Player Matchup

Danzaburou
Danzaburou
CosminCiursas89
Danzaburou
Level 28
God Stats
17W - 35L
1,556 SR
Queue Stats
52W - 152L
1,217 Elo+
Party 1
Neith
Neith
Cyrilmarcel25
Neith
Level 29
God Stats
0W - 7L
1,167 SR
Queue Stats
82W - 209L
1,243 Elo+
Party 1
Cerberus
Cerberus
ciursassebi
Cerberus
Level 36
God Stats
15W - 28L
1,398 SR
Queue Stats
168W - 346L
1,207 Elo+
Party 1
Olorun
Olorun
pape_pap
Olorun
Level 24
God Stats
79W - 182L
1,188 SR
Queue Stats
118W - 261L
1,191 Elo+
Party 1
Mercury
Mercury
vanderrob12
Mercury
Level 18
God Stats
10W - 12L
1,749 SR
Queue Stats
109W - 215L
1,234 Elo+
Party 1
Team Averages
Level 27
1,412 SR
1,218 Elo+

VS

Team Averages
Level 23
1,553 SR
1,424 Elo+
Vamana
Vamana
Mxthyache
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 34L
1,541 Elo+
Solo
Fafnir
Fafnir
TheJaki
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
azrs
Persephone
Level 26
God Stats
40W - 35L
1,405 SR
Queue Stats
205W - 224L
1,328 Elo+
Solo
Arachne
Arachne
kingozelops
Arachne
Level 26
God Stats
27W - 28L
1,514 SR
Queue Stats
65W - 82L
1,346 Elo+
Solo
Danzaburou
Danzaburou
wefubutu5678
Danzaburou
Level 24
God Stats
8W - 2L
1,846 SR
Queue Stats
33W - 18L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosminCiursas89
Danzaburou
14
2 / 13 / 1
10,124
460
13,320
20,920
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 10 / 2
7,553
343
6,784
14,231
4,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
ciursassebi
Cerberus
12
4 / 8 / 2
9,598
436
11,359
26,968
24,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
pape_pap
Olorun
13
2 / 13 / 4
8,809
400
8,822
23,499
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
vanderrob12
Mercury
10
2 / 15 / 2
7,630
347
6,049
18,834
6,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Mxthyache
Vamana
15
4 / 1 / 17
9,817
446
8,780
14,867
6,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
TheJaki
Fafnir
16
10 / 2 / 13
11,487
522
10,085
17,699
24,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
azrs
Persephone
18
15 / 2 / 16
12,711
578
22,997
13,861
5,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
kingozelops
Arachne
16
12 / 5 / 16
11,252
511
15,934
21,299
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
wefubutu5678
Danzaburou
19
18 / 1 / 13
12,905
587
28,666
16,009
8,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
134
10
Kills
59
59
Deaths
11
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CosminCiursas89
Danzaburou
2
13
1
0.19
L
0
10
2
0.1
W
Vamana
Mxthyache
Vamana
4
1
17
12.5
W
Fafnir
TheJaki
Fafnir
10
2
13
8.25
W
Persephone
azrs
Persephone
15
2
16
11.5
L
Cerberus
ciursassebi
Cerberus
4
8
2
0.63
W
Arachne
kingozelops
Arachne
12
5
16
4
L
Olorun
pape_pap
Olorun
2
13
4
0.31
L
Mercury
vanderrob12
Mercury
2
15
2
0.2
W
Danzaburou
wefubutu5678
Danzaburou
18
1
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,334
Damage
86,462
104,452
Taken
83,735
49,918
Mitigated
54,341
14,142
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CosminCiursas89
Danzaburou
13,320
6,503
0
1,810
20,920
6,767
0
12,653
7,570
0
47,858
L
6,784
3,520
0
1,330
14,231
4,476
508
4,206
9,873
0
28,606
W
Vamana
Mxthyache
Vamana
8,780
2,288
0
4,905
14,867
6,612
1,255
4,376
10,491
0
37,814
W
Fafnir
TheJaki
Fafnir
10,085
3,623
0
2,264
17,699
24,493
552
4,748
12,951
28,068
0
W
Persephone
azrs
Persephone
22,997
3,541
0
5,084
13,861
5,426
330
1,991
11,869
66,859
0
L
Cerberus
ciursassebi
Cerberus
11,359
702
0
4,958
26,968
24,249
271
7,155
19,605
33,984
0
W
Arachne
kingozelops
Arachne
15,934
10,686
0
7,273
21,299
9,237
299
4,396
16,903
0
66,168
L
Olorun
pape_pap
Olorun
8,822
4,062
280
5,764
23,499
8,175
1,040
6,116
17,243
36,750
0
L
Mercury
vanderrob12
Mercury
6,049
3,568
0
0
18,834
6,251
0
1,719
17,079
0
26,088
W
Danzaburou
wefubutu5678
Danzaburou
28,666
17,293
0
8,571
16,009
8,573
4,039
4,669
11,340
0
97,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
58,172
269
Minions Killed
417
0
Camps Cleared
0
1,631,754
Distance Traveled
2,111,229
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,124
460
86
4
0
286,399
0
L
Neith
7,553
343
38
2
0
298,649
0
W
Vamana
9,817
446
48
2
0
422,613
2
W
Fafnir
11,487
522
36
2
0
378,356
3
W
Persephone
12,711
578
96
4
0
413,792
0
L
Cerberus
9,598
436
58
3
0
351,432
0
W
Arachne
11,252
511
95
4
0
493,433
0
L
Olorun
8,809
400
59
3
0
295,225
0
L
Mercury
7,630
347
28
1
0
400,049
0
W
Danzaburou
12,905
587
142
6
0
403,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role