Player Matchup

Merlin
Merlin
General_Gurke44
Merlin
Level 28
God Stats
2W - 10L
1,245 SR
Queue Stats
424W - 505L
1,380 Elo+
Party 1
Nemesis
Nemesis
JosX_Hid
Nemesis
Level 3
God Stats
1W - 3L
1,236 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 3
Neith
Neith
NoobMaster2455
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 3
Fenrir
Fenrir
Tofftorri135
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,354 Elo+
Party 1
Bellona
Bellona
th3_ch0n1t4
Bellona
Level 7
God Stats
2W - 8L
1,091 SR
Queue Stats
4W - 13L
1,103 Elo+
Party 3
Team Averages
Level 13
1,314 SR
1,263 Elo+

VS

Team Averages
Level 19
1,417 SR
1,386 Elo+
Ao Kuang
Ao Kuang
Bcdub2020
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo
Bastet
Bastet
LeafB_BosnaStyl3
Bastet
Level 26
God Stats
4W - 9L
1,106 SR
Queue Stats
72W - 82L
1,402 Elo+
Party 2
Loki
Loki
Leafb 0gg4n
Loki
Level 17
God Stats
48W - 49L
1,479 SR
Queue Stats
95W - 138L
1,324 Elo+
Party 2
Skadi
Skadi
leafb_j031
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 2
Thor
Thor
xarrrooz
Thor
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 200L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
8,367
440
9,370
9,278
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
JosX_Hid
Nemesis
12
2 / 5 / 3
7,858
414
3,485
10,331
3,824
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 4
7,422
391
2,214
8,921
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
4 / 5 / 4
8,425
443
7,433
12,062
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
th3_ch0n1t4
Bellona
9
1 / 6 / 3
6,908
364
2,594
10,105
3,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bcdub2020
Ao Kuang
12
0 / 6 / 3
7,871
414
1,187
9,997
3,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 0 / 1
8,996
473
5,489
6,453
1,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 5
8,273
435
4,071
6,218
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
13
1 / 6 / 6
8,302
437
7,210
11,757
3,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
16
16 / 4 / 1
10,565
556
17,785
11,511
4,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
27
28
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bcdub2020
Ao Kuang
0
6
3
0.25
L
4
6
2
0.83
L
Nemesis
JosX_Hid
Nemesis
2
5
3
0.7
W
8
0
1
8.5
W
2
1
5
4.5
L
1
6
4
0.5
L
Fenrir
4
5
4
1.2
W
Skadi
1
6
6
0.67
L
Bellona
th3_ch0n1t4
Bellona
1
6
3
0.42
W
Thor
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
35,742
50,697
Taken
45,936
16,920
Mitigated
15,446
8,237
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bcdub2020
Ao Kuang
1,187
368
0
402
9,997
3,060
3,586
1,088
8,821
22,127
0
L
9,370
1,009
195
356
9,278
2,884
0
163
9,115
47,751
0
L
Nemesis
JosX_Hid
Nemesis
3,485
1,105
0
751
10,331
3,824
389
863
9,468
0
29,792
W
5,489
1,451
0
1,680
6,453
1,944
994
1,553
4,678
0
16,040
W
4,071
723
0
1,763
6,218
1,940
135
333
5,843
0
34,453
L
2,214
1,874
0
2,237
8,921
2,276
308
0
8,921
0
16,415
L
Fenrir
7,433
1,583
0
2,910
12,062
4,025
0
0
12,062
0
19,655
W
Skadi
7,210
4,207
0
4,010
11,757
3,567
1,772
5,052
6,255
0
42,737
L
Bellona
th3_ch0n1t4
Bellona
2,594
600
0
1,788
10,105
3,911
579
161
9,944
0
18,708
W
Thor
17,785
4,285
0
2,668
11,511
4,935
1,192
534
10,969
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
44,007
253
Minions Killed
296
0
Camps Cleared
0
1,383,209
Distance Traveled
1,586,512
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,871
414
52
3
0
261,448
0
L
Merlin
8,367
440
102
5
0
267,088
2
L
Nemesis
7,858
414
54
3
0
275,505
1
W
Bastet
8,996
473
30
2
0
391,329
0
W
Loki
8,273
435
61
3
0
331,082
0
L
Neith
7,422
391
39
2
0
266,399
0
L
Fenrir
8,425
443
24
1
0
311,498
1
W
Skadi
8,302
437
80
4
0
294,459
0
L
Bellona
6,908
364
34
2
0
262,719
3
W
Thor
10,565
556
73
4
0
308,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role