Player Matchup

Achilles
Achilles
DragonSlayer-706
Achilles
Level 40
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 1
Bacchus
Bacchus
ICY_Xpired
Bacchus
Level 20
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Anhur
Anhur
LegendDusty
Anhur
Level 78
God Stats
0W - 1L
1,351 SR
Queue Stats
2W - 10L
1,368 Elo+
Party 1
Set
Set
NME_Magma
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
sack__girl03
Baron Samedi
Level 67
God Stats
156W - 143L
1,529 SR
Queue Stats
599W - 637L
1,437 Elo+
Solo
Team Averages
Level 44
1,440 SR
1,382 Elo+

VS

Team Averages
Level 103
1,503 SR
1,444 Elo+
Hou Yi
Hou Yi
Denstrain
Hou Yi
Level 66
God Stats
7W - 6L
1,517 SR
Queue Stats
37W - 28L
1,563 Elo+
Solo
Arachne
Arachne
Jaiquan7
Arachne
Level 105
God Stats
3W - 2L
1,474 SR
Queue Stats
19W - 15L
1,496 Elo+
Solo
Scylla
Scylla
K_LUXURIA_K
Scylla
Level 154
God Stats
1W - 2L
1,347 SR
Queue Stats
225W - 268L
1,394 Elo+
Solo
Cabrakan
Cabrakan
Milicematik
Cabrakan
Level 68
God Stats
12W - 12L
1,686 SR
Queue Stats
212W - 213L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Viceni
Kukulkan
Level 123
God Stats
40W - 31L
1,491 SR
Queue Stats
202W - 216L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
7,607
543
7,790
17,392
18,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ICY_Xpired
Bacchus
14
0 / 3 / 1
8,082
577
3,059
15,748
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 0
8,605
615
2,713
9,725
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 2
7,772
555
2,305
14,877
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
sack__girl03
Baron Samedi
17
0 / 1 / 1
8,365
598
7,461
7,285
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Denstrain
Hou Yi
18
6 / 1 / 9
10,977
784
12,358
11,281
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Jaiquan7
Arachne
18
7 / 0 / 11
11,442
817
11,485
6,481
3,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
4 / 1 / 9
10,107
722
12,203
6,625
2,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Milicematik
Cabrakan
16
2 / 0 / 11
10,017
716
5,887
9,493
14,107
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Viceni
Kukulkan
18
3 / 0 / 9
10,849
775
13,601
7,281
3,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
2
Kills
22
22
Deaths
2
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Denstrain
Hou Yi
6
1
9
10.5
L
0
6
1
0.08
L
Bacchus
ICY_Xpired
Bacchus
0
3
1
0.17
W
Arachne
Jaiquan7
Arachne
7
0
11
12.5
W
Scylla
4
1
9
8.5
L
2
4
0
0.5
W
Cabrakan
Milicematik
Cabrakan
2
0
11
7.5
L
0
8
2
0.13
W
Kukulkan
Viceni
Kukulkan
3
0
9
7.5
L
Baron Samedi
sack__girl03
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
55,534
65,027
Taken
41,161
51,642
Mitigated
30,814
5,048
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Denstrain
Hou Yi
12,358
6,490
0
6,171
11,281
6,354
731
3,615
7,491
0
53,589
L
7,790
1,359
0
903
17,392
18,430
0
7,256
10,136
0
21,089
L
Bacchus
ICY_Xpired
Bacchus
3,059
110
0
698
15,748
20,065
135
5,973
9,775
21,998
0
W
Arachne
Jaiquan7
Arachne
11,485
8,576
0
2,480
6,481
3,471
441
1,122
5,334
0
28,055
W
Scylla
12,203
259
0
348
6,625
2,916
878
1,369
5,206
32,221
0
L
2,713
785
0
610
9,725
4,129
0
6,692
3,033
0
24,000
W
Cabrakan
Milicematik
Cabrakan
5,887
1,207
267
267
9,493
14,107
743
2,101
7,248
22,600
0
L
2,305
1,151
0
230
14,877
5,760
600
7,900
6,977
0
12,263
W
Kukulkan
Viceni
Kukulkan
13,601
793
0
2,008
7,281
3,966
3,176
2,313
4,770
61,368
0
L
Baron Samedi
sack__girl03
Baron Samedi
7,461
261
980
1,627
7,285
3,258
0
3,870
3,415
43,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
53,392
252
Minions Killed
360
2
Camps Cleared
7
1,147,575
Distance Traveled
1,328,245
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,977
784
94
7
2
249,786
0
L
Achilles
7,607
543
26
2
0
237,561
2
L
Bacchus
8,082
577
45
3
0
257,671
0
W
Arachne
11,442
817
37
3
2
297,906
2
W
Scylla
10,107
722
49
4
1
260,592
0
L
Anhur
8,605
615
61
4
0
212,254
1
W
Cabrakan
10,017
716
45
3
2
277,219
3
L
Set
7,772
555
28
2
1
206,241
0
W
Kukulkan
10,849
775
135
10
0
242,742
4
L
Baron Samedi
8,365
598
92
7
1
233,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role