Player Matchup

Tiamat
Tiamat
Ibeastboi94
Tiamat
Level 155
God Stats
2W - 2L
1,676 SR
Queue Stats
83W - 75L
1,771 Elo+
Party 1
Medusa
Medusa
MEGAMAN P82
Medusa
Level 160
God Stats
40W - 24L
1,588 SR
Queue Stats
955W - 999L
1,589 Elo+
Party 1
Ares
Ares
regdro
Ares
Level 5
God Stats
1W - 1L
1,634 SR
Queue Stats
2W - 9L
1,255 Elo+
Solo
Team Averages
Level 107
1,632 SR
1,538 Elo+

VS

Team Averages
Level 28
1,498 SR
1,458 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xCoyotex1152
Fenrir
Level 28
God Stats
4W - 1L
1,937 SR
Queue Stats
97W - 107L
1,495 Elo+
Solo
Danzaburou
Danzaburou
xlDARKMBM
Danzaburou
Level 27
God Stats
0W - 4L
1,056 SR
Queue Stats
3W - 16L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 0 / 9
10,301
792
10,697
5,786
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
10 / 2 / 6
10,793
830
14,158
7,938
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
regdro
Ares
8
1 / 4 / 5
7,911
609
991
7,173
3,897
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
2 / 5 / 3
7,585
583
3,416
6,903
2,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
2 / 7 / 3
7,725
594
5,232
14,101
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
xlDARKMBM
Danzaburou
12
2 / 5 / 4
8,348
642
4,276
11,288
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
6
6
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
3
0.7
W
Tiamat
6
0
9
10.5
W
Medusa
10
2
6
6.5
W
Ares
regdro
Ares
1
4
5
0.88
L
Fenrir
2
7
3
0.5
L
Danzaburou
xlDARKMBM
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
12,924
20,897
Taken
32,292
14,641
Mitigated
11,637
4,682
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,416
1,747
535
1,105
6,903
2,187
283
3,212
3,691
15,692
0
W
Tiamat
10,697
664
263
2,450
5,786
6,562
671
1,227
4,559
40,126
0
W
Medusa
14,158
4,493
0
1,969
7,938
4,182
2,310
885
7,053
0
49,787
W
Ares
regdro
Ares
991
216
0
0
7,173
3,897
0
1,730
5,443
12,723
0
L
Fenrir
5,232
1,172
782
922
14,101
5,400
421
5,177
8,924
0
16,747
L
Danzaburou
xlDARKMBM
Danzaburou
4,276
1,722
0
1,216
11,288
4,050
246
3,319
7,969
0
32,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
23,658
133
Minions Killed
97
0
Camps Cleared
0
571,210
Distance Traveled
544,777
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,585
583
26
2
0
131,364
2
W
Tiamat
10,301
792
55
4
0
210,244
2
W
Medusa
10,793
830
65
5
0
243,446
5
W
Ares
7,911
609
13
1
0
117,520
0
L
Fenrir
7,725
594
18
1
0
211,997
3
L
Danzaburou
8,348
642
53
4
0
201,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role