Player Matchup

Hachiman
Hachiman
ShutUpAndLift11
Hachiman
Level 52
God Stats
3W - 8L
1,501 SR
Queue Stats
58W - 99L
1,314 Elo+
Solo
Amaterasu
Amaterasu
ThiccShane
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,391 Elo+
Party 1
Persephone
Persephone
WinterBison1015
Persephone
Level 84
God Stats
9W - 3L
1,586 SR
Queue Stats
35W - 31L
1,381 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,362 Elo+

VS

Team Averages
Level 62
1,253 SR
1,227 Elo+
Tiamat
Tiamat
BARE-_-ARMS
Tiamat
Level 84
God Stats
19W - 21L
1,286 SR
Queue Stats
77W - 101L
1,276 Elo+
Solo
Anhur
Anhur
Lunaris4883
Anhur
Level 8
God Stats
3W - 14L
1,227 SR
Queue Stats
7W - 22L
1,075 Elo+
Solo
Sun Wukong
Sun Wukong
gameraria
Sun Wukong
Level 94
God Stats
1W - 1L
1,248 SR
Queue Stats
90W - 117L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 7 / 8
13,249
631
12,037
14,094
5,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ThiccShane
Amaterasu
17
3 / 8 / 10
13,670
651
13,010
26,967
15,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
WinterBison1015
Persephone
20
9 / 7 / 7
15,635
745
24,201
13,085
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 10 / 5
13,456
641
10,839
17,223
11,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 4 / 12
13,603
648
11,796
16,924
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
gameraria
Sun Wukong
19
14 / 3 / 5
15,311
729
22,388
33,105
30,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
16
Kills
22
22
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
10
5
0.75
L
3
4
12
2.25
W
Hachiman
4
7
8
1.14
W
Amaterasu
ThiccShane
Amaterasu
3
8
10
1
W
Persephone
WinterBison1015
Persephone
9
7
7
1.79
L
Sun Wukong
gameraria
Sun Wukong
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,248
Damage
45,023
54,146
Taken
67,252
26,216
Mitigated
48,157
6,892
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,839
626
642
2,946
17,223
11,970
429
7,328
9,492
45,371
0
L
11,796
6,618
408
1,078
16,924
5,235
526
5,834
10,755
0
67,268
W
Hachiman
12,037
7,713
231
1,129
14,094
5,477
1,120
3,162
10,607
0
42,629
W
Amaterasu
ThiccShane
Amaterasu
13,010
7,977
0
4,202
26,967
15,782
1,073
4,231
22,332
0
37,197
W
Persephone
WinterBison1015
Persephone
24,201
1,347
0
1,330
13,085
4,957
987
3,460
9,369
91,059
0
L
Sun Wukong
gameraria
Sun Wukong
22,388
4,567
869
9,151
33,105
30,952
1,259
9,870
22,249
0
76,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
42,370
189
Minions Killed
213
0
Camps Cleared
0
1,029,594
Distance Traveled
1,063,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,456
641
58
3
0
318,299
0
L
Anhur
13,603
648
90
4
0
346,633
0
W
Hachiman
13,249
631
48
2
0
293,235
0
W
Amaterasu
13,670
651
35
2
0
379,826
3
W
Persephone
15,635
745
106
5
0
356,533
0
L
Sun Wukong
15,311
729
65
3
0
398,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role