Player Matchup

Olorun
Olorun
DiRtHeAd4208538
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
893 Elo+
Party 1
Neith
Neith
Homie-D-Clown88
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,251 Elo+
Party 1
Danzaburou
Danzaburou
Im Xenocide
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,251 Elo+
Party 1
Mulan
Mulan
KnightSlayer12
Mulan
Level 15
God Stats
15W - 23L
1,257 SR
Queue Stats
18W - 31L
1,204 Elo+
Party 1
Thor
Thor
VAPINCHRONIC420
Thor
Level 8
God Stats
5W - 14L
1,175 SR
Queue Stats
22W - 33L
1,058 Elo+
Party 1
Team Averages
Level 14
1,386 SR
1,131 Elo+

VS

Team Averages
Level 13
1,488 SR
1,270 Elo+
Hun Batz
Hun Batz
Jairolasrolas
Hun Batz
Level 14
God Stats
36W - 35L
1,359 SR
Queue Stats
37W - 44L
1,247 Elo+
Solo
Ra
Ra
PotPiper420
Ra
Level 15
God Stats
130W - 107L
1,332 SR
Queue Stats
132W - 108L
1,212 Elo+
Solo
Ares
Ares
PrimevalSpectre
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 108L
1,165 Elo+
Solo
Cthulhu
Cthulhu
ToastyPunk
Cthulhu
Level 14
God Stats
6W - 3L
1,747 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Medusa
Medusa
quelaverga
Medusa
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 62L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 11
10,535
958
3,181
13,940
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 6 / 7
14,536
1,321
31,594
18,720
7,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Im Xenocide
Danzaburou
19
4 / 8 / 14
12,756
1,160
13,200
22,699
9,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 13 / 9
13,089
1,190
15,040
23,825
11,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
3 / 9 / 11
11,266
1,024
7,878
14,968
7,114
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jairolasrolas
Hun Batz
18
13 / 8 / 16
14,001
1,273
17,425
15,902
7,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 4 / 17
14,872
1,352
21,394
14,869
9,575
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 22
11,490
1,045
7,359
12,322
16,651
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ToastyPunk
Cthulhu
19
3 / 4 / 27
12,271
1,116
18,399
17,982
18,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
quelaverga
Medusa
19
13 / 6 / 16
14,240
1,295
22,149
16,255
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
143
27
Kills
45
45
Deaths
27
52
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
L
12
6
7
2.58
L
Danzaburou
Im Xenocide
Danzaburou
4
8
14
1.38
W
Hun Batz
Jairolasrolas
Hun Batz
13
8
16
2.63
L
7
13
9
0.88
W
14
4
17
5.63
W
2
5
22
2.6
W
Cthulhu
ToastyPunk
Cthulhu
3
4
27
4.13
L
3
9
11
0.94
W
Medusa
quelaverga
Medusa
13
6
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,893
Damage
86,726
94,152
Taken
77,330
42,181
Mitigated
59,607
16,742
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,181
1,959
345
2,361
13,940
5,838
0
5,769
8,121
11,800
0
L
31,594
22,396
0
6,620
18,720
7,630
0
10,281
8,414
0
60,200
L
Danzaburou
Im Xenocide
Danzaburou
13,200
6,745
0
4,202
22,699
9,965
0
10,979
11,695
0
38,378
W
Hun Batz
Jairolasrolas
Hun Batz
17,425
3,343
0
0
15,902
7,619
0
649
15,253
0
32,631
L
15,040
6,272
0
3,086
23,825
11,634
0
12,390
11,410
0
35,522
W
21,394
4,066
2,924
1,618
14,869
9,575
0
168
14,701
43,586
0
W
7,359
1,372
0
0
12,322
16,651
0
819
11,503
13,789
0
W
Cthulhu
ToastyPunk
Cthulhu
18,399
1,223
880
2,582
17,982
18,257
0
1,001
16,981
34,360
0
L
7,878
2,075
0
128
14,968
7,114
0
7,583
7,360
0
17,770
W
Medusa
quelaverga
Medusa
22,149
10,275
0
2,378
16,255
7,505
0
544
15,711
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,182
Gold Earned
66,874
176
Minions Killed
199
4
Camps Cleared
2
797,939
Distance Traveled
862,851
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,535
958
9
1
1
116,117
1
L
Neith
14,536
1,321
53
5
2
155,873
0
L
Danzaburou
12,756
1,160
52
5
0
189,886
0
W
Hun Batz
14,001
1,273
37
3
0
187,936
0
L
Mulan
13,089
1,190
45
4
1
172,046
0
W
Ra
14,872
1,352
56
5
0
196,983
0
W
Ares
11,490
1,045
17
2
0
145,965
1
W
Cthulhu
12,271
1,116
40
4
0
191,158
1
L
Thor
11,266
1,024
17
2
0
164,017
3
W
Medusa
14,240
1,295
49
4
2
140,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role