Player Matchup

Ymir
Ymir
Nqqbz13
Ymir
Level 39
God Stats
51W - 36L
1,557 SR
Queue Stats
526W - 577L
1,389 Elo+
Party 3
Cupid
Cupid
Scaretoon
Cupid
Level 27
God Stats
133W - 143L
1,424 SR
Queue Stats
237W - 280L
1,430 Elo+
Party 3
Achilles
Achilles
VerysadCommunist
Achilles
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
YamilGZ
Hades
Level 31
God Stats
0W - 2L
1,575 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Da Ji
Da Ji
YoungerMiquel
Da Ji
Level 129
God Stats
6W - 8L
1,256 SR
Queue Stats
146W - 175L
1,342 Elo+
Solo
Team Averages
Level 55
1,462 SR
1,381 Elo+

VS

Team Averages
Level 74
1,588 SR
1,485 Elo+
Bakasura
Bakasura
CUBA-SETT0
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,307 Elo+
Party 2
Tiamat
Tiamat
IBlowYourMiind
Tiamat
Level 28
God Stats
7W - 6L
1,545 SR
Queue Stats
69W - 84L
1,414 Elo+
Party 2
Fenrir
Fenrir
Softinho
Fenrir
Level 157
God Stats
34W - 41L
1,466 SR
Queue Stats
1,231W - 1,271L
1,499 Elo+
Solo
Athena
Athena
ikkepetter
Athena
Level 32
God Stats
12W - 11L
1,514 SR
Queue Stats
164W - 131L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
klamydiasenter
Danzaburou
Level 107
God Stats
25W - 6L
1,915 SR
Queue Stats
183W - 133L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nqqbz13
Ymir
12
1 / 6 / 1
7,688
427
3,585
13,737
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Scaretoon
Cupid
13
0 / 4 / 2
7,679
427
3,618
7,102
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 1
10,315
573
10,955
17,841
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
YamilGZ
Hades
11
1 / 9 / 0
7,200
400
4,413
12,172
8,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 2
8,405
467
5,322
12,028
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CUBA-SETT0
Bakasura
13
0 / 8 / 1
7,874
437
3,241
9,720
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 3 / 5
9,374
521
8,735
8,610
6,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Softinho
Fenrir
17
5 / 0 / 6
10,137
563
9,314
9,568
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
ikkepetter
Athena
14
2 / 1 / 11
8,446
469
5,928
14,418
9,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
klamydiasenter
Danzaburou
17
12 / 0 / 2
11,021
612
13,283
10,496
4,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
12
Kills
25
25
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CUBA-SETT0
Bakasura
0
8
1
0.06
W
6
3
5
2.83
L
Ymir
Nqqbz13
Ymir
1
6
1
0.25
L
Cupid
Scaretoon
Cupid
0
4
2
0.25
W
Fenrir
Softinho
Fenrir
5
0
6
8
L
8
2
1
4.25
L
Hades
YamilGZ
Hades
1
9
0
0.11
L
2
4
2
0.75
W
Athena
ikkepetter
Athena
2
1
11
7.5
W
Danzaburou
klamydiasenter
Danzaburou
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
40,501
62,880
Taken
52,812
41,140
Mitigated
33,680
17,618
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CUBA-SETT0
Bakasura
3,241
2,184
0
876
9,720
6,643
1,107
109
9,237
0
24,707
W
8,735
934
270
2,852
8,610
6,913
319
2,341
6,249
44,879
0
L
Ymir
Nqqbz13
Ymir
3,585
669
0
2,356
13,737
8,169
148
2,832
10,808
22,071
0
L
Cupid
Scaretoon
Cupid
3,618
2,044
469
1,528
7,102
2,234
1,158
2,223
4,834
0
51,078
W
Fenrir
Softinho
Fenrir
9,314
1,372
0
5,224
9,568
6,325
0
1,027
8,441
0
71,167
L
10,955
2,277
0
11,119
17,841
17,919
0
3,148
14,349
0
69,363
L
Hades
YamilGZ
Hades
4,413
448
98
965
12,172
8,146
383
3,822
8,037
24,689
0
L
5,322
1,657
0
1,083
12,028
4,672
0
1,987
9,921
0
54,384
W
Athena
ikkepetter
Athena
5,928
2,070
474
3,442
14,418
9,453
87
2,766
11,577
37,480
0
W
Danzaburou
klamydiasenter
Danzaburou
13,283
8,266
0
7,979
10,496
4,346
1,836
1,755
8,741
0
79,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
46,852
436
Minions Killed
458
0
Camps Cleared
0
1,502,082
Distance Traveled
1,739,678
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,874
437
76
4
0
328,941
0
W
Tiamat
9,374
521
93
5
0
304,366
0
L
Ymir
7,688
427
26
1
0
317,041
3
L
Cupid
7,679
427
131
7
0
296,444
0
W
Fenrir
10,137
563
111
6
0
418,018
1
L
Achilles
10,315
573
149
8
0
331,467
5
L
Hades
7,200
400
43
2
0
205,070
1
L
Da Ji
8,405
467
87
5
0
352,060
0
W
Athena
8,446
469
57
3
0
363,844
5
W
Danzaburou
11,021
612
121
7
0
324,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role