Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CWO Slauter
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,566 Elo+
Solo
Rama
Rama
Chugueitor
Rama
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,379 Elo+
Solo
Nemesis
Nemesis
ac_bentley
Nemesis
Level 89
God Stats
0W - 1L
1,645 SR
Queue Stats
63W - 42L
1,573 Elo+
Solo
Team Averages
Level 77
1,529 SR
1,504 Elo+

VS

Team Averages
Level 71
1,492 SR
1,332 Elo+
Serqet
Serqet
Boyblue1993
Serqet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
403W - 431L
1,378 Elo+
Solo
Merlin
Merlin
Daddybigcrit
Merlin
Level 51
God Stats
5W - 1L
1,500 SR
Queue Stats
248W - 226L
1,385 Elo+
Solo
Nike
Nike
DionysusLO
Nike
Level 64
God Stats
22W - 13L
1,254 SR
Queue Stats
780W - 750L
1,393 Elo+
Solo
Janus
Janus
adoralove
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 34L
1,119 Elo+
Solo
Ravana
Ravana
lazaruscrowley
Ravana
Level 68
God Stats
2W - 0L
1,708 SR
Queue Stats
97W - 111L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 3 / 8
14,105
641
20,337
20,151
17,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
 
Sun Wukong
20
7 / 4 / 7
13,180
599
26,087
26,457
24,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
CWO Slauter
Achilles
20
1 / 5 / 12
13,022
592
19,520
30,606
39,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 2
9,295
423
0
407
92
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
ac_bentley
Nemesis
20
5 / 6 / 10
13,788
627
39,911
35,952
18,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
2 / 3 / 12
13,405
609
10,122
39,251
34,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
20
10 / 3 / 3
15,379
699
43,568
20,563
10,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 11
14,697
668
24,609
42,072
33,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
adoralove
Janus
17
0 / 7 / 8
11,993
545
6,738
12,805
5,048
20
4 / 4 / 10
13,993
636
12,403
23,523
32,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
19
Kills
18
18
Deaths
20
39
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
8
3.33
L
Sun Wukong
 
Sun Wukong
7
4
7
2.63
W
Serqet
2
3
12
2.67
L
Achilles
CWO Slauter
Achilles
1
5
12
1.4
L
0
0
2
1
W
Merlin
10
3
3
3.83
W
2
3
11
2.5
L
Nemesis
ac_bentley
Nemesis
5
6
10
1.67
W
Janus
adoralove
Janus
0
7
8
0.57
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,855
Damage
97,440
113,573
Taken
138,214
100,352
Mitigated
116,693
44,549
Healing
55,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
20,337
4,844
4,979
4,921
20,151
17,495
35
7,984
11,939
398
45,391
L
Sun Wukong
 
Sun Wukong
26,087
4,307
4,345
6,364
26,457
24,488
0
13,603
11,810
0
45,417
W
Serqet
10,122
1,851
3,774
15,594
39,251
34,885
1,224
105
36,752
0
20,963
L
Achilles
CWO Slauter
Achilles
19,520
6,720
2,724
3,501
30,606
39,645
490
15,186
14,670
0
37,865
L
0
0
0
0
407
92
0
0
407
0
0
W
Merlin
43,568
5,192
1,104
8,025
20,563
10,962
2,385
0
20,534
92,827
0
W
24,609
3,902
2,518
18,367
42,072
33,346
430
201
41,271
0
50,765
L
Nemesis
ac_bentley
Nemesis
39,911
16,748
3,085
14,630
35,952
18,632
1,261
13,533
20,634
0
69,060
W
Janus
adoralove
Janus
6,738
997
164
276
12,805
5,048
273
0
12,755
17,242
0
W
12,403
3,599
2,437
2,929
23,523
32,452
268
80
20,946
0
26,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,390
Gold Earned
69,467
175
Minions Killed
190
0
Camps Cleared
0
1,519,157
Distance Traveled
1,789,091
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,105
641
43
2
0
373,849
2
L
Sun Wukong
13,180
599
40
2
0
306,152
0
W
Serqet
13,405
609
14
1
0
419,204
0
L
Achilles
13,022
592
32
1
0
399,401
0
L
Rama
9,295
423
0
0
0
17,985
0
W
Merlin
15,379
699
102
5
0
329,913
0
W
Nike
14,697
668
27
1
0
405,881
1
L
Nemesis
13,788
627
60
3
0
421,770
1
W
Janus
11,993
545
24
1
0
291,275
0
W
Ravana
13,993
636
23
1
0
342,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role