Player Matchup

Cthulhu
Cthulhu
ItzzWrightt
Cthulhu
Level 25
God Stats
4W - 1L
1,976 SR
Queue Stats
4W - 1L
1,756 Elo+
Party 2
Scylla
Scylla
ZEUSKOS
Scylla
Level 40
God Stats
1W - 1L
1,783 SR
Queue Stats
4W - 2L
1,756 Elo+
Party 2
Cupid
Cupid
xKBY
Cupid
Level 27
God Stats
4W - 1L
1,510 SR
Queue Stats
4W - 1L
1,756 Elo+
Party 2
Team Averages
Level 31
1,756 SR
1,756 Elo+

VS

Team Averages
Level 45
1,410 SR
1,302 Elo+
Raijin
Raijin
AxeSlayer70
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,378 Elo+
Solo
Anubis
Anubis
LittleGravityy
Anubis
Level 25
God Stats
1W - 6L
1,268 SR
Queue Stats
37W - 31L
1,241 Elo+
Party 1
Fenrir
Fenrir
ghosterickson
Fenrir
Level 85
God Stats
1W - 2L
1,462 SR
Queue Stats
83W - 97L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzzWrightt
Cthulhu
12
2 / 1 / 15
8,775
675
4,902
9,149
6,911
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ZEUSKOS
Scylla
14
13 / 2 / 11
10,796
830
10,613
10,174
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
xKBY
Cupid
14
10 / 1 / 12
10,753
827
15,763
9,320
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 10 / 1
6,865
528
782
9,659
3,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 1
8,520
655
7,539
12,940
5,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 7 / 0
8,507
654
6,630
14,239
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
25
Kills
4
4
Deaths
25
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
10
1
0.05
W
Cthulhu
ItzzWrightt
Cthulhu
2
1
15
9.5
L
2
8
1
0.31
W
Scylla
ZEUSKOS
Scylla
13
2
11
9.25
L
2
7
0
0.29
W
Cupid
xKBY
Cupid
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
14,951
28,643
Taken
36,838
14,443
Mitigated
13,398
7,425
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
782
449
0
115
9,659
3,000
0
4,624
4,857
3,567
0
W
Cthulhu
ItzzWrightt
Cthulhu
4,902
384
78
403
9,149
6,911
76
4,173
4,976
15,304
0
L
7,539
121
111
2,685
12,940
5,372
0
4,553
8,143
24,119
0
W
Scylla
ZEUSKOS
Scylla
10,613
1,205
42
2,848
10,174
3,302
199
1,627
8,547
37,776
0
L
6,630
1,076
159
1,979
14,239
5,026
0
5,616
8,275
0
20,969
W
Cupid
xKBY
Cupid
15,763
11,321
484
3,570
9,320
4,230
2,386
2,537
6,783
0
43,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
23,892
125
Minions Killed
73
0
Camps Cleared
0
614,972
Distance Traveled
486,303
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,865
528
3
0
0
122,931
1
W
Cthulhu
8,775
675
21
2
0
212,726
0
L
Anubis
8,520
655
44
3
0
162,272
0
W
Scylla
10,796
830
50
4
0
206,991
0
L
Fenrir
8,507
654
26
2
0
201,100
0
W
Cupid
10,753
827
54
4
0
195,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role