Player Matchup

Medusa
Medusa
Jack Germainium
Medusa
Level 86
God Stats
1W - 2L
1,329 SR
Queue Stats
9W - 14L
1,435 Elo+
Party 1
Khepri
Khepri
MrWakame
Khepri
Level 121
God Stats
1W - 3L
1,796 SR
Queue Stats
15W - 18L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phil1332
Tsukuyomi
Level 79
God Stats
0W - 2L
1,545 SR
Queue Stats
28W - 28L
1,484 Elo+
Party 1
Ganesha
Ganesha
Solidusflames77
Ganesha
Level 127
God Stats
1W - 2L
1,711 SR
Queue Stats
36W - 37L
1,526 Elo+
Party 1
Team Averages
Level 103
1,595 SR
1,483 Elo+

VS

Team Averages
Level 132
1,459 SR
1,551 Elo+
Tiamat
Tiamat
LSDionysus
Tiamat
Level 155
God Stats
2W - 5L
1,119 SR
Queue Stats
297W - 298L
1,554 Elo+
Solo
Nike
Nike
SuCorazon
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
WheezyNormal96
Izanami
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
221W - 217L
1,582 Elo+
Party 2
Cerberus
Cerberus
spyalval
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 213L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,464
705
6,914
9,736
3,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
MrWakame
Khepri
13
0 / 4 / 1
7,495
625
6,874
12,113
8,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Phil1332
Tsukuyomi
12
1 / 5 / 0
7,490
624
9,548
8,780
3,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 3 / 3
8,567
714
5,190
9,894
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LSDionysus
Tiamat
16
4 / 1 / 5
9,919
827
9,733
7,675
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
17
7 / 1 / 4
10,701
892
10,383
8,593
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 6
9,823
819
10,554
10,936
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
spyalval
Cerberus
15
2 / 0 / 11
10,288
857
6,215
12,869
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Tiamat
LSDionysus
Tiamat
4
1
5
6.5
L
Khepri
MrWakame
Khepri
0
4
1
0.13
L
Tsukuyomi
Phil1332
Tsukuyomi
1
5
0
0.2
L
0
3
3
0.5
W
Nike
7
1
4
9
W
3
2
6
3
W
Cerberus
spyalval
Cerberus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
36,885
40,523
Taken
40,073
21,807
Mitigated
29,594
10,295
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
2,708
1,247
2,096
9,736
3,616
549
4,503
4,885
0
28,896
W
Tiamat
LSDionysus
Tiamat
9,733
1,323
0
3,890
7,675
5,740
1,392
1,799
5,876
33,130
0
L
Khepri
MrWakame
Khepri
6,874
463
0
2,141
12,113
8,328
0
3,843
8,203
22,303
0
L
Tsukuyomi
Phil1332
Tsukuyomi
9,548
2,368
775
1,034
8,780
3,256
0
2,856
5,812
0
21,833
L
5,190
299
1,128
1,874
9,894
6,607
0
4,294
5,178
23,743
0
W
Nike
10,383
4,514
876
3,244
8,593
5,614
1,540
2,824
5,769
189
37,647
W
10,554
7,527
0
3,030
10,936
4,111
2,919
3,379
7,557
0
49,751
W
Cerberus
spyalval
Cerberus
6,215
506
0
3,791
12,869
14,129
148
4,552
8,317
18,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
40,731
163
Minions Killed
261
4
Camps Cleared
15
840,372
Distance Traveled
854,775
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,464
705
99
8
2
198,864
4
W
Tiamat
9,919
827
73
6
3
212,485
2
L
Khepri
7,495
625
24
2
0
215,925
4
L
Tsukuyomi
7,490
624
32
3
2
206,956
2
L
Ganesha
8,567
714
8
1
0
218,627
3
W
Nike
10,701
892
56
5
7
237,568
4
W
Izanami
9,823
819
82
7
4
194,746
3
W
Cerberus
10,288
857
50
4
1
209,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role