Player Matchup

Artio
Artio
HyBriDirByH1
Artio
Level 42
God Stats
3W - 0L
1,831 SR
Queue Stats
9W - 1L
1,851 Elo+
Party 1
Cerberus
Cerberus
SHOTS-28
Cerberus
Level 26
God Stats
3W - 5L
1,164 SR
Queue Stats
84W - 106L
1,467 Elo+
Solo
Poseidon
Poseidon
ScolzyHD
Poseidon
Level 28
God Stats
9W - 2L
1,695 SR
Queue Stats
237W - 153L
1,608 Elo+
Party 1
Loki
Loki
Ty8ur777
Loki
Level 40
God Stats
5W - 5L
1,754 SR
Queue Stats
580W - 524L
1,488 Elo+
Party 1
Fenrir
Fenrir
Wolf_Nightcore99
Fenrir
Level 9
God Stats
22W - 9L
1,461 SR
Queue Stats
55W - 31L
1,431 Elo+
Party 1
Team Averages
Level 29
1,581 SR
1,569 Elo+

VS

Team Averages
Level 23
1,527 SR
1,414 Elo+
Ymir
Ymir
Crewger76
Ymir
Level 17
God Stats
4W - 7L
1,318 SR
Queue Stats
13W - 20L
1,401 Elo+
Solo
Chaac
Chaac
The_Real_Danny_D
Chaac
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 10L
1,316 Elo+
Party 2
Tiamat
Tiamat
The_Real_JSins
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 2
Artemis
Artemis
o Vylex o
Artemis
Level 19
God Stats
4W - 4L
1,695 SR
Queue Stats
18W - 21L
1,578 Elo+
Solo
Cerberus
Cerberus
tony_lolg4
Cerberus
Level 29
God Stats
3W - 2L
1,797 SR
Queue Stats
44W - 60L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 21
12,912
1,174
20,104
19,983
21,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
SHOTS-28
Cerberus
19
6 / 2 / 24
11,992
1,090
9,421
10,865
8,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
ScolzyHD
Poseidon
20
20 / 0 / 15
15,348
1,395
42,551
8,518
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
16
1 / 4 / 14
10,012
910
4,266
8,445
3,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 7 / 14
9,977
907
5,793
10,914
4,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

252

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
7 / 6 / 7
11,015
1,001
15,347
25,712
9,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 4 / 8
10,178
925
6,792
13,843
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 8 / 10
9,484
862
3,843
11,713
5,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
o Vylex o
Artemis
17
6 / 10 / 8
11,237
1,022
18,000
19,102
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Cerberus
tony_lolg4
Cerberus
16
1 / 9 / 9
9,657
878
5,270
19,006
14,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
37
Kills
16
16
Deaths
37
88
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
6
7
1.75
W
10
3
21
6.83
W
Cerberus
SHOTS-28
Cerberus
6
2
24
9
W
Poseidon
ScolzyHD
Poseidon
20
0
15
27.5
L
2
4
8
1.5
L
0
8
10
0.63
W
Loki
1
4
14
2
W
0
7
14
1
L
Artemis
o Vylex o
Artemis
6
10
8
1
L
Cerberus
tony_lolg4
Cerberus
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,135
Damage
49,252
58,725
Taken
89,376
42,666
Mitigated
49,727
12,694
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,347
2,245
57
3,357
25,712
9,872
0
18,944
6,462
37,698
0
W
20,104
2,691
1,550
5,053
19,983
21,603
0
9,664
10,045
33,685
0
W
Cerberus
SHOTS-28
Cerberus
9,421
379
0
1,764
10,865
8,669
0
4,449
6,318
19,347
0
W
Poseidon
ScolzyHD
Poseidon
42,551
6,389
0
2,998
8,518
3,737
0
2,824
5,669
74,395
0
L
6,792
1,073
0
1,618
13,843
13,350
0
9,743
3,745
0
23,008
L
3,843
1,336
0
798
11,713
5,657
0
9,318
2,171
12,090
0
W
Loki
4,266
111
0
414
8,445
3,838
0
3,762
4,659
0
17,550
W
5,793
1,907
0
915
10,914
4,819
0
3,761
7,103
0
15,735
L
Artemis
o Vylex o
Artemis
18,000
11,154
0
0
19,102
6,395
0
16,652
2,137
0
37,973
L
Cerberus
tony_lolg4
Cerberus
5,270
774
0
2,408
19,006
14,453
0
15,932
2,785
10,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,241
Gold Earned
51,571
188
Minions Killed
156
4
Camps Cleared
4
924,895
Distance Traveled
744,880
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,015
1,001
44
4
0
168,082
0
W
Artio
12,912
1,174
27
2
0
192,812
0
W
Cerberus
11,992
1,090
27
2
1
191,849
0
W
Poseidon
15,348
1,395
88
8
1
216,163
0
L
Chaac
10,178
925
45
4
2
140,946
1
L
Tiamat
9,484
862
12
1
0
121,206
0
W
Loki
10,012
910
25
2
0
179,961
0
W
Fenrir
9,977
907
21
2
2
144,110
1
L
Artemis
11,237
1,022
38
3
1
159,031
0
L
Cerberus
9,657
878
17
2
1
155,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role