Player Matchup

Danzaburou
Danzaburou
Codered1874
Danzaburou
Level 29
God Stats
13W - 13L
1,212 SR
Queue Stats
69W - 70L
1,228 Elo+
Solo
Tiamat
Tiamat
Hrefa
Tiamat
Level 12
God Stats
7W - 16L
1,233 SR
Queue Stats
16W - 32L
1,303 Elo+
Solo
Cerberus
Cerberus
M-FlyStone
Cerberus
Level 28
God Stats
4W - 4L
1,745 SR
Queue Stats
69W - 80L
1,416 Elo+
Solo
Pele
Pele
nero_154i
Pele
Level 12
God Stats
17W - 11L
1,500 SR
Queue Stats
39W - 33L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
waanwaangujaba
Zhong Kui
Level 18
God Stats
28W - 11L
1,842 SR
Queue Stats
193W - 195L
1,471 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,378 Elo+

VS

Team Averages
Level 22
1,512 SR
1,346 Elo+
Danzaburou
Danzaburou
Belka400
Danzaburou
Level 18
God Stats
0W - 4L
1,346 SR
Queue Stats
33W - 51L
1,245 Elo+
Solo
King Arthur
King Arthur
ICEiNator9023
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Kali
Kali
demons-x39
Kali
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
eduard_903
Cthulhu
Level 8
God Stats
1W - 1L
1,717 SR
Queue Stats
11W - 36L
1,308 Elo+
Solo
Tiamat
Tiamat
xX-MrGloBox-Xx
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codered1874
Danzaburou
16
8 / 2 / 24
10,101
1,122
19,811
9,591
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Hrefa
Tiamat
17
8 / 1 / 20
10,018
1,113
11,331
3,775
5,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
M-FlyStone
Cerberus
17
5 / 0 / 29
10,920
1,213
9,606
8,616
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
12 / 1 / 15
10,953
1,217
11,753
7,666
3,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
waanwaangujaba
Zhong Kui
16
10 / 1 / 18
9,979
1,109
14,876
7,183
5,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belka400
Danzaburou
13
0 / 5 / 1
8,135
904
5,130
9,747
3,397
King Arthur
ICEiNator9023
King Arthur
13
0 / 14 / 1
7,639
849
6,992
21,421
8,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 6 / 2
9,836
1,093
8,469
17,345
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
eduard_903
Cthulhu
13
0 / 11 / 0
7,554
839
1,518
15,513
6,314
13
2 / 7 / 0
8,632
959
8,552
12,345
6,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
9
43
Kills
5
5
Deaths
43
106
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Belka400
Danzaburou
0
5
1
0.1
W
Danzaburou
Codered1874
Danzaburou
8
2
24
10
W
Tiamat
Hrefa
Tiamat
8
1
20
18
L
King Arthur
ICEiNator9023
King Arthur
0
14
1
0.04
W
Cerberus
M-FlyStone
Cerberus
5
0
29
19.5
L
3
6
2
0.67
L
Cthulhu
eduard_903
Cthulhu
0
11
0
0
W
Pele
12
1
15
19.5
W
Zhong Kui
waanwaangujaba
Zhong Kui
10
1
18
19
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,377
Damage
30,661
36,831
Taken
76,371
24,713
Mitigated
31,526
12,417
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Belka400
Danzaburou
5,130
197
0
313
9,747
3,397
0
2,910
6,837
0
12,851
W
Danzaburou
Codered1874
Danzaburou
19,811
10,398
0
3,204
9,591
3,824
0
4,159
5,432
0
36,165
W
Tiamat
Hrefa
Tiamat
11,331
293
552
2,094
3,775
5,166
0
496
3,279
19,864
0
L
King Arthur
ICEiNator9023
King Arthur
6,992
2,231
0
0
21,421
8,189
0
12,905
8,516
0
13,415
W
Cerberus
M-FlyStone
Cerberus
9,606
1,257
0
2,519
8,616
7,480
0
2,406
6,210
27,126
0
L
8,469
3,286
0
3,275
17,345
6,943
0
7,502
9,843
0
17,682
L
Cthulhu
eduard_903
Cthulhu
1,518
105
130
0
15,513
6,314
0
6,244
9,269
8,542
0
W
Pele
11,753
5,709
0
1,265
7,666
3,132
0
927
6,739
0
15,883
W
Zhong Kui
waanwaangujaba
Zhong Kui
14,876
3,219
1,475
1,308
7,183
5,111
0
2,082
5,101
22,372
0
L
8,552
865
0
589
12,345
6,683
0
6,252
6,093
14,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
41,796
141
Minions Killed
62
2
Camps Cleared
2
828,668
Distance Traveled
688,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,135
904
12
1
1
144,893
0
W
Danzaburou
10,101
1,122
38
4
1
147,940
0
W
Tiamat
10,018
1,113
16
2
0
171,797
0
L
King Arthur
7,639
849
8
1
0
110,938
0
W
Cerberus
10,920
1,213
46
5
0
191,878
0
L
Kali
9,836
1,093
15
2
1
176,155
0
L
Cthulhu
7,554
839
18
2
0
114,999
0
W
Pele
10,953
1,217
16
2
1
158,905
1
W
Zhong Kui
9,979
1,109
25
3
0
158,148
0
L
Tiamat
8,632
959
9
1
0
141,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role