Player Matchup

Ao Kuang
Ao Kuang
Junioroiluj
Ao Kuang
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
133W - 136L
1,488 Elo+
Solo
Artio
Artio
MeyumiN
Artio
Level 26
God Stats
2W - 1L
1,340 SR
Queue Stats
5W - 5L
1,272 Elo+
Solo
Bellona
Bellona
TkBOpi
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
XaYsAs
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
rickyarnol
Zeus
Level 23
God Stats
33W - 12L
1,682 SR
Queue Stats
63W - 40L
1,670 Elo+
Solo
Team Averages
Level 21
1,547 SR
1,486 Elo+

VS

Team Averages
Level 20
1,460 SR
1,467 Elo+
Anhur
Anhur
Bustinismyhandle
Anhur
Level 16
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 20L
1,497 Elo+
Solo
Scylla
Scylla
Jeshuvol
Scylla
Level 27
God Stats
0W - 2L
1,576 SR
Queue Stats
11W - 9L
1,147 Elo+
Solo
Kukulkan
Kukulkan
Jompuda
Kukulkan
Level 27
God Stats
5W - 2L
1,648 SR
Queue Stats
51W - 22L
1,682 Elo+
Solo
Thoth
Thoth
bradcq
Thoth
Level 24
God Stats
0W - 3L
1,299 SR
Queue Stats
15W - 20L
1,510 Elo+
Solo
Neith
Neith
ilouis13
Neith
Level 7
God Stats
89W - 60L
1,500 SR
Queue Stats
237W - 174L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Junioroiluj
Ao Kuang
20
21 / 6 / 8
17,334
1,445
25,600
25,408
10,434
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
MeyumiN
Artio
20
2 / 6 / 21
13,554
1,130
9,611
21,381
23,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
TkBOpi
Bellona
19
2 / 10 / 15
11,862
989
7,827
21,951
18,092
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
XaYsAs
Thanatos
20
3 / 14 / 13
12,370
1,031
11,558
19,806
6,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 1 / 14
16,256
1,355
42,597
6,908
2,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 25
13,234
1,103
16,299
24,624
9,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jeshuvol
Scylla
19
4 / 11 / 23
12,304
1,025
9,092
19,670
6,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jompuda
Kukulkan
20
8 / 3 / 23
13,732
1,144
26,670
17,751
7,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
bradcq
Thoth
20
14 / 8 / 19
14,078
1,173
21,040
24,432
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ilouis13
Neith
19
2 / 9 / 23
11,670
973
10,779
15,521
5,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
150
43
Kills
37
37
Deaths
43
71
Assists
113
Player
Kills
Deaths
Assists
KDA
L
9
12
25
1.79
L
Scylla
Jeshuvol
Scylla
4
11
23
1.41
L
Kukulkan
Jompuda
Kukulkan
8
3
23
6.5
W
Ao Kuang
Junioroiluj
Ao Kuang
21
6
8
4.17
W
Artio
MeyumiN
Artio
2
6
21
2.08
W
Bellona
TkBOpi
Bellona
2
10
15
0.95
W
Thanatos
XaYsAs
Thanatos
3
14
13
0.68
L
Thoth
bradcq
Thoth
14
8
19
2.94
L
Neith
ilouis13
Neith
2
9
23
1.5
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,193
Damage
83,880
95,454
Taken
101,998
60,285
Mitigated
37,464
23,282
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,299
9,310
0
1,460
24,624
9,067
0
20,435
4,189
0
32,524
L
Scylla
Jeshuvol
Scylla
9,092
2,283
0
848
19,670
6,652
0
15,249
4,421
19,935
0
L
Kukulkan
Jompuda
Kukulkan
26,670
3,636
0
928
17,751
7,272
0
12,228
5,523
59,139
0
W
Ao Kuang
Junioroiluj
Ao Kuang
25,600
10,678
0
10,689
25,408
10,434
0
13,335
11,731
41,724
0
W
Artio
MeyumiN
Artio
9,611
1,362
1,774
5,721
21,381
23,025
0
12,625
8,422
33,605
0
W
Bellona
TkBOpi
Bellona
7,827
1,730
0
342
21,951
18,092
0
11,577
10,052
0
23,482
W
Thanatos
XaYsAs
Thanatos
11,558
2,709
0
4,469
19,806
6,190
0
13,452
6,200
0
17,154
L
Thoth
bradcq
Thoth
21,040
1,638
0
1,113
24,432
8,693
0
17,510
6,922
42,007
0
L
Neith
ilouis13
Neith
10,779
4,307
0
1,134
15,521
5,780
0
12,386
3,135
0
22,492
W
42,597
1,389
0
287
6,908
2,544
0
4,625
2,247
91,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
65,018
225
Minions Killed
219
13
Camps Cleared
3
1,051,773
Distance Traveled
962,360
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,234
1,103
46
4
0
186,022
0
L
Scylla
12,304
1,025
29
2
0
184,463
0
L
Kukulkan
13,732
1,144
84
7
1
231,595
0
W
Ao Kuang
17,334
1,445
32
3
8
221,034
1
W
Artio
13,554
1,130
49
4
0
243,964
0
W
Bellona
11,862
989
30
3
0
197,639
1
W
Thanatos
12,370
1,031
10
1
2
201,104
3
L
Thoth
14,078
1,173
41
3
2
204,348
0
L
Neith
11,670
973
19
2
0
155,932
2
W
Zeus
16,256
1,355
104
9
3
188,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role