Player Matchup

Hou Yi
Hou Yi
Atsui-yuki
Hou Yi
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 135L
1,448 Elo+
Party 2
Vamana
Vamana
Davidgdlc
Vamana
Level 107
God Stats
1W - 4L
1,439 SR
Queue Stats
69W - 73L
1,589 Elo+
Party 3
Pele
Pele
Der_Hedde
Pele
Level 64
God Stats
2W - 3L
1,491 SR
Queue Stats
59W - 63L
1,453 Elo+
Party 2
Bacchus
Bacchus
basti456
Bacchus
Level 89
God Stats
11W - 10L
1,783 SR
Queue Stats
655W - 663L
1,469 Elo+
Solo
Hades
Hades
nikotito08
Hades
Level 97
God Stats
46W - 28L
1,784 SR
Queue Stats
111W - 117L
1,546 Elo+
Party 3
Team Averages
Level 92
1,599 SR
1,501 Elo+

VS

Team Averages
Level 133
1,668 SR
1,583 Elo+
Mercury
Mercury
GigaTitan26
Mercury
Level 158
God Stats
13W - 13L
1,543 SR
Queue Stats
377W - 387L
1,585 Elo+
Party 1
Chaac
Chaac
I BERRY I 96
Chaac
Level 112
God Stats
1W - 0L
1,857 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
MrFister1991
Nox
Level 154
God Stats
3W - 3L
1,625 SR
Queue Stats
295W - 258L
1,600 Elo+
Solo
Cernunnos
Cernunnos
NinjaChaos
Cernunnos
Level 123
God Stats
5W - 5L
1,373 SR
Queue Stats
334W - 316L
1,598 Elo+
Party 1
Khepri
Khepri
RoryMcDona69
Khepri
Level 119
God Stats
3W - 1L
1,945 SR
Queue Stats
57W - 28L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atsui-yuki
Hou Yi
19
4 / 5 / 3
11,921
497
6,614
21,039
8,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Davidgdlc
Vamana
20
5 / 4 / 1
13,048
544
15,269
24,334
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
20
3 / 4 / 7
12,297
512
10,345
21,616
8,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
basti456
Bacchus
13
4 / 6 / 7
9,558
398
11,869
19,427
19,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
17
0 / 9 / 3
10,873
453
9,954
18,436
8,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GigaTitan26
Mercury
20
12 / 2 / 8
15,233
635
19,073
16,161
9,466
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 12
13,420
559
13,765
22,230
23,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 4 / 8
13,358
557
18,716
11,820
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
NinjaChaos
Cernunnos
20
4 / 4 / 11
13,613
567
13,812
19,105
8,650
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
16
0 / 3 / 12
10,719
447
3,574
12,579
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
16
Kills
28
28
Deaths
16
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Atsui-yuki
Hou Yi
4
5
3
1.1
L
Vamana
Davidgdlc
Vamana
5
4
1
1.38
L
Pele
3
4
7
1.63
W
Mercury
GigaTitan26
Mercury
12
2
8
8
W
3
3
12
3
W
9
4
8
3.25
W
Cernunnos
NinjaChaos
Cernunnos
4
4
11
2.38
W
Khepri
0
3
12
2
L
Bacchus
basti456
Bacchus
4
6
7
1.25
L
Hades
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,051
Damage
68,940
104,852
Taken
81,895
64,672
Mitigated
57,075
32,150
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Atsui-yuki
Hou Yi
6,614
1,996
0
9,248
21,039
8,907
1,014
2,753
18,178
0
90,603
L
Vamana
Davidgdlc
Vamana
15,269
8,431
0
8,341
24,334
19,053
0
1,771
22,497
161
99,627
L
Pele
10,345
2,572
0
8,329
21,616
8,625
0
5,848
15,630
0
115,201
W
Mercury
GigaTitan26
Mercury
19,073
14,897
0
992
16,161
9,466
0
4,744
11,317
0
139,510
W
13,765
3,022
0
9,115
22,230
23,227
1,150
5,656
15,936
4,212
81,620
W
18,716
1,059
0
1,640
11,820
5,152
0
4,374
7,446
78,648
0
W
Cernunnos
NinjaChaos
Cernunnos
13,812
8,080
0
11,474
19,105
8,650
2,623
3,709
15,371
0
105,637
W
Khepri
3,574
318
0
2,218
12,579
10,580
413
6,327
6,202
30,446
0
L
Bacchus
basti456
Bacchus
11,869
1,072
321
1,429
19,427
19,273
376
3,869
15,460
30,451
0
L
Hades
9,954
852
87
4,395
18,436
8,814
792
8,950
9,032
69,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,697
Gold Earned
66,343
646
Minions Killed
643
0
Camps Cleared
0
2,165,636
Distance Traveled
2,370,040
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,921
497
141
6
0
399,850
6
L
Vamana
13,048
544
179
7
0
448,207
1
L
Pele
12,297
512
166
7
0
508,606
6
W
Mercury
15,233
635
178
7
0
613,209
1
W
Chaac
13,420
559
150
6
0
471,260
1
W
Nox
13,358
557
121
5
0
430,602
10
W
Cernunnos
13,613
567
149
6
0
422,968
7
W
Khepri
10,719
447
45
2
0
432,001
9
L
Bacchus
9,558
398
28
1
0
405,289
8
L
Hades
10,873
453
132
6
0
403,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role