Player Matchup

Ne Zha
Ne Zha
ComiSemCuspe
Ne Zha
Level 147
God Stats
1W - 0L
1,258 SR
Queue Stats
27W - 23L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
Greydi
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 167L
1,487 Elo+
Solo
Cernunnos
Cernunnos
HeraVenenosaa
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Meladinho
Bellona
Level 153
God Stats
2W - 0L
1,912 SR
Queue Stats
22W - 19L
1,624 Elo+
Party 1
Thor
Thor
SrZianer
Thor
Level 142
God Stats
1W - 1L
1,343 SR
Queue Stats
20W - 26L
1,599 Elo+
Party 1
Team Averages
Level 149
1,503 SR
1,587 Elo+

VS

Team Averages
Level 103
1,431 SR
1,513 Elo+
Hera
Hera
Betozila
Hera
Level 142
God Stats
2W - 4L
1,121 SR
Queue Stats
176W - 171L
1,526 Elo+
Solo
Odin
Odin
Brendonzinholk
Odin
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
14W - 5L
1,601 Elo+
Solo
Tiamat
Tiamat
Hades899
Tiamat
Level 120
God Stats
0W - 4L
1,284 SR
Queue Stats
40W - 43L
1,532 Elo+
Solo
Pele
Pele
LuTzeR
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 113L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Will_NDC
Jing Wei
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
7 / 1 / 4
6,600
1,320
7,173
5,407
3,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
Greydi
Cthulhu
11
1 / 0 / 8
5,806
1,161
3,269
4,028
4,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
HeraVenenosaa
Cernunnos
9
0 / 0 / 4
5,292
1,058
2,791
2,274
1,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
Meladinho
Bellona
10
2 / 1 / 8
6,034
1,207
2,959
6,376
6,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
1 / 0 / 9
5,715
1,143
2,081
3,008
1,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 2 / 1
4,720
944
3,417
2,575
761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,537
907
1,253
3,329
3,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
Hades899
Tiamat
10
1 / 1 / 1
5,202
1,040
2,973
3,097
3,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
LuTzeR
Pele
10
0 / 3 / 1
4,730
946
2,663
5,616
1,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Will_NDC
Jing Wei
9
1 / 3 / 1
5,172
1,034
2,441
4,240
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
11
Kills
2
2
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
0
2
1
0.25
L
0
2
0
0
W
Ne Zha
7
1
4
9
W
Cthulhu
Greydi
Cthulhu
1
0
8
5
L
Tiamat
Hades899
Tiamat
1
1
1
1.5
W
Cernunnos
HeraVenenosaa
Cernunnos
0
0
4
2
L
Pele
LuTzeR
Pele
0
3
1
0.17
W
Bellona
Meladinho
Bellona
2
1
8
6
W
Thor
1
0
9
5.5
L
Jing Wei
Will_NDC
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
12,747
21,093
Taken
18,857
17,209
Mitigated
10,819
8,489
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,417
705
0
230
2,575
761
0
293
2,207
6,658
0
L
1,253
125
461
729
3,329
3,501
0
489
2,765
0
3,372
W
Ne Zha
7,173
2,266
732
846
5,407
3,306
41
1,346
4,036
0
10,319
W
Cthulhu
Greydi
Cthulhu
3,269
34
1,614
1,312
4,028
4,278
0
963
3,040
7,842
0
L
Tiamat
Hades899
Tiamat
2,973
153
455
1,166
3,097
3,618
0
651
2,366
6,324
0
W
Cernunnos
HeraVenenosaa
Cernunnos
2,791
894
12
1,260
2,274
1,126
0
587
1,687
0
11,873
L
Pele
LuTzeR
Pele
2,663
625
146
1,266
5,616
1,851
0
724
4,767
0
8,195
W
Bellona
Meladinho
Bellona
2,959
412
306
1,372
6,376
6,675
217
2,360
3,866
0
6,774
W
Thor
2,081
72
477
558
3,008
1,824
597
1,134
1,874
0
4,283
L
Jing Wei
Will_NDC
Jing Wei
2,441
1,757
0
578
4,240
1,088
0
892
3,298
0
4,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
24,361
58
Minions Killed
38
0
Camps Cleared
0
460,564
Distance Traveled
415,527
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,720
944
14
3
0
82,806
0
L
Odin
4,537
907
9
2
0
63,087
1
W
Ne Zha
6,600
1,320
10
2
0
110,714
1
W
Cthulhu
5,806
1,161
13
3
0
71,821
1
L
Tiamat
5,202
1,040
2
0
0
84,127
0
W
Cernunnos
5,292
1,058
24
5
0
85,308
1
L
Pele
4,730
946
8
2
0
104,005
1
W
Bellona
6,034
1,207
6
1
0
99,716
0
W
Thor
5,715
1,143
5
1
0
93,005
1
L
Jing Wei
5,172
1,034
5
1
0
81,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role