Player Matchup

Ares
Ares
Barbatrucq
Ares
Level 23
God Stats
17W - 12L
1,775 SR
Queue Stats
249W - 249L
1,404 Elo+
Solo
Cthulhu
Cthulhu
EROCTHADOC
Cthulhu
Level 4
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Bellona
Bellona
Lilludewig33
Bellona
Level 6
God Stats
1W - 2L
1,933 SR
Queue Stats
1W - 3L
1,169 Elo+
Solo
Ullr
Ullr
RxulgZz
Ullr
Level 27
God Stats
0W - 2L
1,393 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Janus
Janus
Unborn Speed
Janus
Level 27
God Stats
5W - 9L
1,773 SR
Queue Stats
95W - 96L
1,503 Elo+
Solo
Team Averages
Level 17
1,672 SR
1,395 Elo+

VS

Team Averages
Level 25
1,539 SR
1,501 Elo+
Hachiman
Hachiman
Acidic116114
Hachiman
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
143W - 131L
1,478 Elo+
Solo
Fenrir
Fenrir
Astrophyisics-
Fenrir
Level 25
God Stats
16W - 10L
1,599 SR
Queue Stats
46W - 54L
1,484 Elo+
Solo
Hera
Hera
D-TOWNBROWN9
Hera
Level 29
God Stats
10W - 7L
1,530 SR
Queue Stats
155W - 118L
1,540 Elo+
Solo
Odin
Odin
Soldierbest321
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,545 Elo+
Solo
Ares
Ares
woodchuker
Ares
Level 27
God Stats
25W - 19L
1,568 SR
Queue Stats
165W - 202L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,822
402
2,936
8,555
4,340
Shoes

Shoes

+6%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
EROCTHADOC
Cthulhu
1
0 / 0 / 0
3,753
313
0
0
0
Bellona
Lilludewig33
Bellona
10
2 / 1 / 1
6,138
512
4,118
6,915
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
RxulgZz
Ullr
9
1 / 2 / 1
5,296
441
3,246
7,991
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 3 / 0
6,470
539
4,688
7,293
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Acidic116114
Hachiman
11
4 / 1 / 3
6,366
531
5,715
3,838
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,480
540
3,933
5,983
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
6,987
582
4,302
5,096
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,670
473
2,201
4,472
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 4
6,650
554
4,542
8,752
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
7
Kills
10
10
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Acidic116114
Hachiman
4
1
3
5.5
W
2
1
0
2
L
0
4
0
0
W
2
2
1
1.25
L
Cthulhu
EROCTHADOC
Cthulhu
0
0
0
0
L
Bellona
Lilludewig33
Bellona
2
1
1
2.5
L
Ullr
RxulgZz
Ullr
1
2
1
0.75
W
0
3
1
0.17
L
4
3
0
1.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
20,693
30,754
Taken
28,141
13,693
Mitigated
12,453
9,334
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Acidic116114
Hachiman
5,715
2,038
0
1,412
3,838
1,096
433
712
3,126
0
31,817
W
3,933
787
0
522
5,983
2,119
200
460
5,423
0
35,175
L
2,936
100
480
1,886
8,555
4,340
0
3,019
5,464
16,270
0
W
4,302
1,032
0
2,347
5,096
1,613
312
3,560
1,536
40,048
0
L
Cthulhu
EROCTHADOC
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Lilludewig33
Bellona
4,118
1,295
0
2,290
6,915
5,088
104
0
6,665
0
23,057
L
Ullr
RxulgZz
Ullr
3,246
1,641
0
2,411
7,991
2,351
0
2,999
4,938
0
23,270
W
2,201
901
0
209
4,472
2,697
322
270
4,027
0
16,745
L
4,688
615
0
2,267
7,293
1,914
36
2,478
4,593
36,675
0
W
4,542
290
0
1,620
8,752
4,928
169
2,622
6,130
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
32,153
185
Minions Killed
282
0
Camps Cleared
0
868,918
Distance Traveled
1,089,191
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,366
531
57
5
0
184,228
0
W
Fenrir
6,480
540
75
6
0
215,468
0
L
Ares
4,822
402
33
3
0
218,093
2
W
Hera
6,987
582
91
8
0
240,063
3
L
Cthulhu
3,753
313
0
0
0
16,674
0
L
Bellona
6,138
512
45
4
0
217,432
1
L
Ullr
5,296
441
40
3
0
208,597
1
W
Odin
5,670
473
37
3
0
217,107
1
L
Janus
6,470
539
67
6
0
208,122
0
W
Ares
6,650
554
22
2
0
232,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role