Player Matchup

Neith
Neith
MCFluffyNuts
Neith
Level 29
God Stats
21W - 10L
1,792 SR
Queue Stats
107W - 112L
1,593 Elo+
Solo
Hera
Hera
Yaske Oda
Hera
Level 21
God Stats
23W - 12L
1,690 SR
Queue Stats
55W - 30L
1,554 Elo+
Solo
Discordia
Discordia
astra360
Discordia
Level 6
God Stats
3W - 6L
1,362 SR
Queue Stats
8W - 16L
1,478 Elo+
Solo
Arachne
Arachne
dopadosio420
Arachne
Level 29
God Stats
25W - 30L
1,591 SR
Queue Stats
89W - 94L
1,562 Elo+
Solo
Ares
Ares
xNightNaimx
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,481 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,534 Elo+

VS

Team Averages
Level 9
1,538 SR
1,605 Elo+
Kukulkan
Kukulkan
DarkLadyVixie
Kukulkan
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 129L
1,248 Elo+
Solo
Danzaburou
Danzaburou
MoistHole_Senpai
Danzaburou
Level 6
God Stats
26W - 15L
1,810 SR
Queue Stats
150W - 111L
1,851 Elo+
Solo
Fenrir
Fenrir
TiedEndymion583
Fenrir
Level 22
God Stats
9W - 17L
1,378 SR
Queue Stats
138W - 142L
1,623 Elo+
Solo
Cthulhu
Cthulhu
beaniebaybee
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,497 Elo+
Solo
Ares
Ares
toipuva-lipuke
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 12
14,244
1,187
30,500
11,422
4,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
19
7 / 3 / 11
11,930
994
17,329
10,693
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
astra360
Discordia
19
3 / 4 / 18
12,151
1,013
15,922
12,015
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
dopadosio420
Arachne
20
11 / 0 / 18
14,278
1,190
25,025
15,676
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 5
10,273
856
1,930
4,203
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkLadyVixie
Kukulkan
18
2 / 4 / 6
12,313
1,026
20,979
14,563
7,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MoistHole_Senpai
Danzaburou
17
1 / 8 / 5
11,105
925
14,319
24,323
11,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 5 / 2
13,390
1,116
11,207
23,246
17,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
beaniebaybee
Cthulhu
15
0 / 12 / 1
9,481
790
911
16,974
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 11 / 2
9,744
812
206
19,010
9,181

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
40
Kills
11
11
Deaths
40
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkLadyVixie
Kukulkan
2
4
6
1.25
W
18
2
12
12
L
Danzaburou
MoistHole_Senpai
Danzaburou
1
8
5
0.44
L
8
5
2
1.8
W
Hera
7
3
11
4.17
W
Discordia
astra360
Discordia
3
4
18
3
L
Cthulhu
beaniebaybee
Cthulhu
0
12
1
0.04
W
Arachne
dopadosio420
Arachne
11
0
18
20
L
0
11
2
0.09
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,706
Damage
47,622
54,009
Taken
98,116
22,556
Mitigated
54,691
7,861
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkLadyVixie
Kukulkan
20,979
833
0
1,849
14,563
7,004
0
4,223
10,340
74,726
0
W
30,500
20,356
718
1,499
11,422
4,973
0
6,616
4,781
0
61,698
L
Danzaburou
MoistHole_Senpai
Danzaburou
14,319
6,347
0
2,921
24,323
11,100
0
8,845
15,478
0
38,182
L
11,207
2,443
0
2,104
23,246
17,826
0
8,018
15,228
0
28,173
W
Hera
17,329
7,362
0
874
10,693
3,863
0
3,023
7,645
38,324
0
W
Discordia
astra360
Discordia
15,922
2,435
146
810
12,015
4,321
0
4,332
7,683
27,217
0
L
Cthulhu
beaniebaybee
Cthulhu
911
0
0
25
16,974
9,580
0
5,088
11,886
6,376
0
W
Arachne
dopadosio420
Arachne
25,025
21,733
0
3,415
15,676
6,536
0
6,809
8,842
0
47,707
L
206
174
0
0
19,010
9,181
0
9,007
10,003
2,867
0
W
1,930
175
0
399
4,203
2,863
0
1,241
2,962
5,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,876
Gold Earned
56,033
211
Minions Killed
214
6
Camps Cleared
6
927,408
Distance Traveled
846,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,313
1,026
118
10
0
209,345
0
W
Neith
14,244
1,187
83
7
2
189,488
0
L
Danzaburou
11,105
925
53
4
1
190,896
0
L
Fenrir
13,390
1,116
27
2
5
177,338
0
W
Hera
11,930
994
39
3
2
189,468
0
W
Discordia
12,151
1,013
25
2
0
230,127
0
L
Cthulhu
9,481
790
8
1
0
87,005
0
W
Arachne
14,278
1,190
59
5
2
253,096
0
L
Ares
9,744
812
8
1
0
181,677
0
W
Ares
10,273
856
5
0
0
65,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role