Player Matchup

Tsukuyomi
Tsukuyomi
G FOB5587
Tsukuyomi
Level 26
God Stats
9W - 8L
1,631 SR
Queue Stats
51W - 46L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Getting De Niro
Cthulhu
Level 6
God Stats
2W - 6L
1,572 SR
Queue Stats
17W - 28L
1,495 Elo+
Party 2
Discordia
Discordia
J3II3Y
Discordia
Level 18
God Stats
24W - 25L
1,500 SR
Queue Stats
471W - 453L
1,449 Elo+
Solo
Kukulkan
Kukulkan
KSG4D
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,219 Elo+
Party 2
Raijin
Raijin
cdjcdkj
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,275 Elo+
Party 2
Team Averages
Level 11
1,541 SR
1,376 Elo+

VS

Team Averages
Level 45
1,657 SR
1,715 Elo+
Tiamat
Tiamat
ArcaneWisteria
Tiamat
Level 140
God Stats
8W - 5L
1,776 SR
Queue Stats
138W - 104L
1,748 Elo+
Party 1
Odin
Odin
GladiateCanoe14
Odin
Level 28
God Stats
32W - 38L
1,476 SR
Queue Stats
94W - 128L
1,396 Elo+
Solo
Fenrir
Fenrir
I Sparda I
Fenrir
Level 16
God Stats
7W - 2L
1,700 SR
Queue Stats
29W - 3L
1,798 Elo+
Party 1
Baba Yaga
Baba Yaga
R3dShark20
Baba Yaga
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 2L
1,798 Elo+
Party 1
Da Ji
Da Ji
SnoopdogSniper
Da Ji
Level 29
God Stats
17W - 13L
1,833 SR
Queue Stats
71W - 46L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G FOB5587
Tsukuyomi
15
0 / 2 / 1
9,215
838
3,355
3,800
1,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 1
9,260
842
4,629
17,465
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
J3II3Y
Discordia
15
1 / 9 / 1
9,675
880
12,211
20,220
7,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
KSG4D
Kukulkan
15
0 / 13 / 2
9,302
846
3,571
15,301
5,750
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
cdjcdkj
Raijin
15
1 / 13 / 0
9,645
877
5,683
17,408
6,710
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 24
12,908
1,173
23,887
5,360
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 1 / 24
11,343
1,031
4,258
8,254
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
I Sparda I
Fenrir
18
10 / 1 / 22
12,162
1,106
9,619
8,578
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
R3dShark20
Baba Yaga
17
1 / 1 / 21
10,304
937
8,961
10,584
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 0 / 19
12,666
1,151
21,687
9,114
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
153
2
Kills
43
43
Deaths
3
5
Assists
110
Player
Kills
Deaths
Assists
KDA
W
12
0
24
24
L
Tsukuyomi
G FOB5587
Tsukuyomi
0
2
1
0.25
L
0
6
1
0.08
W
3
1
24
15
W
Fenrir
I Sparda I
Fenrir
10
1
22
21
L
Discordia
J3II3Y
Discordia
1
9
1
0.17
L
Kukulkan
KSG4D
Kukulkan
0
13
2
0.08
W
Baba Yaga
R3dShark20
Baba Yaga
1
1
21
11.5
W
17
0
19
26.5
L
Raijin
cdjcdkj
Raijin
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
68,412
74,194
Taken
41,890
41,817
Mitigated
24,279
926
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,887
2,518
0
2,216
5,360
4,436
0
3,011
2,284
42,295
0
L
Tsukuyomi
G FOB5587
Tsukuyomi
3,355
1,239
0
84
3,800
1,103
0
1,270
2,399
0
8,734
L
4,629
221
0
386
17,465
20,877
0
6,821
10,213
22,710
0
W
4,258
0
0
0
8,254
3,269
0
4,514
2,877
0
14,931
W
Fenrir
I Sparda I
Fenrir
9,619
4,514
0
947
8,578
7,630
0
3,776
4,752
0
16,260
L
Discordia
J3II3Y
Discordia
12,211
1,651
0
456
20,220
7,377
0
8,535
11,425
28,541
0
L
Kukulkan
KSG4D
Kukulkan
3,571
771
0
0
15,301
5,750
0
6,186
8,846
14,728
0
W
Baba Yaga
R3dShark20
Baba Yaga
8,961
832
155
2,384
10,584
4,685
0
7,936
2,536
26,315
0
W
21,687
9,423
0
1,892
9,114
4,259
0
6,355
2,634
0
31,650
L
Raijin
cdjcdkj
Raijin
5,683
1,288
0
0
17,408
6,710
0
9,044
7,993
12,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
59,383
112
Minions Killed
164
3
Camps Cleared
8
731,133
Distance Traveled
1,094,741
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,908
1,173
65
6
0
225,222
0
L
Tsukuyomi
9,215
838
15
1
0
74,096
0
L
Cthulhu
9,260
842
26
2
1
188,550
0
W
Odin
11,343
1,031
27
2
1
243,640
0
W
Fenrir
12,162
1,106
15
1
1
227,223
0
L
Discordia
9,675
880
32
3
1
194,471
0
L
Kukulkan
9,302
846
27
2
1
134,696
2
W
Baba Yaga
10,304
937
33
3
0
177,383
0
W
Da Ji
12,666
1,151
24
2
6
221,273
0
L
Raijin
9,645
877
12
1
0
139,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role