Player Matchup

Izanami
Izanami
GFDShadow
Izanami
Level 28
God Stats
7W - 8L
1,675 SR
Queue Stats
13W - 20L
1,553 Elo+
Solo
Da Ji
Da Ji
Pablito2510
Da Ji
Level 26
God Stats
10W - 6L
1,731 SR
Queue Stats
48W - 40L
1,544 Elo+
Solo
Cthulhu
Cthulhu
gsalv
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,552 Elo+
Solo
Olorun
Olorun
iProdigi
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,729 Elo+
Solo
Anubis
Anubis
jorginho18
Anubis
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 2L
1,508 Elo+
Solo
Team Averages
Level 27
1,626 SR
1,577 Elo+

VS

Team Averages
Level 18
1,402 SR
1,425 Elo+
Achilles
Achilles
HIRUGOD
Achilles
Level 18
God Stats
2W - 7L
1,282 SR
Queue Stats
108W - 93L
1,494 Elo+
Solo
Ymir
Ymir
Mgo-PIXO
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,418 Elo+
Solo
Aphrodite
Aphrodite
ROBERTOR2
Aphrodite
Level 15
God Stats
0W - 2L
1,216 SR
Queue Stats
4W - 14L
1,279 Elo+
Solo
Nu Wa
Nu Wa
ViejaSopera
Nu Wa
Level 14
God Stats
17W - 19L
1,513 SR
Queue Stats
24W - 29L
1,435 Elo+
Solo
Cthulhu
Cthulhu
pedrovolcano33
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GFDShadow
Izanami
17
9 / 0 / 24
11,105
1,234
16,129
5,542
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
12 / 1 / 14
10,469
1,163
12,729
7,218
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
gsalv
Cthulhu
16
4 / 0 / 21
9,596
1,066
8,640
4,517
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
iProdigi
Olorun
16
3 / 0 / 25
9,361
1,040
12,395
6,259
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
jorginho18
Anubis
15
6 / 4 / 13
9,498
1,055
12,345
7,281
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

395

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HIRUGOD
Achilles
13
1 / 10 / 2
8,030
892
2,631
15,972
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 8 / 2
7,641
849
2,098
17,045
14,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ROBERTOR2
Aphrodite
14
2 / 8 / 2
8,466
941
10,051
17,322
7,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 3 / 1
8,804
978
7,718
8,725
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,324
814
2,400
7,139
3,080
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
13
34
Kills
5
5
Deaths
34
97
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
GFDShadow
Izanami
9
0
24
21
L
Achilles
HIRUGOD
Achilles
1
10
2
0.2
L
Ymir
0
8
2
0.13
W
12
1
14
19
L
Aphrodite
ROBERTOR2
Aphrodite
2
8
2
0.38
L
2
3
1
0.83
W
Cthulhu
gsalv
Cthulhu
4
0
21
14.5
W
Olorun
iProdigi
Olorun
3
0
25
15.5
W
Anubis
jorginho18
Anubis
6
4
13
3.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,238
Damage
24,898
30,817
Taken
66,203
15,011
Mitigated
35,450
12,390
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GFDShadow
Izanami
16,129
11,690
0
3,701
5,542
2,055
0
3,221
2,005
0
46,625
L
Achilles
HIRUGOD
Achilles
2,631
1,042
0
188
15,972
7,793
0
7,432
8,294
0
6,971
L
Ymir
2,098
719
0
0
17,045
14,414
0
8,476
8,494
9,913
0
W
12,729
5,278
0
877
7,218
2,745
0
4,947
2,049
0
18,773
L
Aphrodite
ROBERTOR2
Aphrodite
10,051
683
1,945
3,806
17,322
7,560
0
8,660
8,512
19,022
0
L
7,718
1,334
0
64
8,725
2,603
0
5,534
3,166
15,504
0
W
Cthulhu
gsalv
Cthulhu
8,640
927
446
416
4,517
3,919
0
3,428
843
17,764
0
W
Olorun
iProdigi
Olorun
12,395
7,475
1,660
3,670
6,259
2,574
0
5,035
1,028
24,221
0
W
Anubis
jorginho18
Anubis
12,345
226
0
1,620
7,281
3,718
0
4,599
2,500
33,976
0
L
2,400
399
0
75
7,139
3,080
0
2,858
4,186
4,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
40,265
194
Minions Killed
70
6
Camps Cleared
3
717,347
Distance Traveled
476,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,105
1,234
81
9
2
154,444
0
L
Achilles
8,030
892
7
1
0
117,254
0
L
Ymir
7,641
849
18
2
1
75,191
1
W
Da Ji
10,469
1,163
17
2
1
171,120
0
L
Aphrodite
8,466
941
28
3
0
129,839
0
L
Nu Wa
8,804
978
14
2
2
98,022
0
W
Cthulhu
9,596
1,066
14
2
1
159,945
0
W
Olorun
9,361
1,040
23
3
0
138,645
1
W
Anubis
9,498
1,055
59
7
2
93,193
0
L
Cthulhu
7,324
814
3
0
0
56,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role