Player Matchup

Raijin
Raijin
Apacos17
Raijin
Level 20
God Stats
11W - 6L
1,747 SR
Queue Stats
76W - 71L
1,316 Elo+
Party 1
Thor
Thor
JFelipe33
Thor
Level 12
God Stats
4W - 1L
1,802 SR
Queue Stats
15W - 21L
1,415 Elo+
Party 2
Rama
Rama
Kiptill
Rama
Level 25
God Stats
6W - 1L
1,706 SR
Queue Stats
193W - 148L
1,391 Elo+
Party 1
Set
Set
fartandballs
Set
Level 26
God Stats
38W - 20L
1,716 SR
Queue Stats
1,100W - 1,143L
1,470 Elo+
Solo
Izanami
Izanami
luiselomo
Izanami
Level 7
God Stats
3W - 2L
1,443 SR
Queue Stats
5W - 6L
1,323 Elo+
Party 2
Team Averages
Level 18
1,683 SR
1,383 Elo+

VS

Team Averages
Level 18
1,462 SR
1,342 Elo+
Skadi
Skadi
Alphonsox
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lucidifyyy
Tsukuyomi
Level 29
God Stats
13W - 21L
1,521 SR
Queue Stats
113W - 156L
1,435 Elo+
Solo
Olorun
Olorun
Lukidiz
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,208 Elo+
Party 3
Cthulhu
Cthulhu
Phoen1KZ
Cthulhu
Level 3
God Stats
1W - 3L
1,288 SR
Queue Stats
2W - 3L
1,208 Elo+
Party 3
Artio
Artio
Scycon89
Artio
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
122W - 132L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Apacos17
Raijin
11
1 / 0 / 2
5,978
598
1,725
4,102
1,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
3 / 2 / 2
5,918
592
4,352
5,357
1,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
Kiptill
Rama
11
4 / 1 / 1
6,757
676
5,788
5,071
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 3
6,460
646
4,037
7,556
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
luiselomo
Izanami
9
2 / 3 / 2
5,363
536
1,635
3,531
999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alphonsox
Skadi
1
0 / 0 / 0
3,366
337
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Lucidifyyy
Tsukuyomi
10
4 / 3 / 0
6,038
604
4,113
7,911
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Lukidiz
Olorun
8
0 / 3 / 0
4,381
438
2,614
5,142
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Phoen1KZ
Cthulhu
9
3 / 5 / 0
5,044
504
3,253
6,847
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Scycon89
Artio
7
1 / 3 / 0
4,965
497
1,812
8,309
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
8
9
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alphonsox
Skadi
0
0
0
0
W
Raijin
Apacos17
Raijin
1
0
2
2
W
Thor
3
2
2
2
W
Rama
Kiptill
Rama
4
1
1
4.5
L
Tsukuyomi
Lucidifyyy
Tsukuyomi
4
3
0
1.33
L
Olorun
Lukidiz
Olorun
0
3
0
0
L
Cthulhu
Phoen1KZ
Cthulhu
3
5
0
0.6
L
Artio
Scycon89
Artio
1
3
0
0.33
W
4
3
3
1.83
W
Izanami
luiselomo
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
11,792
25,617
Taken
28,209
8,541
Mitigated
12,004
7,553
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alphonsox
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Apacos17
Raijin
1,725
130
0
1,467
4,102
1,452
379
1,462
2,640
31,755
0
W
Thor
4,352
1,828
0
422
5,357
1,895
237
1,486
3,721
0
19,093
W
Rama
Kiptill
Rama
5,788
5,160
0
2,968
5,071
1,611
1,472
1,877
3,194
0
31,959
L
Tsukuyomi
Lucidifyyy
Tsukuyomi
4,113
2,416
0
2,231
7,911
2,217
0
220
7,691
0
28,669
L
Olorun
Lukidiz
Olorun
2,614
729
72
1,490
5,142
1,524
0
1,505
3,637
15,307
0
L
Cthulhu
Phoen1KZ
Cthulhu
3,253
602
0
250
6,847
4,698
0
0
6,847
14,026
0
L
Artio
Scycon89
Artio
1,812
297
0
1,385
8,309
3,565
0
0
8,309
17,739
0
W
4,037
2,015
0
2,446
7,556
2,584
63
1,087
6,469
0
27,625
W
Izanami
luiselomo
Izanami
1,635
1,010
0
250
3,531
999
1,109
1,472
1,914
0
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
23,794
257
Minions Killed
148
0
Camps Cleared
0
896,764
Distance Traveled
792,939
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,366
337
0
0
0
11,850
0
W
Raijin
5,978
598
59
6
0
187,687
2
W
Thor
5,918
592
39
4
0
196,456
3
W
Rama
6,757
676
66
7
0
135,874
0
L
Tsukuyomi
6,038
604
66
7
0
191,708
2
L
Olorun
4,381
438
27
3
0
186,291
0
L
Cthulhu
5,044
504
24
2
0
202,845
1
L
Artio
4,965
497
31
3
0
200,245
0
W
Set
6,460
646
55
6
0
216,656
2
W
Izanami
5,363
536
38
4
0
160,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role