Player Matchup

Bacchus
Bacchus
Ex_ProPZz
Bacchus
Level 15
God Stats
3W - 1L
1,751 SR
Queue Stats
20W - 25L
1,545 Elo+
Party 1
Vulcan
Vulcan
FohraTrankler
Vulcan
Level 12
God Stats
26W - 19L
1,592 SR
Queue Stats
82W - 57L
1,513 Elo+
Solo
Izanami
Izanami
IcyGrL--
Izanami
Level 28
God Stats
73W - 48L
1,545 SR
Queue Stats
401W - 370L
1,533 Elo+
Party 1
Tiamat
Tiamat
diarmuidhayes05
Tiamat
Level 14
God Stats
0W - 1L
1,904 SR
Queue Stats
5W - 2L
1,597 Elo+
Solo
Bakasura
Bakasura
lowcarb98
Bakasura
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
80W - 96L
1,473 Elo+
Solo
Team Averages
Level 20
1,660 SR
1,532 Elo+

VS

Team Averages
Level 11
1,575 SR
1,556 Elo+
King Arthur
King Arthur
Caratyy199
King Arthur
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Jarcorr-
Ao Kuang
Level 26
God Stats
10W - 3L
1,899 SR
Queue Stats
51W - 36L
1,672 Elo+
Solo
Kukulkan
Kukulkan
JosephAidan1732
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,718 Elo+
Solo
Anhur
Anhur
steinarrrr
Anhur
Level 8
God Stats
14W - 8L
1,680 SR
Queue Stats
174W - 184L
1,638 Elo+
Solo
Bellona
Bellona
tote_seele___
Bellona
Level 4
God Stats
1W - 4L
1,295 SR
Queue Stats
274W - 337L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ex_ProPZz
Bacchus
15
4 / 2 / 3
8,773
418
6,195
13,657
10,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 4 / 3
12,693
604
11,162
8,611
3,478
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IcyGrL--
Izanami
15
4 / 6 / 4
9,341
445
14,892
15,862
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 3
9,693
462
16,156
15,881
11,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
lowcarb98
Bakasura
18
4 / 5 / 2
11,200
533
11,747
17,247
7,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caratyy199
King Arthur
15
2 / 7 / 5
8,973
427
6,394
22,830
10,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Jarcorr-
Ao Kuang
20
13 / 1 / 4
13,302
633
19,569
22,879
9,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
20
8 / 3 / 4
13,103
624
15,127
14,356
6,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
0 / 5 / 5
8,293
395
5,800
14,024
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
12
1 / 3 / 2
7,404
353
2,878
12,981
9,975
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
18
Kills
24
24
Deaths
19
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Caratyy199
King Arthur
2
7
5
0.64
L
Bacchus
Ex_ProPZz
Bacchus
4
2
3
2.75
L
2
4
3
0.88
L
Izanami
IcyGrL--
Izanami
4
6
4
1
W
Ao Kuang
Jarcorr-
Ao Kuang
13
1
4
15
W
Kukulkan
8
3
4
3.33
L
4
7
3
0.79
L
Bakasura
lowcarb98
Bakasura
4
5
2
1
W
Anhur
0
5
5
0.5
W
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,152
Damage
49,768
71,258
Taken
87,070
39,072
Mitigated
40,939
16,475
Healing
23,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Caratyy199
King Arthur
6,394
1,124
0
6,195
22,830
10,602
0
9,318
13,232
0
34,571
L
Bacchus
Ex_ProPZz
Bacchus
6,195
755
0
2,178
13,657
10,689
102
3,965
9,692
15,506
0
L
11,162
2,128
0
1,538
8,611
3,478
448
6,817
1,794
83,850
0
L
Izanami
IcyGrL--
Izanami
14,892
11,792
0
5,531
15,862
5,963
286
4,789
11,073
0
83,781
W
Ao Kuang
Jarcorr-
Ao Kuang
19,569
6,370
0
12,875
22,879
9,729
0
8,203
13,394
119,167
0
W
Kukulkan
15,127
1,069
0
624
14,356
6,225
532
6,969
6,423
110,017
0
L
16,156
1,250
0
4,261
15,881
11,500
732
9,654
6,227
63,627
0
L
Bakasura
lowcarb98
Bakasura
11,747
8,437
0
2,967
17,247
7,442
12
9,471
7,776
0
74,392
W
Anhur
5,800
2,798
0
3,461
14,024
4,408
441
4,371
9,653
0
50,894
W
Bellona
2,878
438
0
538
12,981
9,975
219
4,102
8,733
0
12,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
51,075
576
Minions Killed
534
0
Camps Cleared
0
1,907,232
Distance Traveled
1,930,801
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,973
427
43
2
0
399,623
1
L
Bacchus
8,773
418
20
1
0
399,853
2
L
Vulcan
12,693
604
176
8
0
399,229
7
L
Izanami
9,341
445
131
6
0
315,403
4
W
Ao Kuang
13,302
633
173
8
0
454,240
1
W
Kukulkan
13,103
624
215
10
0
401,446
0
L
Tiamat
9,693
462
112
5
0
346,750
1
L
Bakasura
11,200
533
137
7
0
445,997
3
W
Anhur
8,293
395
83
4
0
355,890
0
W
Bellona
7,404
353
20
1
0
319,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role