Player Matchup

Tiamat
Tiamat
Chexwiki
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Neith
Neith
NephilimCross
Neith
Level 27
God Stats
18W - 7L
1,648 SR
Queue Stats
161W - 170L
1,442 Elo+
Party 1
Artemis
Artemis
SparkleAttaack
Artemis
Level 8
God Stats
11W - 11L
1,488 SR
Queue Stats
11W - 11L
1,426 Elo+
Party 3
Medusa
Medusa
Venceres
Medusa
Level 26
God Stats
139W - 113L
1,577 SR
Queue Stats
196W - 195L
1,475 Elo+
Party 1
Athena
Athena
Wiccbacc
Athena
Level 7
God Stats
2W - 3L
1,726 SR
Queue Stats
27W - 26L
1,497 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,468 Elo+

VS

Team Averages
Level 40
1,550 SR
1,597 Elo+
Vamana
Vamana
AndChazy
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blondas1
Tsukuyomi
Level 13
God Stats
3W - 1L
1,836 SR
Queue Stats
61W - 53L
1,793 Elo+
Party 2
Kukulkan
Kukulkan
CBEPX
Kukulkan
Level 27
God Stats
55W - 31L
1,171 SR
Queue Stats
109W - 82L
1,341 Elo+
Solo
Ymir
Ymir
lolmen34
Ymir
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 72L
1,793 Elo+
Party 2
Cthulhu
Cthulhu
rozjebmidupe
Cthulhu
Level 25
God Stats
7W - 5L
1,740 SR
Queue Stats
40W - 40L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chexwiki
Tiamat
15
1 / 11 / 4
9,327
933
5,603
16,843
7,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 3
11,096
1,110
11,157
23,582
8,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 11 / 5
10,122
1,012
7,801
21,078
8,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Venceres
Medusa
16
2 / 10 / 5
10,270
1,027
13,625
20,259
8,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Wiccbacc
Athena
13
0 / 4 / 1
8,270
827
1,355
6,367
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AndChazy
Vamana
17
9 / 1 / 14
11,649
1,165
12,099
10,073
10,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Blondas1
Tsukuyomi
18
16 / 3 / 17
13,013
1,301
24,847
11,246
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
CBEPX
Kukulkan
16
4 / 1 / 14
10,492
1,049
9,892
6,130
2,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
19
10 / 2 / 22
11,981
1,198
15,520
11,016
6,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
rozjebmidupe
Cthulhu
18
4 / 2 / 32
11,190
1,119
20,485
13,962
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
9
Kills
43
43
Deaths
9
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Vamana
AndChazy
Vamana
9
1
14
16
W
Tsukuyomi
Blondas1
Tsukuyomi
16
3
17
8.17
W
Kukulkan
CBEPX
Kukulkan
4
1
14
11
L
Tiamat
Chexwiki
Tiamat
1
11
4
0.27
L
5
7
3
0.93
L
1
11
5
0.32
L
Medusa
Venceres
Medusa
2
10
5
0.45
L
Athena
Wiccbacc
Athena
0
4
1
0.13
W
Ymir
10
2
22
10.5
W
Cthulhu
rozjebmidupe
Cthulhu
4
2
32
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,541
Damage
82,843
88,129
Taken
52,427
35,768
Mitigated
39,683
4,623
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AndChazy
Vamana
12,099
6,552
0
1,736
10,073
10,574
0
541
8,692
0
35,701
W
Tsukuyomi
Blondas1
Tsukuyomi
24,847
7,779
0
1,022
11,246
5,001
0
931
9,162
0
36,064
W
Kukulkan
CBEPX
Kukulkan
9,892
1,076
0
15
6,130
2,975
0
1,029
5,101
22,002
0
L
Tiamat
Chexwiki
Tiamat
5,603
1,157
0
1,295
16,843
7,635
0
8,355
8,363
16,224
0
L
11,157
7,442
0
1,993
23,582
8,974
0
12,210
11,197
0
30,704
L
7,801
4,148
0
1,071
21,078
8,064
0
11,283
9,620
0
20,570
L
Medusa
Venceres
Medusa
13,625
9,938
0
0
20,259
8,157
0
10,494
9,665
0
29,935
L
Athena
Wiccbacc
Athena
1,355
529
0
264
6,367
2,938
0
2,955
3,387
5,476
0
W
Ymir
15,520
3,012
0
0
11,016
6,820
0
1,433
9,583
28,597
0
W
Cthulhu
rozjebmidupe
Cthulhu
20,485
1,606
1,021
2,954
13,962
14,313
0
3,024
9,710
32,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
58,325
112
Minions Killed
176
3
Camps Cleared
7
685,480
Distance Traveled
1,022,663
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,649
1,165
51
5
5
215,352
0
W
Tsukuyomi
13,013
1,301
27
3
0
228,225
0
W
Kukulkan
10,492
1,049
30
3
1
204,564
0
L
Tiamat
9,327
933
18
2
0
150,616
1
L
Neith
11,096
1,110
35
4
1
154,976
0
L
Artemis
10,122
1,012
24
2
0
134,158
0
L
Medusa
10,270
1,027
31
3
1
177,551
0
L
Athena
8,270
827
4
0
1
68,179
1
W
Ymir
11,981
1,198
38
4
1
182,351
3
W
Cthulhu
11,190
1,119
30
3
0
192,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role