Player Matchup

Tiamat
Tiamat
Cyrene04
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,315 Elo+
Party 1
Cupid
Cupid
Druinwen
Cupid
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 77L
1,412 Elo+
Solo
Freya
Freya
MrsRawenclaw
Freya
Level 137
God Stats
2W - 3L
1,848 SR
Queue Stats
102W - 108L
1,514 Elo+
Solo
Apollo
Apollo
Sirro123jks
Apollo
Level 117
God Stats
2W - 7L
1,500 SR
Queue Stats
292W - 318L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
TakerMH
Baron Samedi
Level 25
God Stats
4W - 10L
1,362 SR
Queue Stats
21W - 31L
1,315 Elo+
Party 1
Team Averages
Level 76
1,542 SR
1,399 Elo+

VS

Team Averages
Level 67
1,509 SR
1,530 Elo+
Bellona
Bellona
Poijkke
Bellona
Level 62
God Stats
1W - 0L
1,552 SR
Queue Stats
35W - 37L
1,499 Elo+
Solo
Thoth
Thoth
TankAttack
Thoth
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TianaKuro
Nu Wa
Level 56
God Stats
8W - 18L
1,430 SR
Queue Stats
81W - 96L
1,473 Elo+
Party 2
Thanatos
Thanatos
Wolvenstormm
Thanatos
Level 106
God Stats
3W - 3L
1,776 SR
Queue Stats
159W - 130L
1,702 Elo+
Solo
Izanami
Izanami
paincraven
Izanami
Level 42
God Stats
1W - 0L
1,285 SR
Queue Stats
74W - 92L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyrene04
Tiamat
15
0 / 9 / 4
9,412
856
6,076
19,303
12,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Druinwen
Cupid
16
2 / 9 / 3
10,162
924
6,700
16,171
4,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 4
11,984
1,089
12,914
19,581
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
17
2 / 8 / 5
10,590
963
8,172
18,788
4,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TakerMH
Baron Samedi
18
1 / 10 / 8
10,776
980
13,713
20,717
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Poijkke
Bellona
18
7 / 4 / 23
12,505
1,137
12,946
18,053
24,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
20
9 / 3 / 25
13,307
1,210
23,139
8,144
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
TianaKuro
Nu Wa
19
3 / 1 / 29
11,880
1,080
14,295
7,335
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Wolvenstormm
Thanatos
20
20 / 1 / 15
15,073
1,370
28,537
8,295
4,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
paincraven
Izanami
18
4 / 2 / 20
11,273
1,025
11,283
11,049
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
155
11
Kills
43
43
Deaths
11
24
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cyrene04
Tiamat
0
9
4
0.22
L
Cupid
Druinwen
Cupid
2
9
3
0.39
L
6
7
4
1.14
W
Bellona
Poijkke
Bellona
7
4
23
4.63
L
Apollo
2
8
5
0.56
L
Baron Samedi
TakerMH
Baron Samedi
1
10
8
0.5
W
Thoth
9
3
25
7.17
W
Nu Wa
TianaKuro
Nu Wa
3
1
29
17.5
W
Thanatos
Wolvenstormm
Thanatos
20
1
15
27.5
W
Izanami
paincraven
Izanami
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
90,200
94,560
Taken
52,876
33,544
Mitigated
39,352
10,920
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cyrene04
Tiamat
6,076
477
0
1,170
19,303
12,127
0
7,675
11,628
24,015
0
L
Cupid
Druinwen
Cupid
6,700
2,156
813
251
16,171
4,419
0
6,256
9,915
0
40,610
L
12,914
4,170
0
3,028
19,581
5,022
0
6,442
13,139
28,994
0
W
Bellona
Poijkke
Bellona
12,946
3,068
0
2,336
18,053
24,552
0
10,519
6,846
348
24,843
L
Apollo
8,172
5,060
961
1,788
18,788
4,810
0
9,110
9,678
0
29,358
L
Baron Samedi
TakerMH
Baron Samedi
13,713
1,006
1,517
1,392
20,717
7,166
0
8,299
12,418
38,068
0
W
Thoth
23,139
804
624
1,372
8,144
3,185
0
3,757
3,611
47,620
0
W
Nu Wa
TianaKuro
Nu Wa
14,295
4,704
0
1,550
7,335
2,770
0
3,603
3,448
33,864
0
W
Thanatos
Wolvenstormm
Thanatos
28,537
9,479
0
9,936
8,295
4,170
0
5,505
2,434
0
46,204
W
Izanami
paincraven
Izanami
11,283
7,751
0
2,734
11,049
4,675
0
7,195
3,334
0
34,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,924
Gold Earned
64,038
244
Minions Killed
225
3
Camps Cleared
12
948,510
Distance Traveled
984,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,412
856
31
3
1
213,238
2
L
Cupid
10,162
924
68
6
0
165,303
0
L
Freya
11,984
1,089
42
4
0
180,432
0
W
Bellona
12,505
1,137
27
2
1
203,598
0
L
Apollo
10,590
963
46
4
1
189,221
0
L
Baron Samedi
10,776
980
57
5
1
200,316
0
W
Thoth
13,307
1,210
51
5
0
194,746
0
W
Nu Wa
11,880
1,080
39
4
2
170,191
0
W
Thanatos
15,073
1,370
42
4
8
229,424
0
W
Izanami
11,273
1,025
66
6
1
186,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role