Player Matchup

Tsukuyomi
Tsukuyomi
AnAimlessAxolotl
Tsukuyomi
Level 50
God Stats
10W - 9L
1,428 SR
Queue Stats
66W - 71L
1,415 Elo+
Party 1
Raijin
Raijin
DripicusMaximus
Raijin
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,410 Elo+
Party 1
Ares
Ares
Jerald_Of_Rivia
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 3
Cerberus
Cerberus
KaneWolfBane
Cerberus
Level 21
God Stats
17W - 12L
1,657 SR
Queue Stats
129W - 137L
1,329 Elo+
Party 1
Apollo
Apollo
LordOfRiots534
Apollo
Level 111
God Stats
2W - 1L
1,686 SR
Queue Stats
57W - 62L
1,512 Elo+
Party 3
Team Averages
Level 54
1,554 SR
1,433 Elo+

VS

Team Averages
Level 57
1,492 SR
1,353 Elo+
Bacchus
Bacchus
ACE Fjolner
Bacchus
Level 81
God Stats
34W - 32L
1,532 SR
Queue Stats
127W - 137L
1,359 Elo+
Party 2
Yemoja
Yemoja
ACE Nanner
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,400 Elo+
Party 2
Hel
Hel
ACE Riko
Hel
Level 81
God Stats
12W - 10L
1,599 SR
Queue Stats
125W - 125L
1,372 Elo+
Party 2
Susano
Susano
Agcd033
Susano
Level 39
God Stats
1W - 4L
1,369 SR
Queue Stats
11W - 32L
1,304 Elo+
Solo
Skadi
Skadi
TRIFORCE9square
Skadi
Level 17
God Stats
32W - 25L
1,459 SR
Queue Stats
47W - 49L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
4 / 1 / 3
6,312
631
5,195
5,605
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 2 / 1
6,027
603
2,466
4,594
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

8
0 / 1 / 4
4,751
475
1,905
5,235
2,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
KaneWolfBane
Cerberus
10
2 / 1 / 3
6,002
600
1,949
3,687
1,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 4
5,267
527
3,397
6,785
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ACE Fjolner
Bacchus
9
3 / 2 / 0
5,727
573
2,293
5,322
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ACE Nanner
Yemoja
8
0 / 3 / 1
5,190
519
2,005
6,825
1,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,900
590
5,100
4,352
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Agcd033
Susano
9
1 / 2 / 0
5,295
530
633
4,445
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
4,842
484
4,238
3,750
800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
6
6
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ACE Fjolner
Bacchus
3
2
0
1.5
L
Yemoja
ACE Nanner
Yemoja
0
3
1
0.17
L
1
3
1
0.5
L
Susano
Agcd033
Susano
1
2
0
0.5
W
Tsukuyomi
4
1
3
5.5
W
4
2
1
2.25
W
0
1
4
2
W
Cerberus
KaneWolfBane
Cerberus
2
1
3
3.5
W
2
1
4
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,912
Damage
14,269
25,906
Taken
24,694
9,736
Mitigated
8,172
8,333
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ACE Fjolner
Bacchus
2,293
273
0
930
5,322
2,908
56
1,469
3,853
11,986
0
L
Yemoja
ACE Nanner
Yemoja
2,005
389
104
950
6,825
1,996
115
1,645
5,180
11,264
0
L
5,100
298
0
943
4,352
1,225
464
1,626
2,726
27,135
0
L
Susano
Agcd033
Susano
633
144
0
1,113
4,445
1,243
972
790
3,655
0
20,773
W
Tsukuyomi
5,195
1,453
0
2,258
5,605
2,012
808
1,523
3,903
0
32,302
W
2,466
250
0
969
4,594
1,403
0
2,248
2,118
24,355
0
W
1,905
261
333
1,509
5,235
2,542
189
1,406
3,803
9,382
0
W
Cerberus
KaneWolfBane
Cerberus
1,949
0
0
738
3,687
1,754
0
936
2,601
22,198
0
W
3,397
1,918
0
2,526
6,785
2,025
351
2,579
4,083
0
24,284
L
4,238
1,921
123
1,039
3,750
800
165
790
2,960
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
26,954
222
Minions Killed
185
0
Camps Cleared
0
989,464
Distance Traveled
828,878
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,727
573
12
1
0
158,106
0
L
Yemoja
5,190
519
25
3
0
152,089
2
L
Hel
5,900
590
49
5
0
197,023
5
L
Susano
5,295
530
53
5
0
166,811
0
W
Tsukuyomi
6,312
631
72
7
0
236,705
1
W
Raijin
6,027
603
42
4
0
182,223
3
W
Ares
4,751
475
17
2
0
192,844
2
W
Cerberus
6,002
600
55
6
0
201,882
2
W
Apollo
5,267
527
36
4
0
175,810
3
L
Skadi
4,842
484
46
5
0
154,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role