Player Matchup

Odin
Odin
SuperSaiyaGOD
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,448 Elo+
Party 2
Vamana
Vamana
Track_91
Vamana
Level 83
God Stats
25W - 25L
1,504 SR
Queue Stats
716W - 683L
1,480 Elo+
Party 1
Merlin
Merlin
glurps
Merlin
Level 85
God Stats
27W - 24L
1,484 SR
Queue Stats
301W - 301L
1,460 Elo+
Party 1
Ganesha
Ganesha
glurpss
Ganesha
Level 44
God Stats
23W - 22L
1,531 SR
Queue Stats
179W - 184L
1,513 Elo+
Party 1
Apollo
Apollo
grossii
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,556 Elo+
Party 2
Team Averages
Level 59
1,504 SR
1,491 Elo+

VS

Team Averages
Level 80
1,582 SR
1,474 Elo+
Agni
Agni
CarritoOrTroll
Agni
Level 46
God Stats
4W - 2L
1,641 SR
Queue Stats
49W - 43L
1,535 Elo+
Party 3
Yemoja
Yemoja
LSabre
Yemoja
Level 125
God Stats
4W - 3L
1,550 SR
Queue Stats
103W - 123L
1,484 Elo+
Party 3
Thanatos
Thanatos
Optomaton
Thanatos
Level 46
God Stats
25W - 28L
1,478 SR
Queue Stats
622W - 764L
1,337 Elo+
Solo
Guan Yu
Guan Yu
SERSAMA
Guan Yu
Level 127
God Stats
4W - 9L
1,563 SR
Queue Stats
750W - 780L
1,479 Elo+
Party 3
Medusa
Medusa
WaZaBite
Medusa
Level 55
God Stats
7W - 4L
1,679 SR
Queue Stats
55W - 43L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 4
12,564
433
12,929
24,372
9,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Track_91
Vamana
20
11 / 5 / 7
14,971
516
23,469
34,325
20,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
glurps
Merlin
4
0 / 1 / 0
7,284
251
812
2,009
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
glurpss
Ganesha
20
0 / 4 / 16
12,834
443
23,630
31,007
21,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
grossii
Apollo
19
7 / 10 / 4
13,072
451
17,761
25,659
11,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
16,926
584
37,811
23,622
9,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
LSabre
Yemoja
18
2 / 3 / 16
14,673
506
9,904
23,945
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
Optomaton
Thanatos
19
4 / 7 / 9
13,581
468
10,325
25,652
10,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
SERSAMA
Guan Yu
19
3 / 4 / 10
13,287
458
11,864
29,090
28,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
WaZaBite
Medusa
20
11 / 7 / 6
16,029
553
27,892
27,528
11,069
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
24
Kills
29
29
Deaths
24
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
Yemoja
LSabre
Yemoja
2
3
16
3.33
W
Thanatos
Optomaton
Thanatos
4
7
9
1.21
W
Guan Yu
SERSAMA
Guan Yu
3
4
10
2
L
6
9
4
0.89
L
Vamana
Track_91
Vamana
11
5
7
2.9
W
Medusa
WaZaBite
Medusa
11
7
6
2
L
Merlin
glurps
Merlin
0
1
0
0
L
Ganesha
glurpss
Ganesha
0
4
16
2
L
Apollo
grossii
Apollo
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,601
Damage
97,796
117,372
Taken
129,837
62,647
Mitigated
74,450
27,088
Healing
68,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,811
2,444
1,250
12,177
23,622
9,559
3,275
5,300
18,322
158,924
0
W
Yemoja
LSabre
Yemoja
9,904
1,046
10,735
6,597
23,945
14,327
906
3,893
20,052
35,606
0
W
Thanatos
Optomaton
Thanatos
10,325
759
0
15,482
25,652
10,950
1,527
2,339
23,313
0
92,136
W
Guan Yu
SERSAMA
Guan Yu
11,864
1,708
5,290
8,171
29,090
28,545
1,851
8,159
20,931
685
58,096
L
12,929
4,540
0
2,505
24,372
9,094
330
9,038
15,334
0
52,575
L
Vamana
Track_91
Vamana
23,469
12,206
0
9,465
34,325
20,551
0
15,215
19,110
0
126,254
W
Medusa
WaZaBite
Medusa
27,892
17,643
0
9,071
27,528
11,069
4,437
4,751
22,777
0
139,697
L
Merlin
glurps
Merlin
812
252
0
250
2,009
531
0
1,289
720
5,251
0
L
Ganesha
glurpss
Ganesha
23,630
554
1,161
9,135
31,007
21,053
0
15,219
15,788
66,698
0
L
Apollo
grossii
Apollo
17,761
10,356
0
4,572
25,659
11,418
650
7,590
18,069
0
63,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
74,496
430
Minions Killed
635
0
Camps Cleared
0
2,150,733
Distance Traveled
2,602,386
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,926
584
233
8
0
518,488
0
W
Yemoja
14,673
506
46
2
0
574,408
5
W
Thanatos
13,581
468
108
4
0
487,285
0
W
Guan Yu
13,287
458
83
3
0
539,756
1
L
Odin
12,564
433
105
4
0
520,789
1
L
Vamana
14,971
516
186
6
0
585,965
14
W
Medusa
16,029
553
165
6
0
482,449
2
L
Merlin
7,284
251
3
0
0
48,891
1
L
Ganesha
12,834
443
31
1
0
537,338
3
L
Apollo
13,072
451
105
4
0
457,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role