Player Matchup

Tiamat
Tiamat
EzMaCkZ
Tiamat
Level 84
God Stats
10W - 11L
1,513 SR
Queue Stats
271W - 327L
1,540 Elo+
Party 1
Kali
Kali
asdfghjkldana
Kali
Level 105
God Stats
2W - 2L
1,571 SR
Queue Stats
287W - 360L
1,531 Elo+
Party 1
Yemoja
Yemoja
missrincon
Yemoja
Level 97
God Stats
4W - 7L
1,643 SR
Queue Stats
223W - 288L
1,533 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,535 Elo+

VS

Team Averages
Level 75
1,617 SR
1,546 Elo+
Chaac
Chaac
Nate248
Chaac
Level 63
God Stats
5W - 1L
1,711 SR
Queue Stats
65W - 42L
1,577 Elo+
Party 2
Anhur
Anhur
TheGrongo
Anhur
Level 116
God Stats
9W - 10L
1,494 SR
Queue Stats
139W - 102L
1,636 Elo+
Party 2
Tiamat
Tiamat
wintersoul9
Tiamat
Level 45
God Stats
2W - 0L
1,645 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EzMaCkZ
Tiamat
14
1 / 6 / 6
10,498
583
10,774
19,413
12,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 1
11,756
653
11,081
17,217
11,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
missrincon
Yemoja
14
1 / 1 / 5
11,149
619
9,441
13,222
11,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nate248
Chaac
14
3 / 1 / 6
11,240
624
6,265
12,646
11,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
TheGrongo
Anhur
15
4 / 4 / 6
11,767
654
23,211
16,971
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
4 / 3 / 4
11,696
650
10,473
12,723
7,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
11
11
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EzMaCkZ
Tiamat
1
6
6
0.67
W
Chaac
Nate248
Chaac
3
1
6
6
W
Anhur
TheGrongo
Anhur
4
4
6
1.75
L
5
4
1
1.38
L
Yemoja
missrincon
Yemoja
1
1
5
3.5
W
Tiamat
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
39,949
49,852
Taken
42,340
35,368
Mitigated
24,772
21,890
Healing
15,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EzMaCkZ
Tiamat
10,774
420
210
5,282
19,413
12,623
144
3,667
15,247
39,399
0
W
Chaac
Nate248
Chaac
6,265
343
0
4,705
12,646
11,031
0
7,128
5,518
0
39,231
W
Anhur
TheGrongo
Anhur
23,211
12,286
0
5,998
16,971
5,849
2,437
7,265
9,706
0
77,220
L
11,081
4,728
0
5,543
17,217
11,117
336
3,204
13,593
0
48,195
L
Yemoja
missrincon
Yemoja
9,441
1,095
4,545
6,310
13,222
11,628
240
2,754
9,985
31,430
0
W
Tiamat
10,473
1,060
408
4,291
12,723
7,892
165
5,931
6,792
45,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
34,703
159
Minions Killed
229
0
Camps Cleared
0
1,012,525
Distance Traveled
934,435
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,498
583
51
3
0
324,928
0
W
Chaac
11,240
624
53
3
0
352,642
4
W
Anhur
11,767
654
89
5
0
281,897
4
L
Kali
11,756
653
73
4
0
367,562
3
L
Yemoja
11,149
619
35
2
0
320,035
5
W
Tiamat
11,696
650
87
5
0
299,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role