Player Matchup

Izanami
Izanami
li_PANKUN_il
Izanami
Level 56
God Stats
41W - 21L
1,441 SR
Queue Stats
101W - 62L
1,535 Elo+
Party 1
Scylla
Scylla
naoto4402
Scylla
Level 68
God Stats
7W - 4L
1,523 SR
Queue Stats
36W - 27L
1,363 Elo+
Party 1
Hercules
Hercules
potakunano_GG
Hercules
Level 69
God Stats
4W - 1L
1,542 SR
Queue Stats
61W - 54L
1,392 Elo+
Party 1
Team Averages
Level 64
1,502 SR
1,430 Elo+

VS

Team Averages
Level 109
1,443 SR
1,476 Elo+
Guan Yu
Guan Yu
AdanteBloodmoon
Guan Yu
Level 138
God Stats
2W - 8L
1,450 SR
Queue Stats
120W - 149L
1,485 Elo+
Solo
Artemis
Artemis
SecretWRLD
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Segura-nieblas
Nu Wa
Level 82
God Stats
12W - 11L
1,378 SR
Queue Stats
121W - 148L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
li_PANKUN_il
Izanami
10
0 / 4 / 2
6,608
661
4,327
9,730
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
naoto4402
Scylla
9
0 / 6 / 2
6,286
629
3,446
6,734
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
potakunano_GG
Hercules
10
2 / 2 / 1
7,067
707
3,832
8,492
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
8,419
842
3,381
9,224
4,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
SecretWRLD
Artemis
11
3 / 0 / 7
7,637
764
10,219
7,456
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 2 / 4
7,674
767
8,072
4,823
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
12
12
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Artemis
SecretWRLD
Artemis
3
0
7
6.5
W
4
2
4
3
L
Izanami
li_PANKUN_il
Izanami
0
4
2
0.25
L
Scylla
naoto4402
Scylla
0
6
2
0.17
L
Hercules
potakunano_GG
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,605
Damage
21,672
24,956
Taken
21,503
9,289
Mitigated
8,742
6,986
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,381
332
1,206
1,960
9,224
4,685
0
697
8,447
0
17,766
W
Artemis
SecretWRLD
Artemis
10,219
3,672
0
5,057
7,456
2,477
939
997
6,309
0
38,375
W
8,072
2,307
0
316
4,823
1,580
192
1,522
3,121
25,035
0
L
Izanami
li_PANKUN_il
Izanami
4,327
2,594
0
2,458
9,730
2,669
0
2,597
6,839
0
33,103
L
Scylla
naoto4402
Scylla
3,446
51
0
730
6,734
1,588
0
2,468
4,036
19,638
0
L
Hercules
potakunano_GG
Hercules
3,832
690
1,053
2,745
8,492
5,032
0
2,397
5,937
0
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
23,730
130
Minions Killed
136
0
Camps Cleared
0
517,336
Distance Traveled
535,814
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,419
842
27
3
0
204,304
0
W
Artemis
7,637
764
60
6
0
153,482
0
W
Nu Wa
7,674
767
49
5
0
178,028
2
L
Izanami
6,608
661
60
6
0
164,964
2
L
Scylla
6,286
629
47
5
0
158,014
1
L
Hercules
7,067
707
23
2
0
194,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role