Player Matchup

Hera
Hera
NakedElf
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
VoditeljPoGubam
Medusa
Level 18
God Stats
8W - 6L
1,342 SR
Queue Stats
128W - 125L
1,660 Elo+
Party 1
Anubis
Anubis
juciepork
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
mav361040
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,606 Elo+
Solo
Loki
Loki
szhorvath
Loki
Level 13
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 8L
1,584 Elo+
Solo
Team Averages
Level 16
1,422 SR
1,570 Elo+

VS

Team Averages
Level 17
1,561 SR
1,565 Elo+
Thor
Thor
ElPAPITO03
Thor
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 71L
1,641 Elo+
Solo
Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 17
God Stats
74W - 73L
1,588 SR
Queue Stats
422W - 427L
1,620 Elo+
Solo
Anhur
Anhur
Kaktusch
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,547 Elo+
Solo
Scylla
Scylla
Mamzz
Scylla
Level 28
God Stats
8W - 3L
1,716 SR
Queue Stats
388W - 358L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Silentclam
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 4 / 0
5,437
544
1,601
5,127
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
8 / 1 / 0
6,627
663
7,631
5,222
1,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
juciepork
Anubis
9
0 / 5 / 0
5,216
522
4,132
8,342
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
4
0 / 3 / 0
3,941
394
0
5,131
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
6
0 / 4 / 0
4,359
436
939
5,613
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,864
686
4,305
5,578
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
JamesPirate
Zhong Kui
12
8 / 0 / 0
6,972
697
8,970
8,394
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Kaktusch
Anhur
8
0 / 3 / 0
4,525
453
967
3,886
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Mamzz
Scylla
11
2 / 0 / 4
6,452
645
2,703
3,246
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Silentclam
Cthulhu
7
0 / 5 / 1
4,703
470
1,063
6,873
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
8
Kills
16
17
Deaths
8
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Zhong Kui
JamesPirate
Zhong Kui
8
0
0
8
W
Anhur
Kaktusch
Anhur
0
3
0
0
W
Scylla
Mamzz
Scylla
2
0
4
4
L
Hera
0
4
0
0
W
Cthulhu
Silentclam
Cthulhu
0
5
1
0.1
L
8
1
0
8
L
Anubis
juciepork
Anubis
0
5
0
0
L
Ares
0
3
0
0
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
18,008
29,435
Taken
27,977
10,258
Mitigated
10,837
6,850
Healing
12,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,305
1,081
0
3,614
5,578
1,790
0
284
5,254
0
43,503
W
Zhong Kui
JamesPirate
Zhong Kui
8,970
1,190
0
6,932
8,394
4,892
264
4,132
4,262
39,398
0
W
Anhur
Kaktusch
Anhur
967
634
0
952
3,886
851
0
0
3,886
0
14,852
W
Scylla
Mamzz
Scylla
2,703
247
0
1,008
3,246
867
0
1,143
1,969
32,593
0
L
Hera
1,601
215
0
830
5,127
1,440
0
1,212
3,759
32,116
0
W
Cthulhu
Silentclam
Cthulhu
1,063
139
0
300
6,873
2,437
0
0
6,873
11,118
0
L
7,631
3,312
0
1,925
5,222
1,392
822
1,650
3,572
0
31,869
L
Anubis
juciepork
Anubis
4,132
395
0
2,219
8,342
4,039
0
6,953
1,389
29,898
0
L
Ares
0
0
0
0
5,131
1,958
0
1,087
4,026
7,596
0
L
Loki
939
83
0
1,876
5,613
1,429
0
1,608
3,953
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
29,516
242
Minions Killed
304
0
Camps Cleared
0
836,865
Distance Traveled
905,937
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,864
686
96
10
0
206,760
3
W
Zhong Kui
6,972
697
89
9
0
186,610
3
W
Anhur
4,525
453
27
3
0
145,167
3
W
Scylla
6,452
645
72
7
0
193,686
2
L
Hera
5,437
544
68
7
0
174,841
5
W
Cthulhu
4,703
470
20
2
0
173,714
2
L
Medusa
6,627
663
55
6
0
175,499
1
L
Anubis
5,216
522
69
7
0
137,574
1
L
Ares
3,941
394
11
1
0
154,462
0
L
Loki
4,359
436
39
4
0
194,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role