Player Matchup

Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
CHEF BOY R JAKE
Sol
Silver II
Level 134
God Stats
41W - 38L
1,544 SR
Queue Stats
207W - 221L
1,086 MMR
Solo
Hel
Hel
Silver V
GeOn-52
Hel
Silver V
Level 87
God Stats
5W - 8L
1,500 SR
Queue Stats
29W - 43L
1,037 MMR
Solo
Skadi
Skadi
Bronze III
tete75a
Skadi
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,082 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,509 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,463 SR
1,063 MMR
Erlang Shen
Erlang Shen
Silver II
AlmightyVitko
Erlang Shen
Silver II
Level 85
God Stats
2W - 2L
1,821 SR
Queue Stats
131W - 131L
1,090 MMR
Solo
Olorun
Olorun
Silver II
Helen Cris3427
Olorun
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,100 MMR
Solo
Cerberus
Cerberus
Silver III
Say Bunnyy
Cerberus
Silver III
Level 108
God Stats
1W - 3L
1,122 SR
Queue Stats
48W - 58L
927 MMR
Party 1
Neith
Neith
Silver I
WhatItDoBB-0_0-
Neith
Silver I
Level 129
God Stats
93W - 69L
1,403 SR
Queue Stats
455W - 459L
1,086 MMR
Solo
Mulan
Mulan
Silver II
WildPurp103
Mulan
Silver II
Level 88
God Stats
22W - 22L
1,468 SR
Queue Stats
445W - 457L
1,113 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 0 / 1
6,280
571
3,013
7,168
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
 
Bellona
10
0 / 2 / 0
5,688
517
4,302
9,363
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 1 / 1
6,252
568
5,552
3,796
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hel
8
0 / 3 / 0
5,185
471
2,495
6,248
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
tete75a
Skadi
8
0 / 5 / 1
4,756
432
2,949
7,037
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Cu ChulainnSetScyllaVulcanJanus

VS

Bans
Chang'eTsukuyomiDanzaburouBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlmightyVitko
Erlang Shen
11
1 / 1 / 2
6,322
575
2,312
7,583
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
6 / 0 / 2
6,824
620
6,058
6,828
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Say Bunnyy
Cerberus
13
2 / 0 / 0
6,739
613
6,328
9,460
4,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 3
6,485
590
3,675
6,412
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 5
6,190
563
4,073
5,506
2,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Bellona
 
Bellona
0
2
0
0
W
Erlang Shen
AlmightyVitko
Erlang Shen
1
1
2
2
L
1
1
1
1.5
L
Hel
0
3
0
0
W
6
0
2
7
W
Cerberus
Say Bunnyy
Cerberus
2
0
0
2
W
0
2
3
0.75
W
2
0
5
4.5
L
Skadi
tete75a
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
22,446
33,612
Taken
35,789
12,455
Mitigated
14,373
13,772
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,013
721
0
5,404
7,168
1,947
0
0
7,168
28,148
0
L
Bellona
 
Bellona
4,302
1,677
0
3,418
9,363
5,125
0
6,110
2,803
0
25,574
W
Erlang Shen
AlmightyVitko
Erlang Shen
2,312
1,598
0
1,987
7,583
2,876
0
3,087
4,446
0
33,925
L
5,552
1,642
0
1,380
3,796
1,599
0
0
3,796
39,400
2,563
L
Hel
2,495
330
704
1,832
6,248
2,024
585
2,269
3,979
18,674
0
W
6,058
2,869
620
4,479
6,828
2,247
2,454
1,391
5,437
41,042
0
W
Cerberus
Say Bunnyy
Cerberus
6,328
405
0
5,340
9,460
4,993
457
389
8,721
32,795
0
W
3,675
858
0
2,585
6,412
2,238
890
4,826
1,586
0
33,748
W
4,073
1,174
0
1,618
5,506
2,019
1,203
1,104
4,402
0
21,253
L
Skadi
tete75a
Skadi
2,949
974
0
1,034
7,037
1,760
0
3,557
3,480
0
18,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
32,560
257
Minions Killed
324
0
Camps Cleared
0
1,018,323
Distance Traveled
1,006,250
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,280
571
65
6
0
236,090
1
L
Bellona
5,688
517
59
5
0
201,318
0
W
Erlang Shen
6,322
575
69
6
0
234,138
4
L
Sol
6,252
568
72
7
0
194,337
3
L
Hel
5,185
471
35
3
0
205,554
3
W
Olorun
6,824
620
69
6
0
201,377
1
W
Cerberus
6,739
613
65
6
0
198,427
5
W
Neith
6,485
590
77
7
0
170,793
1
W
Mulan
6,190
563
44
4
0
201,515
1
L
Skadi
4,756
432
26
2
0
181,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role