Player Matchup

Hachiman
Hachiman
Gwynbleïdd
Hachiman
Level 28
God Stats
3W - 2L
1,770 SR
Queue Stats
49W - 52L
1,605 Elo+
Solo
Bacchus
Bacchus
Jysy
Bacchus
Level 6
God Stats
2W - 1L
1,940 SR
Queue Stats
7W - 4L
1,735 Elo+
Solo
Ra
Ra
MrRescue
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Storm100
Tsukuyomi
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
47W - 50L
1,659 Elo+
Solo
Chaac
Chaac
TGHM1997
Chaac
Level 27
God Stats
4W - 3L
1,751 SR
Queue Stats
74W - 57L
1,531 Elo+
Solo
Team Averages
Level 23
1,631 SR
1,606 Elo+

VS

Team Averages
Level 25
1,445 SR
1,517 Elo+
Hel
Hel
Aradonin
Hel
Level 28
God Stats
54W - 45L
1,568 SR
Queue Stats
96W - 95L
1,494 Elo+
Party 1
Bellona
Bellona
GHULKL
Bellona
Level 28
God Stats
5W - 3L
1,452 SR
Queue Stats
102W - 85L
1,606 Elo+
Solo
Serqet
Serqet
Hellod9
Serqet
Level 25
God Stats
7W - 12L
1,204 SR
Queue Stats
57W - 56L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
Shîk
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Zhorgol
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gwynbleïdd
Hachiman
7
0 / 4 / 1
4,314
431
2,233
6,605
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Jysy
Bacchus
7
1 / 2 / 0
4,769
477
2,436
5,441
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,740
474
4,164
4,834
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Storm100
Tsukuyomi
9
2 / 6 / 0
5,223
522
3,645
7,971
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
TGHM1997
Chaac
11
0 / 1 / 1
5,395
540
2,598
5,749
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,477
648
3,937
4,487
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GHULKL
Bellona
11
2 / 1 / 1
6,058
606
2,976
6,331
4,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Hellod9
Serqet
9
2 / 1 / 6
5,688
569
3,070
5,928
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Shîk
Hou Yi
9
5 / 0 / 3
5,695
570
5,650
5,666
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Zhorgol
Aphrodite
9
1 / 1 / 6
5,623
562
2,896
4,645
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Bellona
GHULKL
Bellona
2
1
1
2.5
L
Hachiman
Gwynbleïdd
Hachiman
0
4
1
0.13
W
Serqet
Hellod9
Serqet
2
1
6
5
L
Bacchus
Jysy
Bacchus
1
2
0
0.5
L
0
3
0
0
W
Hou Yi
Shîk
Hou Yi
5
0
3
6.5
L
Tsukuyomi
Storm100
Tsukuyomi
2
6
0
0.33
L
Chaac
TGHM1997
Chaac
0
1
1
0.5
W
Aphrodite
Zhorgol
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
18,529
30,600
Taken
27,057
12,927
Mitigated
11,614
9,575
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,937
201
397
3,574
4,487
1,238
914
1,156
3,171
30,053
0
W
Bellona
GHULKL
Bellona
2,976
951
0
3,076
6,331
4,046
0
0
6,081
0
29,123
L
Hachiman
Gwynbleïdd
Hachiman
2,233
1,497
0
1,757
6,605
1,911
0
1,479
4,991
0
17,160
W
Serqet
Hellod9
Serqet
3,070
789
0
3,150
5,928
1,645
0
1,084
4,679
0
17,526
L
Bacchus
Jysy
Bacchus
2,436
281
0
1,064
5,441
3,459
0
1,264
4,177
12,410
0
L
4,164
664
127
1,510
4,834
1,355
0
2,035
2,799
20,963
0
W
Hou Yi
Shîk
Hou Yi
5,650
2,759
0
2,293
5,666
1,701
273
1,896
3,726
0
20,267
L
Tsukuyomi
Storm100
Tsukuyomi
3,645
1,192
159
1,921
7,971
2,522
0
2,055
5,916
0
24,090
L
Chaac
TGHM1997
Chaac
2,598
312
0
3,037
5,749
3,680
0
0
5,587
0
28,864
W
Aphrodite
Zhorgol
Aphrodite
2,896
682
2,162
3,310
4,645
2,984
323
2,064
2,525
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
29,541
220
Minions Killed
215
0
Camps Cleared
0
877,011
Distance Traveled
946,106
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,477
648
58
6
0
210,742
1
W
Bellona
6,058
606
62
6
0
166,719
1
L
Hachiman
4,314
431
40
4
0
150,202
0
W
Serqet
5,688
569
31
3
0
202,800
0
L
Bacchus
4,769
477
16
2
0
189,331
2
L
Ra
4,740
474
42
4
0
188,038
2
W
Hou Yi
5,695
570
36
4
0
177,488
1
L
Tsukuyomi
5,223
522
52
5
0
186,368
4
L
Chaac
5,395
540
70
7
0
163,072
1
W
Aphrodite
5,623
562
28
3
0
188,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role