16W - 15L
1,521 SR
Queue Stats
629W - 549L
1,632 Elo+
Party 3
Aphrodite
Aphrodite
Rosecry
Aphrodite
Level 108
God Stats
109W - 82L
1,663 SR
Queue Stats
329W - 283L
1,629 Elo+
Party 3
Team Averages
Level 111
1,648 SR
1,602 Elo+

VS

Team Averages
Level 80
1,522 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
DutyGamer
Tsukuyomi
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
45W - 43L
1,629 Elo+
Party 1
Chernobog
Chernobog
Lemonu
Chernobog
Level 123
God Stats
3W - 2L
1,676 SR
Queue Stats
196W - 183L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
Vexxen741
Sun Wukong
Level 129
God Stats
8W - 1L
1,444 SR
Queue Stats
183W - 164L
1,512 Elo+
Party 2
Yemoja
Yemoja
WewBoi
Yemoja
Level 15
God Stats
1W - 1L
1,274 SR
Queue Stats
20W - 25L
1,483 Elo+
Party 2
Apollo
Apollo
byPrika
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Calahan
Hun Batz
20
5 / 3 / 10
18,389
438
29,571
35,045
26,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Jinxier0x
Izanami
20
0 / 7 / 7
14,934
356
5,138
28,715
10,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Langlam
Bacchus
20
7 / 8 / 11
17,685
421
24,260
40,941
70,037
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Rahkoi
Hercules
20
3 / 5 / 9
17,390
414
28,570
51,015
66,596
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Rosecry
Aphrodite
20
5 / 11 / 7
17,981
428
28,854
35,071
29,188
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DutyGamer
Tsukuyomi
20
13 / 8 / 14
19,102
455
42,673
34,939
28,000
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Lemonu
Chernobog
20
2 / 5 / 13
20,061
478
31,312
28,935
17,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Vexxen741
Sun Wukong
20
5 / 0 / 13
19,925
474
36,076
43,976
54,418
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
WewBoi
Yemoja
20
1 / 0 / 17
17,207
410
10,475
18,432
28,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
byPrika
Apollo
20
13 / 7 / 12
20,932
498
36,762
37,269
19,700
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
20
Kills
34
34
Deaths
20
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Calahan
Hun Batz
5
3
10
3.33
W
Tsukuyomi
DutyGamer
Tsukuyomi
13
8
14
2.5
L
Izanami
Jinxier0x
Izanami
0
7
7
0.5
L
Bacchus
Langlam
Bacchus
7
8
11
1.56
W
Chernobog
Lemonu
Chernobog
2
5
13
1.7
L
Hercules
Rahkoi
Hercules
3
5
9
1.5
L
Aphrodite
Rosecry
Aphrodite
5
11
7
0.77
W
Sun Wukong
Vexxen741
Sun Wukong
5
0
13
11.5
W
Yemoja
WewBoi
Yemoja
1
0
17
9.5
W
Apollo
byPrika
Apollo
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,393
Damage
157,298
190,787
Taken
163,551
202,732
Mitigated
147,691
67,886
Healing
65,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Calahan
Hun Batz
29,571
6,967
0
6,621
35,045
26,589
773
1,749
31,786
0
154,290
W
Tsukuyomi
DutyGamer
Tsukuyomi
42,673
8,850
0
7,683
34,939
28,000
1,103
14,319
20,114
0
134,356
L
Izanami
Jinxier0x
Izanami
5,138
2,686
0
6,266
28,715
10,322
0
2,322
25,700
0
100,993
L
Bacchus
Langlam
Bacchus
24,260
2,989
0
4,801
40,941
70,037
0
4,233
34,425
64,583
0
W
Chernobog
Lemonu
Chernobog
31,312
17,496
0
8,498
28,935
17,130
4,185
6,306
22,501
0
247,823
L
Hercules
Rahkoi
Hercules
28,570
6,054
0
17,844
51,015
66,596
280
1,916
46,328
0
121,251
L
Aphrodite
Rosecry
Aphrodite
28,854
933
13,436
18,918
35,071
29,188
0
2,046
31,624
147,800
0
W
Sun Wukong
Vexxen741
Sun Wukong
36,076
4,404
0
26,853
43,976
54,418
488
12,239
31,013
0
127,115
W
Yemoja
WewBoi
Yemoja
10,475
2,694
10,668
3,555
18,432
28,443
593
8,165
9,609
34,925
0
W
Apollo
byPrika
Apollo
36,762
19,206
0
8,061
37,269
19,700
5,923
10,779
26,180
0
191,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,379
Gold Earned
97,227
803
Minions Killed
915
0
Camps Cleared
0
3,972,743
Distance Traveled
3,989,235
47
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
18,389
438
192
5
0
850,481
8
W
Tsukuyomi
19,102
455
131
3
0
770,358
5
L
Izanami
14,934
356
168
4
0
743,208
14
L
Bacchus
17,685
421
46
1
0
805,500
13
W
Chernobog
20,061
478
314
7
0
775,741
17
L
Hercules
17,390
414
198
5
0
823,658
5
L
Aphrodite
17,981
428
199
5
0
749,896
7
W
Sun Wukong
19,925
474
212
5
0
871,412
9
W
Yemoja
17,207
410
53
1
0
776,811
15
W
Apollo
20,932
498
205
5
0
794,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role