Player Matchup

Thanatos
Thanatos
Borathor
Thanatos
Level 28
God Stats
1W - 6L
1,076 SR
Queue Stats
41W - 27L
1,684 Elo+
Party 1
Osiris
Osiris
Ludovicx
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,600 Elo+
Party 1
Fenrir
Fenrir
Sherpalau
Fenrir
Level 28
God Stats
1W - 3L
1,355 SR
Queue Stats
110W - 108L
1,608 Elo+
Solo
Jormungandr
Jormungandr
TEXHOPEKC
Jormungandr
Level 27
God Stats
2W - 2L
1,499 SR
Queue Stats
19W - 23L
1,613 Elo+
Solo
Neith
Neith
xVa1e
Neith
Level 4
God Stats
5W - 5L
1,774 SR
Queue Stats
15W - 10L
1,852 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,671 Elo+

VS

Team Averages
Level 21
1,633 SR
1,629 Elo+
Ah Muzen Cab
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
Level 8
God Stats
2W - 1L
1,732 SR
Queue Stats
48W - 26L
1,841 Elo+
Solo
Zeus
Zeus
Bo老白
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Muffiee
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 2
Geb
Geb
TeddyWall
Geb
Level 27
God Stats
3W - 1L
1,703 SR
Queue Stats
120W - 115L
1,624 Elo+
Solo
Odin
Odin
nomme
Odin
Level 12
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 10L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Borathor
Thanatos
13
4 / 5 / 3
8,394
494
10,004
13,120
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Ludovicx
Osiris
12
2 / 5 / 1
7,813
460
4,665
13,408
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Fenrir
Sherpalau
Fenrir
12
6 / 7 / 7
8,608
506
7,399
17,289
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TEXHOPEKC
Jormungandr
12
2 / 8 / 5
7,731
455
7,800
16,440
11,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
xVa1e
Neith
12
8 / 9 / 0
8,554
503
10,933
13,908
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
18
11 / 4 / 7
11,304
665
17,103
15,574
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
16
11 / 7 / 4
10,263
604
20,404
13,521
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Muffiee
Bellona
16
8 / 3 / 5
9,908
583
9,729
11,479
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 15
9,080
534
6,003
15,513
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
nomme
Odin
13
2 / 2 / 10
8,447
497
2,546
14,169
6,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
22
Kills
33
34
Deaths
22
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
11
4
7
3.63
L
Thanatos
Borathor
Thanatos
4
5
3
1.1
W
Zeus
11
7
4
1.86
L
Osiris
Ludovicx
Osiris
2
5
1
0.5
W
Bellona
Muffiee
Bellona
8
3
5
3.5
L
Fenrir
Sherpalau
Fenrir
6
7
7
1.36
L
Jormungandr
TEXHOPEKC
Jormungandr
2
8
5
0.56
W
1
6
15
1.42
W
Odin
nomme
Odin
2
2
10
3.5
L
Neith
xVa1e
Neith
8
9
0
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
55,785
74,165
Taken
70,256
45,064
Mitigated
36,830
16,751
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AllergicToWards
Ah Muzen Cab
17,103
8,305
0
10,458
15,574
6,559
4,318
839
14,735
0
88,169
L
Thanatos
Borathor
Thanatos
10,004
2,573
0
9,121
13,120
4,876
0
2,565
10,555
0
41,247
W
Zeus
20,404
1,633
0
3,806
13,521
4,326
270
1,312
12,209
64,847
0
L
Osiris
Ludovicx
Osiris
4,665
2,332
0
370
13,408
8,570
37
4,816
8,592
0
26,433
W
Bellona
Muffiee
Bellona
9,729
2,920
0
3,380
11,479
10,114
2,122
1,155
10,082
0
47,829
L
Fenrir
Sherpalau
Fenrir
7,399
1,710
0
1,520
17,289
15,049
396
8,220
9,069
0
21,968
L
Jormungandr
TEXHOPEKC
Jormungandr
7,800
1,301
609
3,054
16,440
11,554
108
7,740
8,700
39,286
0
W
6,003
562
363
3,175
15,513
8,920
559
3,475
11,963
20,086
0
W
Odin
nomme
Odin
2,546
855
0
3,374
14,169
6,911
0
1,019
13,125
0
35,241
L
Neith
xVa1e
Neith
10,933
6,366
0
2,077
13,908
5,015
924
3,066
10,842
0
42,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
49,002
311
Minions Killed
431
0
Camps Cleared
0
1,420,753
Distance Traveled
1,501,145
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,304
665
151
9
0
290,183
0
L
Thanatos
8,394
494
75
4
0
299,482
3
W
Zeus
10,263
604
91
5
0
281,857
3
L
Osiris
7,813
460
55
3
0
306,357
2
W
Bellona
9,908
583
105
6
0
305,962
7
L
Fenrir
8,608
506
27
2
0
293,284
2
L
Jormungandr
7,731
455
62
4
0
280,687
5
W
Geb
9,080
534
26
2
0
331,200
4
W
Odin
8,447
497
58
3
0
291,943
1
L
Neith
8,554
503
92
5
0
240,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role