Player Matchup

Geb
Geb
Platinum IV
Kyela
Geb
Platinum IV
Level 159
God Stats
13W - 14L
1,643 SR
Queue Stats
159W - 149L
1,816 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
Tidus
Heimdallr
Platinum IV
Level 155
God Stats
20W - 19L
1,728 SR
Queue Stats
156W - 147L
1,816 MMR
Party 1
Scylla
Scylla
Platinum IV
Toximaus
Scylla
Platinum IV
Level 143
God Stats
6W - 3L
1,959 SR
Queue Stats
201W - 204L
1,815 MMR
Solo
Tyr
Tyr
Gold III
enmerkan
Tyr
Gold III
Level 92
God Stats
6W - 3L
1,723 SR
Queue Stats
18W - 11L
1,730 MMR
Party 4
Arachne
Arachne
Platinum I
sammi12395
Arachne
Platinum I
Level 105
God Stats
21W - 9L
1,765 SR
Queue Stats
62W - 45L
1,929 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,764 SR
1,821 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,676 SR
1,822 MMR
Ra
Ra
Platinum I
AnkisStar
Ra
Platinum I
Level 127
God Stats
1W - 3L
1,771 SR
Queue Stats
110W - 108L
2,009 MMR
Party 2
Serqet
Serqet
Platinum II
HowiEz
Serqet
Platinum II
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
330W - 311L
1,812 MMR
Party 3
Sylvanus
Sylvanus
Platinum IV
LøKø
Sylvanus
Platinum IV
Level 154
God Stats
1W - 2L
1,652 SR
Queue Stats
186W - 190L
1,803 MMR
Solo
Osiris
Osiris
Gold III
SateIla
Osiris
Gold III
Level 34
God Stats
22W - 29L
1,792 SR
Queue Stats
293W - 282L
1,823 MMR
Party 3
Danzaburou
Danzaburou
Gold II
Softishh
Danzaburou
Gold II
Level 68
God Stats
1W - 2L
1,663 SR
Queue Stats
172W - 168L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kyela
Geb
19
1 / 2 / 15
13,456
464
13,688
29,087
31,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Tidus
Heimdallr
20
6 / 0 / 12
17,288
596
27,660
18,034
11,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Toximaus
Scylla
20
6 / 1 / 7
14,966
516
24,334
17,083
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 10
15,654
540
22,883
24,451
28,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
sammi12395
Arachne
20
7 / 7 / 5
14,906
514
16,225
29,365
15,160
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Chang'eSetApolloGuan YuJanus

VS

Bans
The MorriganTsukuyomiNu WaSobekAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 7
15,281
527
21,090
23,026
13,580
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
HowiEz
Serqet
20
2 / 5 / 5
14,023
484
14,735
22,993
20,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
LøKø
Sylvanus
17
1 / 6 / 7
11,853
409
9,303
26,208
31,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
SateIla
Osiris
20
5 / 5 / 5
14,791
510
25,791
36,140
47,337
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Softishh
Danzaburou
20
2 / 7 / 4
14,591
503
17,775
23,280
12,662
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
26
Kills
12
12
Deaths
26
49
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Serqet
HowiEz
Serqet
2
5
5
0.9
W
Geb
Kyela
Geb
1
2
15
4.25
L
Sylvanus
LøKø
Sylvanus
1
6
7
0.75
L
Osiris
SateIla
Osiris
5
5
5
1.5
L
Danzaburou
Softishh
Danzaburou
2
7
4
0.57
W
Heimdallr
Tidus
Heimdallr
6
0
12
12
W
Scylla
Toximaus
Scylla
6
1
7
9.5
W
6
2
10
5.5
W
Arachne
sammi12395
Arachne
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,790
Damage
88,694
118,020
Taken
131,647
94,922
Mitigated
124,773
46,198
Healing
58,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,090
1,542
7,764
10,223
23,026
13,580
594
9,748
12,940
156,322
0
L
Serqet
HowiEz
Serqet
14,735
1,245
0
6,348
22,993
20,115
355
6,349
16,476
0
108,685
W
Geb
Kyela
Geb
13,688
1,315
0
9,411
29,087
31,311
570
10,742
17,797
33,172
0
L
Sylvanus
LøKø
Sylvanus
9,303
1,842
7,726
5,647
26,208
31,079
440
9,205
16,810
31,292
7,671
L
Osiris
SateIla
Osiris
25,791
8,134
0
15,030
36,140
47,337
619
6,364
29,607
0
107,652
L
Danzaburou
Softishh
Danzaburou
17,775
9,695
0
5,653
23,280
12,662
3,223
6,928
16,286
0
105,518
W
Heimdallr
Tidus
Heimdallr
27,660
16,433
0
11,011
18,034
11,866
9,710
3,271
14,168
0
157,597
W
Scylla
Toximaus
Scylla
24,334
3,580
0
6,022
17,083
8,174
1,247
5,786
10,457
129,909
0
W
22,883
3,234
0
9,704
24,451
28,411
1,201
4,899
18,784
1,262
92,738
W
Arachne
sammi12395
Arachne
16,225
12,057
0
10,050
29,365
15,160
3,110
7,036
21,165
0
132,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,270
Gold Earned
70,539
796
Minions Killed
851
0
Camps Cleared
0
3,068,617
Distance Traveled
2,999,384
42
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,281
527
287
10
0
587,913
11
L
Serqet
14,023
484
153
5
0
687,622
5
W
Geb
13,456
464
29
1
0
632,057
11
L
Sylvanus
11,853
409
50
2
0
526,207
8
L
Osiris
14,791
510
177
6
0
584,743
7
L
Danzaburou
14,591
503
184
6
0
612,899
5
W
Heimdallr
17,288
596
214
7
0
583,420
3
W
Scylla
14,966
516
211
7
0
584,790
13
W
Tyr
15,654
540
165
6
0
648,491
14
W
Arachne
14,906
514
177
6
0
619,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role