Player Matchup

Tyr
Tyr
EthnicSlur
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,664 Elo+
Solo
Jormungandr
Jormungandr
Nic8U4Lunch
Jormungandr
Level 29
God Stats
7W - 14L
1,773 SR
Queue Stats
196W - 256L
1,405 Elo+
Solo
Hel
Hel
WasabiPapi19
Hel
Level 24
God Stats
22W - 22L
1,483 SR
Queue Stats
240W - 259L
1,439 Elo+
Solo
Awilix
Awilix
c51 islamico us
Awilix
Level 18
God Stats
2W - 2L
1,835 SR
Queue Stats
31W - 25L
1,649 Elo+
Solo
Skadi
Skadi
xHorror_Mike216x
Skadi
Level 14
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,564 Elo+

VS

Team Averages
Level 19
1,530 SR
1,545 Elo+
Tiamat
Tiamat
BowWowzer16
Tiamat
Level 17
God Stats
10W - 11L
1,517 SR
Queue Stats
158W - 159L
1,498 Elo+
Party 1
Olorun
Olorun
Decgoon
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Thor
Thor
FUPAYMi
Thor
Level 26
God Stats
16W - 9L
1,652 SR
Queue Stats
229W - 241L
1,637 Elo+
Solo
Chronos
Chronos
Pastel_Roach_305
Chronos
Level 23
God Stats
2W - 2L
1,275 SR
Queue Stats
136W - 142L
1,421 Elo+
Party 1
Neith
Neith
chickenkwang
Neith
Level 23
God Stats
8W - 4L
1,705 SR
Queue Stats
91W - 76L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,472
498
5,494
11,159
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Nic8U4Lunch
Jormungandr
9
0 / 5 / 0
5,674
436
1,837
10,713
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 9 / 1
6,647
511
3,916
10,114
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 2
5,782
445
2,809
9,120
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 9 / 2
5,605
431
3,478
12,568
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 1 / 8
8,099
623
11,740
6,830
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Decgoon
Olorun
11
1 / 2 / 5
7,122
548
4,527
5,866
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
FUPAYMi
Thor
14
17 / 3 / 1
9,515
732
7,229
8,011
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 9
6,622
509
5,966
6,933
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 0 / 2
9,607
739
9,964
5,919
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
30
30
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
8
9
W
Olorun
Decgoon
Olorun
1
2
5
1.75
L
2
2
3
1.75
W
Thor
FUPAYMi
Thor
17
3
1
5.83
L
Jormungandr
Nic8U4Lunch
Jormungandr
0
5
0
0
W
0
4
9
1.13
L
4
9
1
0.5
L
2
5
2
0.6
W
7
0
2
8
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
39,426
53,674
Taken
33,559
21,266
Mitigated
14,739
12,404
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,740
1,863
0
1,575
6,830
5,370
1,312
1,384
5,371
38,969
0
W
Olorun
Decgoon
Olorun
4,527
2,020
71
2,059
5,866
1,999
1,898
852
4,864
27,674
0
L
5,494
885
0
3,925
11,159
7,344
69
5,932
4,845
0
27,864
W
Thor
FUPAYMi
Thor
7,229
1,722
0
2,346
8,011
2,921
0
898
7,038
0
46,580
L
Jormungandr
Nic8U4Lunch
Jormungandr
1,837
537
0
1,174
10,713
4,559
152
0
10,713
25,100
0
W
5,966
2,623
0
1,140
6,933
2,190
1,257
1,187
5,671
21,419
0
L
3,916
484
1,357
2,483
10,114
3,192
120
5,322
4,480
16,399
0
L
2,809
1,401
0
2,031
9,120
2,618
0
3,540
5,408
0
18,128
W
9,964
6,398
0
4,669
5,919
2,259
1,727
1,432
4,487
0
69,859
L
3,478
1,685
0
1,434
12,568
3,553
558
6,239
5,995
0
26,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
40,965
219
Minions Killed
376
0
Camps Cleared
0
1,022,467
Distance Traveled
1,156,938
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,099
623
62
5
0
230,931
0
W
Olorun
7,122
548
59
5
0
223,560
0
L
Tyr
6,472
498
56
4
0
270,323
0
W
Thor
9,515
732
79
6
0
264,832
1
L
Jormungandr
5,674
436
37
3
0
187,736
2
W
Chronos
6,622
509
41
3
0
225,532
0
L
Hel
6,647
511
30
2
0
212,656
0
L
Awilix
5,782
445
37
3
0
166,721
1
W
Neith
9,607
739
135
10
0
212,083
0
L
Skadi
5,605
431
59
5
0
185,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role