Player Matchup

King Arthur
King Arthur
RoyLost
King Arthur
Level 67
God Stats
8W - 3L
1,638 SR
Queue Stats
81W - 83L
1,215 Elo+
Party 1
Thanatos
Thanatos
SerialKiller134
Thanatos
Level 75
God Stats
14W - 15L
1,456 SR
Queue Stats
46W - 44L
1,109 Elo+
Party 1
Artemis
Artemis
TheUnepicOne
Artemis
Level 22
God Stats
5W - 5L
1,575 SR
Queue Stats
5W - 5L
1,254 Elo+
Party 1
Geb
Geb
Yogshoggoth
Geb
Level 25
God Stats
3W - 6L
1,502 SR
Queue Stats
34W - 55L
1,109 Elo+
Party 1
Baba Yaga
Baba Yaga
Zamorak Spawn
Baba Yaga
Level 65
God Stats
4W - 11L
1,180 SR
Queue Stats
306W - 323L
1,405 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,219 Elo+

VS

Team Averages
Level 48
1,428 SR
1,264 Elo+
Scylla
Scylla
Dankrupt-_-Memer
Scylla
Level 60
God Stats
9W - 8L
1,500 SR
Queue Stats
134W - 185L
1,238 Elo+
Party 2
Arachne
Arachne
lu812ciol
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,268 Elo+
Party 2
Aphrodite
Aphrodite
monkeysniper2728
Aphrodite
Level 7
God Stats
11W - 20L
1,318 SR
Queue Stats
88W - 152L
1,287 Elo+
Party 2
King Arthur
King Arthur
qelz333
King Arthur
Level 69
God Stats
2W - 9L
1,503 SR
Queue Stats
23W - 59L
1,287 Elo+
Party 2
Medusa
Medusa
yafavmary
Medusa
Level 44
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RoyLost
King Arthur
17
4 / 3 / 6
10,579
504
7,849
14,949
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
19
8 / 1 / 12
12,358
588
18,228
18,968
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
TheUnepicOne
Artemis
14
3 / 3 / 4
8,855
422
10,256
11,689
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 7
8,080
385
3,935
14,651
13,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Zamorak Spawn
Baba Yaga
18
6 / 3 / 6
11,283
537
15,500
16,193
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,684
414
6,375
11,951
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
lu812ciol
Arachne
17
4 / 5 / 2
10,803
514
11,599
20,550
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
14
3 / 5 / 3
8,434
402
4,102
12,300
7,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
qelz333
King Arthur
15
4 / 3 / 1
9,666
460
12,710
20,176
9,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
yafavmary
Medusa
14
2 / 2 / 4
8,477
404
8,618
9,815
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
13
13
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
King Arthur
RoyLost
King Arthur
4
3
6
2.33
W
Thanatos
8
1
12
14
W
Artemis
TheUnepicOne
Artemis
3
3
4
1.67
W
0
3
7
1.17
W
Baba Yaga
Zamorak Spawn
Baba Yaga
6
3
6
3
L
Arachne
lu812ciol
Arachne
4
5
2
1
L
Aphrodite
3
5
3
0.9
L
King Arthur
qelz333
King Arthur
4
3
1
1.5
L
Medusa
yafavmary
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,768
Damage
43,404
76,450
Taken
74,792
46,695
Mitigated
32,230
37,597
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
311
474
2,250
11,951
3,542
0
5,027
6,924
47,790
0
W
King Arthur
RoyLost
King Arthur
7,849
401
498
5,264
14,949
12,042
1,211
788
13,869
0
49,084
W
Thanatos
18,228
5,041
0
18,559
18,968
8,770
763
1,511
17,417
0
92,255
W
Artemis
TheUnepicOne
Artemis
10,256
3,356
0
4,111
11,689
4,612
2,876
974
10,715
0
39,971
W
3,935
248
477
799
14,651
13,945
373
3,460
11,108
25,716
0
W
Baba Yaga
Zamorak Spawn
Baba Yaga
15,500
1,065
657
7,232
16,193
7,326
2,483
3,530
12,414
88,503
0
L
Arachne
lu812ciol
Arachne
11,599
7,920
0
9,840
20,550
7,753
0
3,689
16,686
0
69,947
L
Aphrodite
4,102
498
4,991
4,634
12,300
7,764
341
4,171
8,104
26,969
0
L
King Arthur
qelz333
King Arthur
12,710
1,450
0
3,019
20,176
9,954
325
4,504
15,206
242
55,601
L
Medusa
yafavmary
Medusa
8,618
3,399
529
2,500
9,815
3,217
519
2,044
7,771
0
48,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
46,064
462
Minions Killed
427
0
Camps Cleared
0
2,080,892
Distance Traveled
1,862,090
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,684
414
87
4
0
352,539
4
W
King Arthur
10,579
504
85
4
0
467,381
4
W
Thanatos
12,358
588
147
7
0
470,012
2
W
Artemis
8,855
422
69
3
0
379,698
6
W
Geb
8,080
385
34
2
0
384,990
1
W
Baba Yaga
11,283
537
127
6
0
378,811
5
L
Arachne
10,803
514
118
6
0
405,630
2
L
Aphrodite
8,434
402
50
2
0
343,534
3
L
King Arthur
9,666
460
90
4
0
354,921
2
L
Medusa
8,477
404
82
4
0
405,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role