Player Matchup

Baba Yaga
Baba Yaga
Platinum III
Laridonski
Baba Yaga
Platinum III
Level 149
God Stats
4W - 4L
1,555 SR
Queue Stats
249W - 232L
1,779 MMR
Solo
King Arthur
King Arthur
Gold II
Myfts
King Arthur
Gold II
Level 159
God Stats
1W - 2L
1,502 SR
Queue Stats
27W - 25L
1,794 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
ShakaIaka
Tsukuyomi
Gold II
Level 144
God Stats
8W - 7L
1,716 SR
Queue Stats
140W - 123L
1,765 MMR
Solo
Jing Wei
Jing Wei
Gold III
Urlaubär
Jing Wei
Gold III
Level 127
God Stats
1W - 0L
1,722 SR
Queue Stats
17W - 13L
1,783 MMR
Solo
Ganesha
Ganesha
Platinum II
italilianman
Ganesha
Platinum II
Level 109
God Stats
30W - 31L
1,592 SR
Queue Stats
653W - 633L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,617 SR
1,779 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,673 SR
1,723 MMR
Cthulhu
Cthulhu
Platinum IV
KarmaRipper
Cthulhu
Platinum IV
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,506 MMR
Party 1
Chernobog
Chernobog
Platinum II
LonelyPercival
Chernobog
Platinum II
Level 147
God Stats
4W - 3L
1,885 SR
Queue Stats
370W - 383L
1,812 MMR
Solo
Scylla
Scylla
Platinum V
ZukaMoka
Scylla
Platinum V
Level 159
God Stats
7W - 8L
1,607 SR
Queue Stats
297W - 278L
1,801 MMR
Solo
Bellona
Bellona
Gold I
veteram
Bellona
Gold I
Level 67
God Stats
12W - 6L
1,870 SR
Queue Stats
39W - 36L
1,696 MMR
Party 1
Serqet
Serqet
Platinum III
ℓády
Serqet
Platinum III
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
727W - 730L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Laridonski
Baba Yaga
20
7 / 0 / 12
15,540
576
27,600
10,162
7,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Myfts
King Arthur
20
4 / 2 / 16
14,987
555
25,281
37,734
40,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ShakaIaka
Tsukuyomi
20
9 / 4 / 9
15,639
579
25,567
23,699
15,907
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Urlaubär
Jing Wei
20
4 / 3 / 6
15,301
567
14,277
24,120
9,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
italilianman
Ganesha
20
3 / 2 / 17
15,121
560
11,784
19,334
23,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ApolloPersephoneAphroditeSetDanzaburou

VS

Bans
NemesisCerberusSusanoGebThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KarmaRipper
Cthulhu
16
1 / 6 / 4
10,892
403
11,377
26,196
27,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
LonelyPercival
Chernobog
20
3 / 5 / 3
13,657
506
21,300
25,970
15,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ZukaMoka
Scylla
20
3 / 3 / 2
12,521
464
17,511
15,346
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
veteram
Bellona
19
2 / 7 / 3
12,891
477
11,091
42,846
44,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
ℓády
Serqet
20
2 / 6 / 5
12,956
480
6,618
25,305
19,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
28
27
Kills
11
11
Deaths
27
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
KarmaRipper
Cthulhu
1
6
4
0.5
W
Baba Yaga
Laridonski
Baba Yaga
7
0
12
13
L
Chernobog
LonelyPercival
Chernobog
3
5
3
0.9
W
King Arthur
Myfts
King Arthur
4
2
16
6
W
Tsukuyomi
ShakaIaka
Tsukuyomi
9
4
9
3.38
W
Jing Wei
Urlaubär
Jing Wei
4
3
6
2.33
L
Scylla
ZukaMoka
Scylla
3
3
2
1.33
W
Ganesha
italilianman
Ganesha
3
2
17
5.75
L
Bellona
veteram
Bellona
2
7
3
0.5
L
Serqet
ℓády
Serqet
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,509
Damage
67,897
115,049
Taken
135,663
97,245
Mitigated
112,183
44,646
Healing
40,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
KarmaRipper
Cthulhu
11,377
1,232
883
1,821
26,196
27,034
192
10,892
15,098
59,279
0
W
Baba Yaga
Laridonski
Baba Yaga
27,600
2,891
0
4,898
10,162
7,828
1,492
3,061
7,028
149,811
0
L
Chernobog
LonelyPercival
Chernobog
21,300
14,695
0
10,477
25,970
15,763
2,012
6,717
18,785
0
115,981
W
King Arthur
Myfts
King Arthur
25,281
2,963
0
13,985
37,734
40,407
827
12,047
25,054
0
100,342
W
Tsukuyomi
ShakaIaka
Tsukuyomi
25,567
7,362
0
11,020
23,699
15,907
2,480
8,801
14,436
0
153,454
W
Jing Wei
Urlaubär
Jing Wei
14,277
10,181
0
9,981
24,120
9,468
6,921
2,348
21,598
0
118,216
L
Scylla
ZukaMoka
Scylla
17,511
1,970
158
3,462
15,346
4,850
0
6,056
9,031
101,487
0
W
Ganesha
italilianman
Ganesha
11,784
1,423
0
4,762
19,334
23,635
508
7,393
11,639
55,491
0
L
Bellona
veteram
Bellona
11,091
3,244
0
17,447
42,846
44,613
370
6,717
35,144
10,340
76,825
L
Serqet
ℓády
Serqet
6,618
2,167
0
6,484
25,305
19,923
0
8,361
16,428
0
96,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,588
Gold Earned
62,917
882
Minions Killed
805
0
Camps Cleared
0
2,832,411
Distance Traveled
2,541,455
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,892
403
76
3
0
553,491
10
W
Baba Yaga
15,540
576
258
10
0
552,127
7
L
Chernobog
13,657
506
209
8
0
494,492
7
W
King Arthur
14,987
555
174
6
0
559,569
2
W
Tsukuyomi
15,639
579
197
7
0
624,743
8
W
Jing Wei
15,301
567
206
8
0
524,121
5
L
Scylla
12,521
464
177
7
0
490,766
3
W
Ganesha
15,121
560
47
2
0
571,851
10
L
Bellona
12,891
477
195
7
0
474,644
3
L
Serqet
12,956
480
148
5
0
528,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role