Player Matchup

Jormungandr
Jormungandr
DVinte
Jormungandr
Level 7
God Stats
8W - 6L
1,288 SR
Queue Stats
72W - 43L
1,426 Elo+
Party 2
Neith
Neith
Drelgon
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Ignvcio17k
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,591 Elo+
Solo
Camazotz
Camazotz
TheKhancer
Camazotz
Level 28
God Stats
2W - 3L
1,642 SR
Queue Stats
129W - 80L
1,622 Elo+
Party 2
Raijin
Raijin
tim_Habey56X
Raijin
Level 16
God Stats
1W - 1L
1,245 SR
Queue Stats
31W - 43L
1,106 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,449 Elo+

VS

Team Averages
Level 16
1,444 SR
1,435 Elo+
Eset
Eset
Amikagueikk
Eset
Level 17
God Stats
3W - 6L
1,250 SR
Queue Stats
91W - 102L
1,237 Elo+
Party 1
Fenrir
Fenrir
F4_Sonek4
Fenrir
Level 17
God Stats
2W - 8L
1,147 SR
Queue Stats
69W - 90L
1,155 Elo+
Party 1
King Arthur
King Arthur
Good_ussop5
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 1
Apollo
Apollo
Judas4
Apollo
Level 28
God Stats
4W - 4L
1,872 SR
Queue Stats
31W - 32L
1,747 Elo+
Solo
Anhur
Anhur
Marthurmig
Anhur
Level 16
God Stats
9W - 9L
1,450 SR
Queue Stats
25W - 16L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DVinte
Jormungandr
9
2 / 1 / 6
6,253
568
3,473
5,747
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
Drelgon
Neith
10
4 / 1 / 3
6,192
563
5,324
4,576
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ignvcio17k
Bellona
11
0 / 1 / 1
5,896
536
1,257
5,056
3,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
TheKhancer
Camazotz
11
11 / 1 / 2
7,342
667
8,001
8,701
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
2 / 4 / 4
5,918
538
2,268
4,484
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,482
498
2,918
5,747
1,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
F4_Sonek4
Fenrir
6
1 / 4 / 0
4,631
421
1,929
7,197
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Good_ussop5
King Arthur
7
0 / 5 / 2
4,626
421
1,688
7,638
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Judas4
Apollo
11
2 / 3 / 1
6,292
572
4,495
6,081
2,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
10
4 / 3 / 0
6,481
589
3,843
5,958
1,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
8
8
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Jormungandr
DVinte
Jormungandr
2
1
6
5
W
Neith
Drelgon
Neith
4
1
3
5.5
L
Fenrir
F4_Sonek4
Fenrir
1
4
0
0.25
L
King Arthur
Good_ussop5
King Arthur
0
5
2
0.2
W
Bellona
Ignvcio17k
Bellona
0
1
1
0.5
L
Apollo
Judas4
Apollo
2
3
1
0.83
L
Anhur
4
3
0
1.33
W
Camazotz
TheKhancer
Camazotz
11
1
2
12
W
Raijin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
14,873
28,564
Taken
32,621
11,186
Mitigated
10,831
11,921
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,918
318
0
672
5,747
1,368
126
982
4,515
18,858
0
W
Jormungandr
DVinte
Jormungandr
3,473
1,091
0
814
5,747
2,185
390
0
5,647
19,573
0
W
Neith
Drelgon
Neith
5,324
2,495
0
2,688
4,576
1,038
646
0
4,526
0
31,667
L
Fenrir
F4_Sonek4
Fenrir
1,929
136
0
2,177
7,197
2,141
34
743
6,412
0
15,541
L
King Arthur
Good_ussop5
King Arthur
1,688
356
0
1,258
7,638
3,459
0
1,719
5,845
0
7,668
W
Bellona
Ignvcio17k
Bellona
1,257
35
0
1,766
5,056
3,660
0
0
5,056
0
27,524
L
Apollo
Judas4
Apollo
4,495
3,057
0
1,908
6,081
2,294
0
285
5,674
0
33,968
L
Anhur
3,843
1,739
412
1,064
5,958
1,569
0
1,624
4,334
0
27,545
W
Camazotz
TheKhancer
Camazotz
8,001
4,081
0
6,040
8,701
3,025
0
1,018
7,658
0
31,106
W
Raijin
2,268
400
0
613
4,484
1,278
402
1,900
2,534
15,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
27,512
259
Minions Killed
194
0
Camps Cleared
0
962,040
Distance Traveled
1,039,875
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,482
498
33
3
0
212,821
2
W
Jormungandr
6,253
568
34
3
0
211,773
0
W
Neith
6,192
563
68
6
0
185,766
0
L
Fenrir
4,631
421
30
3
0
221,385
0
L
King Arthur
4,626
421
9
1
0
237,780
0
W
Bellona
5,896
536
79
7
0
197,916
3
L
Apollo
6,292
572
74
7
0
178,586
2
L
Anhur
6,481
589
48
4
0
189,303
1
W
Camazotz
7,342
667
57
5
0
210,311
3
W
Raijin
5,918
538
21
2
0
156,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role